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[Keyboard] Fix default keymaps for tunks/ergo33 (#11280)
* [Keyboard] Fix default keymap for tunks/ergo33 * Add prpro keymap too
This commit is contained in:
parent
5544bf8524
commit
53eb7f0774
2 changed files with 28 additions and 30 deletions
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@ -1,17 +1,17 @@
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/* Copyright 2020 Mika Kuitunen
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Copyright 2020 Mika Kuitunen
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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@ -60,7 +60,6 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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#ifdef RGBLIGHT_LAYERS
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#define HUE_PRIMARY 10
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#define HSV_OFF 0, 0, 0
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#define HSV_CAPS HUE_PRIMARY, 255, 64
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#define HSV_LAYER_BASE HUE_PRIMARY, 255, 64
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#define HSV_LAYER_RGB 213, 255, 64
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@ -1,17 +1,17 @@
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/* Copyright 2020 Mika Kuitunen
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Copyright 2020 Mika Kuitunen
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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@ -105,7 +105,6 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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#ifdef RGBLIGHT_LAYERS
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#define HUE_PRIMARY 10
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#define HSV_PRIMARY HUE_PRIMARY, 255, 255
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#define HSV_OFF 0, 0, 0
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#define HSV_CAPS HUE_PRIMARY, 255, 64
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#define HSV_LAYER_BASE HUE_PRIMARY, 255, 64
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#define HSV_LAYER_PRPRO 213, 255, 64
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