AB's practical planck keymap (#435)

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Anand Babu (AB) Periasamy 2016-06-22 20:36:30 -07:00 committed by Jack Humbert
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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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# Practical keymap for Planck Ortholinear 40% Mechanical Keyboard
A practical keymap that emulates standard QWERTY keyboard for Planck. Once you get comfortable with this keymap, you may fork and customize it for your own needs.
![Layout](keyboard-layout.png "Practical Keymap")
![Photo](keyboard-photo.jpg "Planck Keyboard")
* Online keyboard layout editor: http://goo.gl/mlLAFZ
# Programming Instructions:
Enter into programming mode and run the following command.
```
$ sudo KEYMAP=ab make dfu
```
# Notes
* Simultaneous RAISE+LOWER enters CUSTOM layer. You may add your own macros and custom keys here.
* RAISE and LOWER also acts as PgUp and PgDn when tapped.
* [CapsLock] also acts as [Ctrl] key when you press and hold. It is convenient for GNU Emacs users.
* Bracket keys are placed in the center of the keyboard for programmer's convenience.

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[
{
"name": "AB's Practical Keymap for Planck",
"author": "Anand Babu Periasamy"
},
[
"1\nF1\n!\n\n\n\n\n\n\nTab",
"2\nF2\n@\n\n\n\n\n\n\nQ",
"3\nF3\n#\n\n\n\n\n\n\nW",
"4\nF4\n$\n\n\n\n\n\n\nE",
"5\nF5\n%\n\n\n\n\n\n\nR",
"6\nF6\n^\n\n\n\n\n\n\nT",
"7\nF7\n&\n\n\n\n\n\n\nY",
"8\nF8\n*\n\n\n\n\n\n\nU",
"9\nF9\n(\n\n\n\n\n\n\nI",
"0\nF10\n)\n\n\n\n\n\n\nO",
"-\nF11\n_\n\n\n\n\n\n\nP",
"=\nF12\n+\n\n\n\n\n\n\n<i class=\"fa fa-chevron-circle-left\" aria-hidden=\"true\"></i>"
],
[
{
"a": 7
},
"Ctrl",
"A",
"S",
"D",
{
"a": 4
},
"(\n\n\n\n\n\n\n\n\nF",
")\n\n\n\n\n\n\n\n\nG",
"{\n\n\n\n\n\n\n\n\nH",
"}\n\n\n\n\n\n\n\n\nJ",
{
"a": 7
},
"K",
"L",
{
"a": 6
},
";\n\n:",
{
"a": 7
},
"Enter"
],
[
"Shift",
"Z",
"X",
"C",
{
"a": 4
},
"[\n`\n\n\n\n\n\n\n\nV",
"]\n~\n\n\n\n\n\n\n\nB",
"'\n\\\n\n\n\n\n\n\n\nN",
"\"\n|\n\n\n\n\n\n\n\nM",
{
"a": 6
},
",\n\n<",
".\n\n>",
"/\n\n?",
{
"a": 7
},
"Shift\n\n\n\nEnter"
],
[
{
"a": 4
},
"<i class='fa fa-lightbulb-o'></i>\n<i class='fa fa-download'></i>\n\n\n\n\n\n\n\nCtrl",
{
"a": 7
},
"Esc",
"<i class='fa fa-linux'></i>",
"Alt",
"<i class='fa fa-sort-up'></i>",
{
"a": 4,
"w": 2
},
"\nPgUP\n\nPgDn\n\n\n\n\n\nSpace",
{
"a": 7
},
"<i class='fa fa-sort-down'></i>",
"<i class=\"fa fa-long-arrow-left\" aria-hidden=\"true\"></i>",
{
"a": 4
},
"\n<i class='fa fa-volume-down'></i>\n\n\n\n\n\n\n\n<i class=\"fa fa-long-arrow-up\" aria-hidden=\"true\"></i>",
"\n<i class='fa fa-volume-up'></i>\n\n\n\n\n\n\n\n<i class=\"fa fa-long-arrow-down\" aria-hidden=\"true\"></i>",
"\n<i class='fa fa-volume-off'></i>\n\n\n\n\n\n\n\n<i class=\"fa fa-long-arrow-right\" aria-hidden=\"true\"></i>"
]
]

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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
extern keymap_config_t keymap_config;
// Symbolic names for macro IDs.
#define _QWERTY 0 // QUERTY layer
#define _RAISE 1 // Raise layer
#define _LOWER 2 // Lower layer
#define _CUSTOM 3 // Custom layer
#define _BL 4 // Backlight
#define _MOBILE 5 // Mobile#
#define _CUSTOM1 6 // Custom macro 1
#define _CUSTOM2 7 // Custom macro 2
// Macro shortcuts.
#define RAISE M(_RAISE)
#define LOWER M(_LOWER)
#define CUSTOM M(_CUSTOM) // RAISE + LOWER
#define BL M(_BL)
#define MOBILE M(_MOBILE)
#define CUSTOM1 M(_CUSTOM1)
#define CUSTOM2 M(_CUSTOM2)
// This config can be found at Keyboard layout editor site: http://goo.gl/zjXL2l
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = { /* QWERTY */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, FUNC(3)},
{KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, RAISE, KC_SPC, KC_SPC, LOWER, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT}
},
[_RAISE] = { /* RAISE */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{BL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[_LOWER] = { /* LOWER */
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_LCBR, KC_BSLS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_GRV, KC_TILD, KC_BSLS, KC_PIPE, KC_LBRC, KC_LBRC, KC_TRNS, KC_TRNS},
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_PGDN, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE}
},
[_CUSTOM] = { /* CUSTOM */
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MOBILE, KC_TRNS, CUSTOM1, CUSTOM2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};
// Enable these functions using FUNC(n) macro. They seem to be buggy mostly.
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(_RAISE, KC_PGUP), // Tap for PgUp, hold for RAISE
[1] = ACTION_LAYER_TAP_KEY(_LOWER, KC_PGDN), // Tap for PgDn, hold for LOWER
[2] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_CAPS), // Tap for Caps, hold for Ctrl
[3] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // Tap for Enter, hold for Shift
};
// Set a layer persistantly.
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Macro actions for each corresponding ID.
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _QWERTY: // Default QWERTY layer. // This case not used for now.
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
break;
case _RAISE: // Raised layer.
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
}
break;
case _LOWER: // Lowered layer.
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _CUSTOM);
}
break;
case _BL:// Backlight
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
case _MOBILE:// Your mobile# here.
return MACRODOWN(T(1), T(2), T(3), T(MINS),
T(1), T(2), T(3), T(MINS),
T(1), T(2), T(3), T(4),
END);
case _CUSTOM1:// Your custom macro 1
return MACRODOWN(T(E), T(M), T(A), T(C), T(S), T(SPC), END);
case _CUSTOM2:// Your custom macro 2
return MACRODOWN(T(L), T(S), T(SPC), T(MINS), T(L), T(ENT), END);
};
return MACRO_NONE;
}