mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-23 08:54:38 +00:00
Clean layer actions.
This commit is contained in:
parent
aad91a30a3
commit
b2aa142ee0
3 changed files with 197 additions and 279 deletions
219
common/action.c
219
common/action.c
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@ -319,14 +319,14 @@ static void process_action(keyrecord_t *record)
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case ACT_USAGE:
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#ifdef EXTRAKEY_ENABLE
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switch (action.usage.page) {
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case ACTION_USAGE_PAGE_SYSTEM:
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case PAGE_SYSTEM:
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if (event.pressed) {
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host_system_send(action.usage.code);
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} else {
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host_system_send(0);
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}
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break;
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case ACTION_USAGE_PAGE_CONSUMER:
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case PAGE_CONSUMER:
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if (event.pressed) {
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host_consumer_send(action.usage.code);
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} else {
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@ -351,20 +351,44 @@ static void process_action(keyrecord_t *record)
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break;
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/* Layer key */
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case ACT_LAYER_PRESSED:
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// layer action when pressed
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case ACT_LAYER:
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switch (action.layer.code) {
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case 0x00:
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case LAYER_MOMENTARY: /* momentary */
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if (event.pressed) {
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layer_switch(action.layer.val);
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}
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//TODO: this is ok?
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else {
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layer_switch(default_layer);
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}
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break;
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case 0xF0:
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// tap toggle
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case LAYER_ON_PRESS:
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if (event.pressed) {
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layer_switch(action.layer.val);
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}
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break;
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case LAYER_ON_RELEASE:
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if (!event.pressed) {
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layer_switch(action.layer.val);
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}
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break;
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case LAYER_DEFAULT: /* default layer */
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switch (action.layer.val) {
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case DEFAULT_ON_BOTH:
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layer_switch(default_layer);
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break;
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case DEFAULT_ON_PRESS:
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if (event.pressed) {
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layer_switch(default_layer);
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}
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break;
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case DEFAULT_ON_RELEASE:
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if (!event.pressed) {
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layer_switch(default_layer);
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}
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break;
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}
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break;
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case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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layer_switch(action.layer.val);
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@ -376,15 +400,13 @@ static void process_action(keyrecord_t *record)
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}
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}
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break;
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case 0xFF:
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// change default layer
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case LAYER_CHANGE_DEFAULT: /* change default layer */
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if (event.pressed) {
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default_layer = action.layer.val;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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default: /* switch layer on hold and key on tap*/
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if (event.pressed) {
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if (tap_count > 0) {
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debug("LAYER_PRESSED: Tap: register_code\n");
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@ -407,65 +429,26 @@ static void process_action(keyrecord_t *record)
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break;
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}
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break;
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case ACT_LAYER_RELEASED:
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switch (action.layer.code) {
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case 0x00:
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if (!event.pressed) {
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layer_switch(action.layer.val);
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}
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break;
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case 0xF0:
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// tap toggle
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if (event.pressed) {
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if (tap_count >= TAPPING_TOGGLE) {
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debug("LAYER_RELEASED: tap toggle.\n");
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layer_switch(action.layer.val);
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}
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} else {
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if (tap_count < TAPPING_TOGGLE) {
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layer_switch(action.layer.val);
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}
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}
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break;
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case 0xFF:
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// change default layer
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if (!event.pressed) {
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default_layer = action.layer.val;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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if (event.pressed) {
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if (tap_count > 0) {
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debug("LAYER_RELEASED: Tap: register_code\n");
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register_code(action.layer.code);
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} else {
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debug("LAYER_RELEASED: No tap: NO ACTION\n");
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}
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} else {
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if (tap_count > 0) {
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debug("LAYER_RELEASED: Tap: unregister_code\n");
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unregister_code(action.layer.code);
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} else {
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debug("LAYER_RELEASED: No tap: layer_switch\n");
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layer_switch(action.layer.val);
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}
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}
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break;
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}
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break;
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case ACT_LAYER_BIT:
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switch (action.layer.code) {
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case 0x00:
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case LAYER_MOMENTARY: /* momentary */
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if (event.pressed) {
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layer_switch(current_layer ^ action.layer.val);
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} else {
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layer_switch(current_layer ^ action.layer.val);
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}
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break;
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case 0xF0:
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// tap toggle
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case LAYER_ON_PRESS:
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if (event.pressed) {
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layer_switch(current_layer ^ action.layer.val);
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}
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break;
