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[Keymap] Minor update to my XD75 keymap (#5531)
* Updated iris, planck, and xd75 keymaps * Added brightness down and up to commented layout of Symbol layer. * updated config files for planck and iris * removed unnecessary include lines from iris and planck config files * updated XD75's PC layer and its NAVPC toggle layer * fixed typo in alias declaration for C_BSPS * changed alias names for BSPC toggle keys
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1 changed files with 6 additions and 6 deletions
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@ -2,14 +2,14 @@
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//aliases for clarity in layering
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#define A_BSPC LALT(KC_BSPC) // delete whole word in Mac
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#define C_BSPS LCTL(KC_BSPC) // delete whole word in PC
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#define C_BSPC LCTL(KC_BSPC) // delete whole word in PC
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#define A_LEFT LALT(KC_LEFT)
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#define A_RGHT LALT(KC_RGHT)
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#define C_RGHT LCTL(KC_RGHT)
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#define C_LEFT LCTL(KC_LEFT)
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#define SftEnt SFT_T(KC_ENT)
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#define GBSPC LGUI_T(KC_BSPC)
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#define CBSPC LCTL_T(KC_BSPC)
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#define BS_GUI LGUI_T(KC_BSPC)
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#define BS_CTL LCTL_T(KC_BSPC)
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// internet browser tab shortcuts and window/application swapping for Mac and Win
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#define GSL LGUI(S(KC_LEFT)) // back one tab in Safari
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@ -62,7 +62,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_BSLS, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_PGUP, KC_ESC , KC_ENT , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_UP , KC_ENT , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt ,
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KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, GBSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(3) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP
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KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, BS_GUI, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(3) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP
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),
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// Windows Layer: essentially swaps Control and GUI
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@ -72,7 +72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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NAVPC , _______, _______, _______, _______, _______, _______, KC_MPLY, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_LCTL, KC_LGUI, _______, KC_LCTL, _______, _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______
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_______, KC_LCTL, KC_LGUI, _______, KC_LCTL, BS_CTL , _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______
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),
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[_GAME] = LAYOUT_ortho_5x15( /* Gaming Layer */
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@ -118,7 +118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , C_LEFT, KC_UP, C_RGHT , KC_DEL , _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGDN, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB , CBSPC , KC_HOME, KC_END , _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB , C_BSPC , KC_HOME, KC_END , _______, _______,
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RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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