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https://github.com/openstenoproject/qmk
synced 2024-11-10 18:49:08 +00:00
Updated Phantom for new keymap framework.
This commit is contained in:
parent
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commit
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4 changed files with 45 additions and 53 deletions
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@ -97,11 +97,13 @@ F_USB = $(F_CPU)
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# Build Options
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# Build Options
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# comment out to disable the options.
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# comment out to disable the options.
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#
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#
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#MOUSEKEY_ENABLE = yes # Mouse keys
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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EXTRAKEY_ENABLE = yes # Audio control and System control
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#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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CONSOLE_ENABLE = yes # Console for debug
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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# Boot Section Size in bytes
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# Boot Section Size in bytes
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@ -74,11 +74,14 @@ F_CPU = 16000000
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# Build Options
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# Build Options
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# comment out to disable the options.
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# comment out to disable the options.
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#
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#
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#MOUSEKEY_ENABLE = yes # Mouse keys
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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#MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
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EXTRAKEY_ENABLE = yes # Audio control and System control
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EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
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#NKRO_ENABLE = yes # USB Nkey Rollover
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CONSOLE_ENABLE = yes # Console for debug
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CONSOLE_ENABLE = yes # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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#NKRO_ENABLE = yes # USB Nkey Rollover(+500)
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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# Search Path
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# Search Path
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@ -39,9 +39,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Set 0 if need no debouncing */
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/* Set 0 if need no debouncing */
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#define DEBOUNCE 7
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#define DEBOUNCE 7
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/* legacy keymap support */
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#define USE_LEGACY_KEYMAP
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/* key combination for command */
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/* key combination for command */
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#define IS_COMMAND() ( \
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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@ -22,9 +22,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <stdbool.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "report.h"
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#include "host.h"
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#include "print.h"
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#include "print.h"
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#include "debug.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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#include "keymap.h"
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@ -47,34 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \
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/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \
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}
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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5, // Fn5
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6, // Fn6
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7 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_NO, // Fn1
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KC_NO, // Fn2
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KC_NO, // Fn3
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KC_NO, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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/*
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/*
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* Phantom keyboard layout with winkeys and 7bit style editing block. I am
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* Phantom keyboard layout with winkeys and 7bit style editing block. I am
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* Not in the mood to implement full 7-bit keymap.
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* Not in the mood to implement full 7-bit keymap.
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@ -122,7 +97,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
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FN0, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
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LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, 0, UP, 0, \
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LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, 0, UP, 0, \
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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@ -148,25 +123,40 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
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TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
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TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
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FN0, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
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LSFT, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, 0, UP, 0, \
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LSFT, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, 0, UP, 0, \
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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};
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};
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/*
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* Fn action definition
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*/
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static const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1)
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};
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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{
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return KEYCODE(layer, row, col);
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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// fall back to layer 0
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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}
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uint8_t keymap_fn_layer(uint8_t index)
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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{
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return pgm_read_byte(&fn_layer[index]);
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action_t action;
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}
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if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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uint8_t keymap_fn_keycode(uint8_t index)
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} else {
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{
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action.code = ACTION_NO;
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return pgm_read_byte(&fn_keycode[index]);
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}
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return action;
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}
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}
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