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case LAYER_ON_RELEASE:
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if (!event.pressed) {
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layer_switch(current_layer ^ action.layer.val);
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}
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break;
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case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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debug("LAYER_BIT: tap toggle(press).\n");
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@ -510,108 +493,6 @@ static void process_action(keyrecord_t *record)
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break;
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}
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break;
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case ACT_LAYER_EXT:
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switch (action.layer.val) {
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case 0x00:
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// set default layer when pressed
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switch (action.layer.code) {
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case 0x00:
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if (event.pressed) {
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layer_switch(default_layer);
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}
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break;
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case 0xF0:
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// tap toggle
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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layer_switch(default_layer);
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}
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} else {
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if (tap_count >= TAPPING_TOGGLE) {
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debug("LAYER_EXT_PRESSED: tap toggle.\n");
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layer_switch(default_layer);
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}
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}
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break;
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case 0xFF:
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// change default layer
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if (event.pressed) {
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default_layer = current_layer;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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if (event.pressed) {
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if (tap_count > 0) {
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debug("LAYER_EXT_PRESSED: Tap: register_code\n");
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register_code(action.layer.code);
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} else {
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debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
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layer_switch(default_layer);
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}
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} else {
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if (tap_count > 0) {
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debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
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unregister_code(action.layer.code);
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} else {
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debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
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}
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}
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break;
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}
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break;
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case 0x01:
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// set default layer when released
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switch (action.layer.code) {
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case 0x00:
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if (!event.pressed) {
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layer_switch(default_layer);
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}
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break;
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case 0xF0:
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// tap toggle
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if (event.pressed) {
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if (tap_count >= TAPPING_TOGGLE) {
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debug("LAYER_EXT_RELEASED: tap toggle.\n");
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layer_switch(default_layer);
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}
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} else {
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if (tap_count < TAPPING_TOGGLE) {
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layer_switch(default_layer);
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}
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}
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break;
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case 0xFF:
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// change default layer
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if (!event.pressed) {
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default_layer = current_layer;
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layer_switch(default_layer);
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}
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break;
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default:
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// with tap key
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if (event.pressed) {
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if (tap_count > 0) {
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debug("LAYER_EXT_RELEASED: Tap: register_code\n");
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register_code(action.layer.code);
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} else {
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debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
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}
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} else {
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if (tap_count > 0) {
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debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
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unregister_code(action.layer.code);
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} else {
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debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
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layer_switch(default_layer);
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}
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}
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break;
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}
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break;
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}
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break;
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/* Extentions */
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case ACT_MACRO:
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@ -932,7 +813,7 @@ bool is_tap_key(key_t key)
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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return true;
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case ACT_LAYER_PRESSED:
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case ACT_LAYER:
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case ACT_LAYER_BIT:
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switch (action.layer.code) {
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case 0x00:
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@ -944,7 +825,7 @@ bool is_tap_key(key_t key)
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}
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return false;
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case ACT_FUNCTION:
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if (action.func.opt & O_TAP) {
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if (action.func.opt & FUNC_TAP) {
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return true;
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}
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return false;
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@ -975,10 +856,8 @@ static void debug_action(action_t action)
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case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
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case ACT_USAGE: debug("ACT_USAGE"); break;
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case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
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case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
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case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
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case ACT_LAYER: debug("ACT_LAYER"); break;
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case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
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case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
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case ACT_MACRO: debug("ACT_MACRO"); break;
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case ACT_COMMAND: debug("ACT_COMMAND"); break;
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case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
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180
common/action.h
180
common/action.h
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@ -150,42 +150,26 @@ ACT_MOUSEKEY(0110):
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Layer Actions
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-------------
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TODO: reconsider layer methods.
