[Keyboard] Knobgoblin keyboard initial commit (#11664)

* Knobgoblin keyboard initial commit

New macropad initial commit. Keyboard and keymap

* corrected bracket and layout name

* attempting info file fix again

* info file line 33 hanging comma fix

* Update keyboards/knobgoblin/config.h

per fauxpark review

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/knobgoblin/readme.md

per fauxpark review

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/knobgoblin/readme.md

per fauxpark review

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
mrT1ddl3s 2021-01-24 23:25:50 -07:00 committed by GitHub
parent c1e1166991
commit bd5d3c879e
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/* Copyright 2020 MrT1ddl3s
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER MrT1ddl3s
#define PRODUCT knobgoblin
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 5
/* key matrix pins */
#define MATRIX_ROW_PINS { D4, B6, B2, B3, B1 }
#define MATRIX_COL_PINS { B5, B4, E6, D7, C6 }
#define UNUSED_PINS
#define ENCODERS_PAD_A { F7, F5 }
#define ENCODERS_PAD_B { F6, F4 }
#define OLED_TIMEOUT 180000
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 2

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{
"keyboard_name": "knobgoblin",
"url": "",
"maintainer": "MrT1ddl3s",
"width": 4,
"height": 5,
"layouts": {
"LAYOUT": {
"layout_ortho": [
{"x": 1, "y": 0},
{"x": 2, "y": 0},
{"x": 3, "y": 0},
{"x": 4, "y": 0},
{"x": 1, "y": 1},
{"x": 2, "y": 1},
{"x": 3, "y": 1},
{"x": 4, "y": 1},
{"x": 1, "y": 2},
{"x": 2, "y": 2},
{"x": 3, "y": 2},
{"x": 4, "y": 2},
{"x": 1, "y": 3},
{"x": 2, "y": 3},
{"x": 3, "y": 3},
{"x": 4, "y": 3},
{"x": 1, "y": 4},
{"x": 2, "y": 4},
{"x": 3, "y": 4},
{"x": 4, "y": 4}
]
}
}
}

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/* Copyright 2020 MrT1ddl3s
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho(
KC_EQL, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_MPLY, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_MUTE, MO(1), KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT_ortho(
KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS,
KC_HOME, KC_TRNS, KC_PGUP, KC_TRNS,
KC_END , KC_UP, KC_PGDN, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_SPC,
KC_TRNS, KC_TRNS, KC_BSPC, KC_DEL, KC_TRNS
)
};
/* assign keycodes to the encoder rotation */
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 1) { /* Bottom encoder */
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
if (index == 0) { /* Top encoder */
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
}
}
#ifdef OLED_DRIVER_ENABLE
/* rotate screen for proper orentation*/
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
/* byte map for the goblin logo, knob goblin text, and level text */
static void render_logo(void) {
static const char PROGMEM my_logo[] = {
0x00, 0xe0, 0x40, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x20, 0x10, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x10, 0x20, 0x60, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x40, 0xe0, 0x00,
0x00, 0x03, 0x06, 0x3c, 0x49, 0x91, 0x21, 0x00, 0x40, 0x80, 0x80, 0x80, 0x80, 0x00, 0x60, 0x00,
0x00, 0x60, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x00, 0x21, 0x91, 0x49, 0x3c, 0x06, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1f, 0x60, 0x40, 0xc0, 0x06, 0x0e, 0x0f, 0x67, 0x50, 0xc0,
0xc0, 0x50, 0x67, 0x0f, 0x0e, 0x06, 0xc0, 0x40, 0x60, 0x1f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x7b, 0xc7, 0x8e, 0x1e, 0x3e, 0x3e,
0x3e, 0x3e, 0x1e, 0x8e, 0xc7, 0x7b, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x06, 0x04,
0x04, 0x06, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x03, 0x03, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83,
0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x04, 0x06, 0x09, 0x10, 0x00, 0x1f, 0x03, 0x06, 0x0c, 0x1f,
0x00, 0x0f, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x1f, 0x12, 0x12, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x78, 0xfc, 0x84, 0xa4, 0xa4, 0x68, 0x00, 0x78, 0x84, 0x84, 0x84, 0x78, 0x00, 0xfc, 0x94,
0x94, 0x68, 0x00, 0xfc, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x00, 0xfc, 0x18, 0x30, 0x60, 0xfc, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60,
0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60,
0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00,
0x00, 0xf0, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x01, 0x02,
0x01, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(my_logo, sizeof(my_logo));
}
/* text display for layer indication */
void oled_task_user(void) {
render_logo();
oled_set_cursor(0,11);
oled_advance_char();
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_P(PSTR("ONE\n"), false);
break;
case 1:
oled_write_P(PSTR("TWO\n"), false);
break;
}
}
#endif

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# KNOBGOBLIN
![Knob Goblin](https://i.imgur.com/JCmj4Is.jpg)
# Ortho Knob Goblin Layout
This is the ortho layout for the Knob Goblin. key assignments to be used as a standard numpad layout
with a layer momentary switch in the bottom left

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/* Copyright 2020 MrT1ddl3s
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "knobgoblin.h"

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/* Copyright 2020 MrT1ddl3s
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_ortho( \
K01, K02, K03, K04, \
K11, K12, K13, K14, \
K21, K22, K23, K24, \
K30, K31, K32, K33, K34, \
K40, K41, K42, K43, K44 \
) { \
{ KC_NO, K01, K02, K03, K04 }, \
{ KC_NO, K11, K12, K13, K14 }, \
{ KC_NO, K21, K22, K23, K24 }, \
{ K30, K31, K32, K33, K34 }, \
{ K40, K41, K42, K43, K44 } \
}

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# KNOBGOBLIN
![Knob Goblin](https://i.imgur.com/oYnzqqNl.jpg)
A 5x4 numpad with 2x rotary encoder and OLED support.
* Keyboard Maintainer: [MrT1ddl3s](https://github.com/mrT1ddl3s)
* Hardware Supported: knobgoblin PCB
* Hardware Availability: Occasional group buy.[knobgoblin.xyz](https://knobgoblin.xyz)
Make example for this keyboard (after setting up your build environment):
make knobgoblin:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
OLED_DRIVER_ENABLE = yes