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Align DIP_SWITCH_PINS_RIGHT implementation with encoders (#14079)
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1 changed files with 8 additions and 19 deletions
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@ -35,9 +35,6 @@
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#ifdef DIP_SWITCH_PINS
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#ifdef DIP_SWITCH_PINS
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# define NUMBER_OF_DIP_SWITCHES (sizeof(dip_switch_pad) / sizeof(pin_t))
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# define NUMBER_OF_DIP_SWITCHES (sizeof(dip_switch_pad) / sizeof(pin_t))
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static pin_t dip_switch_pad[] = DIP_SWITCH_PINS;
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static pin_t dip_switch_pad[] = DIP_SWITCH_PINS;
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# if defined(SPLIT_KEYBOARD) && defined(DIP_SWITCH_PINS_RIGHT)
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static pin_t dip_switch_pad_right[] = DIP_SWITCH_PINS_RIGHT;
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# endif
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#endif
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#endif
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#ifdef DIP_SWITCH_MATRIX_GRID
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#ifdef DIP_SWITCH_MATRIX_GRID
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@ -65,16 +62,16 @@ __attribute__((weak)) bool dip_switch_update_mask_kb(uint32_t state) { return di
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void dip_switch_init(void) {
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void dip_switch_init(void) {
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#ifdef DIP_SWITCH_PINS
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#ifdef DIP_SWITCH_PINS
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# if defined(SPLIT_KEYBOARD) && defined(DIP_SWITCH_PINS_RIGHT)
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if (!isLeftHand) {
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const pin_t dip_switch_pad_right[] = DIP_SWITCH_PINS_RIGHT;
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for (uint8_t i = 0; i < NUMBER_OF_DIP_SWITCHES; i++) {
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for (uint8_t i = 0; i < NUMBER_OF_DIP_SWITCHES; i++) {
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# if defined(SPLIT_KEYBOARD) && defined(DIP_SWITCH_PINS_RIGHT)
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dip_switch_pad[i] = dip_switch_pad_right[i];
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if (isLeftHand) {
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}
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# endif
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setPinInputHigh(dip_switch_pad[i]);
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# if defined(SPLIT_KEYBOARD) && defined(DIP_SWITCH_PINS_RIGHT)
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} else {
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setPinInputHigh(dip_switch_pad_right[i]);
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}
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}
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# endif
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# endif
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for (uint8_t i = 0; i < NUMBER_OF_DIP_SWITCHES; i++) {
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setPinInputHigh(dip_switch_pad[i]);
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}
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}
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dip_switch_read(true);
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dip_switch_read(true);
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#endif
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#endif
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@ -103,15 +100,7 @@ void dip_switch_read(bool forced) {
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for (uint8_t i = 0; i < NUMBER_OF_DIP_SWITCHES; i++) {
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for (uint8_t i = 0; i < NUMBER_OF_DIP_SWITCHES; i++) {
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#ifdef DIP_SWITCH_PINS
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#ifdef DIP_SWITCH_PINS
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# if defined(SPLIT_KEYBOARD) && defined(DIP_SWITCH_PINS_RIGHT)
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if (isLeftHand) {
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# endif
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dip_switch_state[i] = !readPin(dip_switch_pad[i]);
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dip_switch_state[i] = !readPin(dip_switch_pad[i]);
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# if defined(SPLIT_KEYBOARD) && defined(DIP_SWITCH_PINS_RIGHT)
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} else {
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dip_switch_state[i] = !readPin(dip_switch_pad_right[i]);
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}
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# endif
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#endif
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#endif
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#ifdef DIP_SWITCH_MATRIX_GRID
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#ifdef DIP_SWITCH_MATRIX_GRID
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dip_switch_state[i] = peek_matrix(dip_switch_pad[i].row, dip_switch_pad[i].col, read_raw);
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dip_switch_state[i] = peek_matrix(dip_switch_pad[i].row, dip_switch_pad[i].col, read_raw);
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