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1 momemtary + tap key up: L, down: default
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1 bitwise + tap key up: xor B, down: xor B
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3 momemtary go + tap key? up: X, down:
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3 toggle(mementary back) + tap key? up: down: Y
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3 no tap up: X, down: Y
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ACT_LAYER(1000): Set layer
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ACT_LAYER_BIT(1001): Bit-op layer
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ACT_LAYER_PRESSED(1000): Set layer on key pressed
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ACT_LAYER_RELEASED(1001): Set layer on key released
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ACT_LAYER_BIT(1010): On/Off layer bit
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ACT_LAYER_EXT(1011): Extentions
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1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary)
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1000|LLLL|0000 0001 set L to layer on press
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1000|LLLL|0000 0010 set L to layer on release
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1000|----|0000 0011 set default to layer on both(return to default layer)
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1000|LLLL|xxxx xxxx set L to layer while hold and send key on tap
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1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
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1000|LLLL|1111 1111 set L to default and layer(on press)
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1000|LLLL|0000 0000 set layer L when pressed
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1001|LLLL|0000 0000 set layer L when released
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1010|BBBB|0000 0000 on/off bit B when pressed/released
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1011|0000|0000 0000 set default layer when pressed
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1011|0001|0000 0000 set default layer when released
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1001|BBBB|0000 0000 (not used)
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1001|BBBB|0000 0001 bit-xor layer with B on press
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1001|BBBB|0000 0010 bit-xor layer with B on release
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1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
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1001|BBBB|xxxx xxxx bit-xor layer with B while hold and send key on tap
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1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
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1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
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1000|LLLL|1111 0000 set layer L when pressed + tap toggle
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1001|LLLL|1111 0000 set layer L when released + tap toggle
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1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
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1011|0000|1111 0000 set default layer when pressed + tap toggle
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1011|0001|1111 0000 set default layer when released + tap toggle
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1000|LLLL|1111 1111 set L to default layer when pressed
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1001|LLLL|1111 1111 set L to default layer when released
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1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released
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1011|0000|1111 1111 set current to default layer when pressed
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1011|0001|1111 1111 set current to default layer when released
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1000|LLLL| keycode set layer L when pressed + tap key
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1001|LLLL| keyocde set layer L when released + tap key
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1010|BBBB| keyocde on/off bit B when pressed/released + tap key
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1011|0000| keyocde set default layer when pressed + tap key
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1011|0001| keyocde set default layer when released + tap key
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Extensions(11XX)
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----------------
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@ -212,24 +196,14 @@ enum action_kind_id {
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ACT_USAGE = 0b0100,
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ACT_MOUSEKEY = 0b0101,
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ACT_LAYER_PRESSED = 0b1000,
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ACT_LAYER_RELEASED = 0b1001,
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ACT_LAYER_BIT = 0b1010,
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ACT_LAYER_EXT = 0b1011,
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ACT_LAYER = 0b1000,
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ACT_LAYER_BIT = 0b1001,
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ACT_MACRO = 0b1100,
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ACT_COMMAND = 0b1110,
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ACT_FUNCTION = 0b1111
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};
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enum params {
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P_ONESHOT = 0x00,
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};
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enum options {
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O_TAP = 0x8,
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};
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/* action utility */
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#define ACTION_NO 0
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@ -250,48 +224,93 @@ enum options {
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#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
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/* Mods + Tap key */
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enum mods_codes {
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MODS_ONESHOT = 0x00,
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};
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#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
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#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | P_ONESHOT)
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#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
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#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
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#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | P_ONESHOT)
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#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
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/* Mod + Tap key */
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#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
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#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | P_ONESHOT)
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#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
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#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
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#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | P_ONESHOT)
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#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
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/*
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* Switch layer
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*/
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enum layer_codes {
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LAYER_MOMENTARY = 0,
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LAYER_ON_PRESS = 1,
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LAYER_ON_RELEASE = 2,
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LAYER_DEFAULT =3,
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LAYER_TAP_TOGGLE = 0xF0,
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LAYER_CHANGE_DEFAULT = 0xFF
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};
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enum layer_vals_default {
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DEFAULT_ON_PRESS = 1,
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DEFAULT_ON_RELEASE = 2,
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DEFAULT_ON_BOTH = 3,
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};
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/*
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* return to default layer
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*/
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#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R
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/* set default layer on press */
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#define ACTION_LAYER_DEFAULT_P ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT)
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/* set default layer on release */
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#define ACTION_LAYER_DEFAULT_R ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT)
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/* change default layer and set layer */
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/*
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* Set layer
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*/
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/* set layer on press and set default on release */
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#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_MOMENTARY(layer)
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#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
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/* set layer on press and none on release */
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#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
|
||||
/* set layer while hold and send key on tap */
|
||||
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
|
||||
/* set layer on press */
|
||||
#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS)
|
||||
/* set layer on release */
|
||||
#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE)
|
||||
/* set layer on hold and toggle on several taps */
|
||||
#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE)
|
||||
/* set default layer on both press and release */
|
||||
#define ACTION_LAYER_SET_DEFAULT(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT)
|
||||
|
||||
/*
|
||||
* Bit-op layer
|
||||
*/
|
||||
/* bit-xor on both press and release */
|
||||
#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits)
|
||||
#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY)
|
||||
/* bit-xor on press */
|
||||
#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits)
|
||||
/* bit-xor while hold and send key on tap */
|
||||
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
|
||||
/* bit-xor on press */
|
||||
#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS)
|
||||
/* bit-xor on release */
|
||||
#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE)
|
||||
/* bit-xor while hold and toggle on several taps */
|
||||
#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE)
|
||||
/* bit-xor default layer and set layer */
|
||||
#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT)
|
||||
|
||||
// TODO: contemplate about layer action
|
||||
/* Switch current layer */
|
||||
#define ACTION_LAYER_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_DEFAULT ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
|
||||
#define ACTION_LAYER_RETURN_DEFAULT ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
|
||||
#define ACTION_LAYER_SET_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
|
||||
/* Switch default layer */
|
||||
#define ACTION_LAYER_DEFAULT_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
|
||||
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
|
||||
/* Layer switch with tap key */
|
||||
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
|
||||
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
|
||||
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
|
||||
/* Layer switch with tap toggle */
|
||||
#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
|
||||
#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
|
||||
|
||||
/* HID Usage */
|
||||
#define ACTION_USAGE_PAGE_SYSTEM 0
|
||||
#define ACTION_USAGE_PAGE_CONSUMER 1
|
||||
#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id))
|
||||
#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id))
|
||||
enum usage_pages {
|
||||
PAGE_SYSTEM,
|
||||
PAGE_CONSUMER
|
||||
};
|
||||
#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
|
||||
#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
|
||||
|
||||
/* Mousekey */
|
||||
#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
|
||||
|
@ -303,7 +322,10 @@ enum options {
|
|||
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
|
||||
|
||||
/* Function */
|
||||
enum function_opts {
|
||||
FUNC_TAP = 0x8,
|
||||
};
|
||||
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
|
||||
#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, O_TAP<<8 | id)
|
||||
#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)
|
||||
|
||||
#endif /* ACTION_H */
|
||||
|
|
|
@ -29,8 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#include "keymap.h"
|
||||
|
||||
|
||||
// Convert physical keyboard layout to matrix array.
|
||||
// This is a macro to define keymap easily in keyboard layout form.
|
||||
#define KEYMAP( \
|
||||
K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
|
||||
K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
|
||||
|
@ -50,6 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
}
|
||||
|
||||
|
||||
// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
|
||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Layer 0: Default Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
|
@ -57,17 +56,17 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* |-----------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
|
||||
* |Fn6 | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1|
|
||||
* |Fn8 | Z| X| C| V| B| N| M| ,| .|Fn2|Fn12 |Fn1|
|
||||
* `-----------------------------------------------------------'
|
||||
* |Gui|Alt |Fn5 |Alt |Fn4|
|
||||
* |Gui|Alt | Fn5 |Alt |Fn4|
|
||||
* `-------------------------------------------'
|
||||
*/
|
||||
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
|
||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
|
||||
FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \
|
||||
FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, FN12,FN10, \
|
||||
FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, FN12,FN9, \
|
||||
LGUI,LALT, FN5, FN13,FN4),
|
||||
|
||||
/* Layer 1: HHKB mode (HHKB Fn)
|
||||
|
@ -80,13 +79,13 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* |-----------------------------------------------------------|
|
||||
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0|
|
||||
* `-----------------------------------------------------------'
|
||||
* |Gui |Alt |Space |Alt |xxx|
|
||||
* `--------------------------------------------'
|
||||
* |Gui|Alt | Space |Alt |Gui|
|
||||
* `-------------------------------------------'
|
||||
*/
|
||||
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
||||
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
|
||||
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, BSPC, \
|
||||
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
|
||||
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN10, \
|
||||
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
|
||||
LGUI,LALT, SPC, RALT,RGUI),
|
||||
|
||||
/* Layer 2: Vi mode (Slash)
|
||||
|
@ -99,7 +98,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* |-----------------------------------------------------------|
|
||||
* |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | |
|
||||
* `-----------------------------------------------------------'
|
||||
* |Gui|Alt |Space |Alt |Gui|
|
||||
* |Gui|Alt | Space |Alt |Gui|
|
||||
* `-------------------------------------------'
|
||||
*/
|
||||
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
||||
|
@ -112,13 +111,13 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* ,-----------------------------------------------------------.
|
||||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
|
||||
* |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
|
||||
* |Contro| | | | | |McL|McD|McU|McR|Fn0| |Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
|
||||
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
|
||||
* `-----------------------------------------------------------'
|
||||
* |Gui |Alt |Mb1 |Alt |Fn0|
|
||||
* |Gui |Alt | Mb1 |Alt |Fn0|
|
||||
* `--------------------------------------------'
|
||||
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
|
||||
*/
|
||||
|
@ -147,10 +146,23 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
|
||||
LGUI,LALT, FN0, RALT,RGUI),
|
||||
|
||||
/* Layer5: another Mouse mode (Space) */
|
||||
/* Layer5: another Mouse mode (Space)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Contro| | | | | |McL|McD|McU|McR|Fn0| |Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
|
||||
* `-----------------------------------------------------------'
|
||||
* |Gui |Alt | Fn0 |Alt |Fn0|
|
||||
* `--------------------------------------------'
|
||||
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
|
||||
*/
|
||||
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
|
||||
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
|
||||
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
|
||||
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,NO, NO, ENT, \
|
||||
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
|
||||
LGUI,LALT, FN0, RALT,RGUI),
|
||||
};
|
||||
|
@ -164,27 +176,32 @@ enum function_id {
|
|||
MACRO = 0xff
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* Fn action definition
|
||||
*/
|
||||
// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
|
||||
static const uint16_t PROGMEM fn_actions[] = {
|
||||
ACTION_LAYER_RETURN_DEFAULT, // FN0
|
||||
ACTION_LAYER_DEFAULT, // FN0
|
||||
ACTION_LAYER_SET(1), // FN1
|
||||
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2
|
||||
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3
|
||||
//ACTION_LAYER_SET(3), // FN4
|
||||
ACTION_FUNCTION(MACRO, 0), // FN4
|
||||
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2 Layer with Slash
|
||||
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3 Layer with Semicolon
|
||||
|
||||
ACTION_LAYER_SET(3), // FN4
|
||||
// ACTION_LAYER_SET_TOGGLE(3), // FN4
|
||||
// ACTION_FUNCTION(MACRO, 0), // FN4
|
||||
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // FN5
|
||||
ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // FN6
|
||||
ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT), // FN7
|
||||
ACTION_LMOD_ONESHOT(KC_LSFT), // FN8 Oneshot Shift
|
||||
ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(1), // FN9
|
||||
ACTION_LAYER_BIT_TAP_KEY(1, KC_GRV), // FN10
|
||||
// ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // FN6 Control with tap Backspace
|
||||
ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC), // FN6 Control with tap Backspace
|
||||
ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT), // FN7 Control with tap Enter
|
||||
ACTION_LMOD_ONESHOT(KC_LSFT), // FN8 Oneshot Shift
|
||||
ACTION_LAYER_SET_TAP_TOGGLE(1), // FN9
|
||||
ACTION_LAYER_BIT_TAP_KEY(1, KC_GRV), // FN10 Layer with Grave
|
||||
//ACTION_LAYER_BIT(1), // FN10
|
||||
//ACTION_LAYER_BIT_TAP_TOGGLE(1), // FN10
|
||||
ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // FN11
|
||||
ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // FN12
|
||||
ACTION_FUNCTION(MACRO, 1), // FN13
|
||||
ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // FN11 Function: LShift with tap '('
|
||||
ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // FN12 Function: RShift with tap ')'
|
||||
ACTION_FUNCTION(MACRO, 1), // FN13 Macro:
|
||||
};
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue