Keymap: Hacker Dvorak (#4514)

* Hacker Dvorak

Programmer Dvorak based layout for the Ergodox EZ.

* Address drashna comments.

* Fix RGB and drop OSL for MO.

* Add gulp file to automate development.

* Fix gulpfile.

* Caps, num and scroll lock indicators.

* Fix scroll lock.
This commit is contained in:
Ismael Venegas Castelló 2018-12-05 10:12:35 -06:00 committed by Drashna Jaelre
parent 8a330b33ff
commit 538874f90f
10 changed files with 1039 additions and 0 deletions

View file

@ -0,0 +1,2 @@
node_modules/
package-lock.json

View file

@ -0,0 +1,82 @@
/*
Set any config.h overrides for your specific keymap here.
See config.h options at https://docs.qmk.fm/#/config_options?id=the-configh-file
*/
#pragma once
/* Keyboard Settings */
#undef TAPPING_TERM
#define TAPPING_TERM 150
#undef DEBOUNCE
#define DEBOUNCE 10
#undef IGNORE_MOD_TAP_INTERRUPT
#define IGNORE_MOD_TAP_INTERRUPT
#undef FORCE_NKRO
#define FORCE_NKRO
/* This isn't defined by default, so there is no need to undefine it first. */
#define LEADER_TIMEOUT 500
#define PERMISSIVE_HOLD
#define QMK_KEYS_PER_SCAN 4
// RGB Lights
#undef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 24
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 24
#undef RGBLIGHT_VAL_STEP
#define RGBLIGHT_VAL_STEP 24
#undef RGBLIGHT_BRI_STEP
#define RGBLIGHT_BRI_STEP 24
#undef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 255
/* This isn't defined by default, so there is no need to undefine it first. */
#define RGBLIGHT_SLEEP
// Mouse
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 10
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 15
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 15
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_WHEEL_MAX_SPEED
#define MOUSEKEY_WHEEL_MAX_SPEED 15
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#define MOUSEKEY_WHEEL_TIME_TO_MAX 150
/* This is defined only if CONSOLE_ENABLE is set to "yes" */
// #undef NO_DEBUG
// #define NO_DEBUG
// #undef NO_PRINT
// #define NO_PRINT
/* For COMBO only*/
// #define COMBO_COUNT 1
// #define COMBO_TERM 200
/* For tap toggle */
// #define TAPPING_TOGGLE 2
// #define ONESHOT_TAP_TOGGLE 2
// #define ONESHOT_TIMEOUT 300

View file

@ -0,0 +1 @@
https://i.imgur.com/fKX0Zbs.png

View file

@ -0,0 +1 @@
https://i.imgur.com/giAc3M9.jpg

View file

@ -0,0 +1,13 @@
let gulp = require('gulp');
let run = require('gulp-run-command').default;
gulp.task('clean', run('rm -rf ../../../../.build'));
gulp.task('build', ['clean'], run('make -C ../../../../ ergodox_ez:hacker_dvorak', {
ignoreErrors: true
}));
gulp.task('watch', ['build'], () => {
gulp.watch(['keymap.c', 'config.h', 'rules.mk'], ['build']);
});

View file

@ -0,0 +1,781 @@
#include QMK_KEYBOARD_H
#include "keymap_dvorak.h"
#include "sendstring_dvorak.h"
#include "keymap_plover.h"
#include "keymap_plover_dvorak.h"
#define SCTL(kc) LSFT(LCTL(kc))
// Layers
enum layers {
DVORAK_US = 0,
PLOVER_US,
GAMING_US,
ARROWS_US,
MOUSE_US,
NUMPAD_US,
LAYERS_US,
DVORAK_DV,
PLOVER_DV,
GAMING_DV,
ARROWS_DV,
MOUSE_DV,
NUMPAD_DV,
LAYERS_DV,
MEDIA_FN,
HYPER_FN,
MEH_FN,
MEH_FN_PLUS,
FIRMWARE
};
int CAPS_LOCK = 0;
int NUM_LOCK = 0;
int SCROLL_LOCK = 0;
enum tap_dances {
TD_ESC_CAPS = 0
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CLCK)
};
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
RGB_GREEN // to set default RGB layer as green once
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | | 38 | 39 | 40 | 41 | 42 | 43 | 44 |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | 7 | 8 | 9 | 10 | 11 | 12 | 13 | | 45 | 46 | 47 | 48 | 49 | 50 | 51 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | 14 | 15 | 16 | 17 | 18 | 19 |------| |------| 52 | 53 | 54 | 55 | 56 | 57 |
* |--------+------+------+------+------+------| 26 | | 58 |------+------+------+------+------+--------|
* | 20 | 21 | 22 | 23 | 24 | 25 | | | | 59 | 60 | 61 | 62 | 63 | 64 |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | 27 | 28 | 29 | 30 | 31 | | 65 | 66 | 67 | 68 | 69 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | 32 | 33 | | 70 | 71 |
* ,------+------+------| |------+------+------.
* | | | 34 | | 72 | | |
* | 35 | 36 |------| |------| 74 | 75 |
* | | | 37 | | 73 | | |
* `--------------------' `--------------------'
*/
[DVORAK_US] = LAYOUT_ergodox(
// left hand
KC_ESC, KC_LABK, KC_LCBR, KC_LBRC, KC_LPRN, KC_EXLM, KC_AMPR,
KC_TAB, KC_QUOT, SCMD_T(KC_COMM), MEH_T(KC_DOT), ALL_T(KC_P), KC_Y, KC_AT,
KC_EQL, CTL_T(KC_A), SFT_T(KC_O), LT(NUMPAD_US, KC_E), LT(ARROWS_US, KC_U), KC_I,
KC_BSLS, ALGR_T(KC_SCLN), ALT_T(KC_Q), LT(MEDIA_FN, KC_J), GUI_T(KC_K), KC_X, KC_PERC,
MO(MEH_FN), TG(LAYERS_US), KC_CIRC, KC_PLUS, KC_COLN,
// left thumb
KC_LEFT, KC_RGHT,
KC_HOME,
KC_SPC, KC_BSPC, KC_END,
// right hand
KC_PIPE, KC_QUES, KC_RPRN, KC_RBRC, KC_RCBR, KC_RABK, KC_ASTR,
KC_HASH, KC_F, ALL_T(KC_G), MEH_T(KC_C), SCMD_T(KC_R), KC_L, KC_SLSH,
KC_D, LT(MOUSE_US, KC_H), LT(HYPER_FN, KC_T), SFT_T(KC_N), CTL_T(KC_S), KC_MINS,
KC_DLR, KC_B, GUI_T(KC_M), LT(MEDIA_FN, KC_W), ALT_T(KC_V), ALGR_T(KC_Z), KC_GRV,
KC_DQUO, KC_UNDS, KC_TILD, TG(DVORAK_DV), MO(MEH_FN_PLUS),
// right thumb
KC_UP, KC_DOWN,
KC_PGUP,
KC_PGDN, KC_DEL, KC_ENT
),
[PLOVER_US] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1, KC_MS_BTN3, GUI_T(KC_NO),
KC_ESC, KC_MS_BTN4, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_BTN5, PV_NUM,
KC_TAB, PV_LS, PV_LT, PV_LP, PV_LH, PV_STAR,
KC_CLCK, PV_LS, PV_LK, PV_LW, PV_LR, PV_STAR, PV_STAR,
MO(MEH_FN), TG(LAYERS_US), PV_NUM, PV_NUM, PV_NUM,
// left thumb
KC_SPACE, KC_BSPACE,
KC_HOME,
PV_A, PV_O, KC_END,
// right hand
KC_MS_ACCEL2, KC_MS_ACCEL1, KC_MS_ACCEL0, KC_UP, KC_APPLICATION, XXXXXXX, KC_MS_WH_UP,
PV_NUM, KC_MS_WH_LEFT, KC_LEFT, KC_DOWN, KC_RIGHT, KC_MS_WH_RIGHT, KC_MS_WH_DOWN,
PV_STAR, PV_RF, PV_RP, PV_RL, PV_RT, PV_RD,
PV_STAR, PV_STAR, PV_RR, PV_RB, PV_RG, PV_RS, PV_RZ,
PV_NUM, PV_NUM, PV_NUM, PV_NUM, MO(MEH_FN_PLUS),
// right thumb
KC_DELETE, KC_ENTER,
KC_PGUP,
KC_PGDOWN, PV_E, PV_U
),
[GAMING_US] = LAYOUT_ergodox(
// left hand
KC_ESCAPE, GUI_T(KC_MINS), KC_I, KC_O, KC_P, ALGR_T(KC_EQL), KC_T,
KC_TAB, KC_LALT, KC_Q, KC_W, KC_E, ALL_T(KC_R), KC_G,
LT(MOUSE_US, KC_GRV), KC_LCTRL, KC_A, KC_S, KC_D, MEH_T(KC_F),
KC_BSLS, KC_LSHIFT, KC_Z, KC_X, KC_C, SCMD_T(KC_V), KC_M,
MO(MEH_FN), TG(LAYERS_US), KC_COMM, KC_DOT, KC_LBRC,
// left thumb
MO(MEDIA_FN), KC_NLCK,
KC_SCLN,
KC_SPACE, KC_ENTER, KC_BSPACE,
// right hand
KC_QUOT, KC_Y, KC_K, KC_U, KC_KP_7, KC_KP_8, KC_KP_9,
KC_MS_WH_UP, KC_H, KC_J, KC_L, KC_KP_4, KC_KP_2, KC_KP_6,
KC_B, KC_MS_UP, KC_N, KC_KP_1, KC_KP_5, KC_KP_3,
KC_MS_WH_DOWN, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_UP, KC_KP_0, KC_SLASH,
KC_RBRC, KC_LEFT, KC_DOWN, KC_RIGHT, MO(MEH_FN_PLUS),
// right thumb
KC_MS_BTN5, MO(HYPER_FN),
KC_MS_BTN4,
KC_MS_BTN3, KC_MS_BTN2, KC_MS_BTN1
),
[ARROWS_US] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, SCMD_T(KC_NO), MEH_T(KC_NO), ALL_T(KC_NO), XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_LCTRL, KC_LSHIFT, XXXXXXX, _______, XXXXXXX,
XXXXXXX, KC_RALT, KC_LALT, GUI_T(KC_NO), XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
KC_HOME,
KC_SPACE, KC_BSPACE, KC_END,
// right hand
LGUI(KC_X), XXXXXXX, LCTL(KC_X), KC_MS_WH_UP, XXXXXXX, XXXXXXX, XXXXXXX,
LGUI(KC_C), XXXXXXX, LCTL(KC_C), KC_UP, SCTL(KC_C), LCTL(KC_Z), LGUI(KC_Z),
KC_MS_WH_LEFT, KC_LEFT, KC_DOWN, KC_RIGHT, KC_MS_WH_RIGHT, KC_APPLICATION,
LGUI(KC_V), XXXXXXX, LCTL(KC_V), KC_MS_WH_DOWN, SCTL(KC_V), LCTL(KC_Y), SGUI(KC_Z),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLCK,
// right thumb
XXXXXXX, XXXXXXX,
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
[MOUSE_US] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_WH_UP, LCTL(KC_X), XXXXXXX, LGUI(KC_X),
LGUI(KC_Z), LCTL(KC_Z), SCTL(KC_C), KC_MS_UP, LCTL(KC_C), KC_MS_BTN4, LGUI(KC_C),
KC_MS_BTN3, KC_MS_WH_LEFT, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_WH_RIGHT,
LGUI(KC_Z), LCTL(KC_Y), SCTL(KC_V), KC_MS_WH_DOWN, LCTL(KC_V), KC_MS_BTN5, LGUI(KC_V),
KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
KC_MS_BTN1, KC_MS_BTN2, XXXXXXX,
// right hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, ALL_T(KC_NO), MEH_T(KC_NO), SCMD_T(KC_NO), XXXXXXX,
XXXXXXX, _______, KC_MS_ACCEL1, KC_LSHIFT, KC_LCTRL, KC_MS_ACCEL2,
XXXXXXX, XXXXXXX, XXXXXXX, GUI_T(KC_NO), KC_LALT, KC_RALT, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, KC_MS_ACCEL0
),
[NUMPAD_US] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, GUI_T(KC_NO), XXXXXXX, ALL_T(KC_NO), XXXXXXX, XXXXXXX,
_______, KC_LCTRL, KC_LSHIFT, _______, MEH_T(KC_NO), XXXXXXX,
XXXXXXX, KC_RALT, KC_LALT, XXXXXXX, SCMD_T(KC_NO), XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
KC_HOME,
KC_SPACE, KC_BSPACE, KC_END,
// right hand
KC_X, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F,
KC_O, KC_I, KC_1, KC_2, KC_3, KC_SLSH, KC_PERC,
KC_M, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS,
KC_L, KC_J, KC_7, KC_8, KC_9, KC_ASTR, KC_CIRC,
KC_DOT, KC_0, KC_COMM, KC_UNDS, KC_BSLS,
// right thumb
XXXXXXX, XXXXXXX,
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
[LAYERS_US] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX,
// right hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, TO(DVORAK_US), TO(PLOVER_US), TO(GAMING_US), XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX
),
[DVORAK_DV] = LAYOUT_ergodox(
// left hand
KC_ESC, DV_LABK, DV_LCBR, DV_LBRC, DV_LPRN, DV_EXLM, DV_AMPR,
KC_TAB, DV_QUOT, SCMD_T(DV_COMM), MEH_T(DV_DOT), ALL_T(DV_P), DV_Y, DV_AT,
DV_EQL, CTL_T(DV_A), SFT_T(DV_O), LT(NUMPAD_DV, DV_E), LT(ARROWS_DV, DV_U), DV_I,
DV_BSLS, ALGR_T(DV_SCLN), ALT_T(DV_Q), LT(MEDIA_FN, DV_J), GUI_T(DV_K), DV_X, DV_PERC,
MO(MEH_FN), TG(LAYERS_DV), DV_CIRC, DV_PLUS, DV_COLN,
// left thumb
KC_LEFT, KC_RGHT,
KC_HOME,
KC_SPC, KC_BSPC, KC_END,
// right hand
DV_PIPE, DV_QUES, DV_RPRN, DV_RBRC, DV_RCBR, DV_RABK, DV_ASTR,
DV_HASH, DV_F, ALL_T(DV_G), MEH_T(DV_C), SCMD_T(DV_R), DV_L, DV_SLSH,
DV_D, LT(MOUSE_DV, DV_H), LT(HYPER_FN, DV_T), SFT_T(DV_N), CTL_T(DV_S), DV_MINS,
DV_DLR, DV_B, GUI_T(DV_M), LT(MEDIA_FN, DV_W), ALT_T(DV_V), ALGR_T(DV_Z), DV_GRV,
DV_DQUO, DV_UNDS, DV_TILD, _______, MO(MEH_FN_PLUS),
// right thumb
KC_UP, KC_DOWN,
KC_PGUP,
KC_PGDN, KC_DEL, KC_ENT
),
[PLOVER_DV] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1, KC_MS_BTN3, GUI_T(KC_NO),
KC_ESC, KC_MS_BTN4, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_BTN5, PD_NUM,
KC_TAB, PD_LS, PD_LT, PD_LP, PD_LH, PD_STAR,
KC_CLCK, PD_LS, PD_LK, PD_LW, PD_LR, PD_STAR, PD_STAR,
MO(MEH_FN), TG(LAYERS_DV), PD_NUM, PD_NUM, PD_NUM,
// left thumb
KC_SPACE, KC_BSPACE,
KC_HOME,
PD_A, PD_O, KC_END,
// right hand
KC_MS_ACCEL2, KC_MS_ACCEL1, KC_MS_ACCEL0, KC_UP, KC_APPLICATION, XXXXXXX, KC_MS_WH_UP,
PD_NUM, KC_MS_WH_LEFT, KC_LEFT, KC_DOWN, KC_RIGHT, KC_MS_WH_RIGHT, KC_MS_WH_DOWN,
PD_STAR, PD_RF, PD_RP, PD_RL, PD_RT, PD_RD,
PD_STAR, PD_STAR, PD_RR, PD_RB, PD_RG, PD_RS, PD_RZ,
PD_NUM, PD_NUM, PD_NUM, PD_NUM, MO(MEH_FN_PLUS),
// right thumb
KC_DELETE, KC_ENTER,
KC_PGUP,
KC_PGDOWN, PD_E, PD_U
),
[GAMING_DV] = LAYOUT_ergodox(
// left hand
KC_ESCAPE, GUI_T(DV_MINS), DV_I, DV_O, DV_P, ALGR_T(DV_EQL), DV_T,
KC_TAB, KC_LALT, DV_Q, DV_W, DV_E, ALL_T(DV_R), DV_G,
LT(MOUSE_DV, DV_GRV), KC_LCTRL, DV_A, DV_S, DV_D, MEH_T(DV_F),
DV_BSLS, KC_LSHIFT, DV_Z, DV_X, DV_C, SCMD_T(DV_V), DV_M,
MO(MEH_FN), TG(LAYERS_DV), DV_COMM, DV_DOT, DV_LBRC,
// left thumb
MO(MEDIA_FN), KC_NLCK,
DV_SCLN,
KC_SPACE, KC_ENTER, KC_BSPACE,
// right hand
DV_QUOT, DV_Y, DV_K, DV_U, KC_KP_7, KC_KP_8, KC_KP_9,
KC_MS_WH_UP, DV_H, DV_J, DV_L, KC_KP_4, KC_KP_2, KC_KP_6,
DV_B, KC_MS_UP, DV_N, KC_KP_1, KC_KP_5, KC_KP_3,
KC_MS_WH_DOWN, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_UP, KC_KP_0, DV_SLSH,
DV_RBRC, KC_LEFT, KC_DOWN, KC_RIGHT, MO(MEH_FN_PLUS),
// right thumb
KC_MS_BTN5, MO(HYPER_FN),
KC_MS_BTN4,
KC_MS_BTN3, KC_MS_BTN2, KC_MS_BTN1
),
[ARROWS_DV] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, SCMD_T(KC_NO), MEH_T(KC_NO), ALL_T(KC_NO), XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_LCTRL, KC_LSHIFT, XXXXXXX, _______, XXXXXXX,
XXXXXXX, KC_RALT, KC_LALT, GUI_T(KC_NO), XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
KC_HOME,
KC_SPACE, KC_BSPACE, KC_END,
// right hand
LGUI(DV_X), XXXXXXX, LCTL(DV_X), KC_MS_WH_UP, XXXXXXX, XXXXXXX, XXXXXXX,
LGUI(DV_C), XXXXXXX, LCTL(DV_C), KC_UP, SCTL(DV_C), LCTL(DV_Z), LGUI(DV_Z),
KC_MS_WH_LEFT, KC_LEFT, KC_DOWN, KC_RIGHT, KC_MS_WH_RIGHT, KC_APPLICATION,
LGUI(DV_V), XXXXXXX, LCTL(DV_V), KC_MS_WH_DOWN, SCTL(DV_V), LCTL(DV_Y), SGUI(DV_Z),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLCK,
// right thumb
XXXXXXX, XXXXXXX,
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
[MOUSE_DV] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_WH_UP, LCTL(DV_X), XXXXXXX, LGUI(DV_X),
LGUI(DV_Z), LCTL(DV_Z), SCTL(DV_C), KC_MS_UP, LCTL(DV_C), KC_MS_BTN4, LGUI(DV_C),
KC_MS_BTN3, KC_MS_WH_LEFT, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_MS_WH_RIGHT,
LGUI(DV_Z), LCTL(DV_Y), SCTL(DV_V), KC_MS_WH_DOWN, LCTL(DV_V), KC_MS_BTN5, LGUI(DV_V),
KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
KC_MS_BTN1, KC_MS_BTN2, XXXXXXX,
// right hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, ALL_T(KC_NO), MEH_T(KC_NO), SCMD_T(KC_NO), XXXXXXX,
XXXXXXX, _______, KC_MS_ACCEL1, KC_LSHIFT, KC_LCTRL, KC_MS_ACCEL2,
XXXXXXX, XXXXXXX, XXXXXXX, GUI_T(KC_NO), KC_LALT, KC_RALT, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, KC_MS_ACCEL0
),
[NUMPAD_DV] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, GUI_T(KC_NO), XXXXXXX, ALL_T(KC_NO), XXXXXXX, XXXXXXX,
_______, KC_LCTRL, KC_LSHIFT, _______, MEH_T(KC_NO), XXXXXXX,
XXXXXXX, KC_RALT, KC_LALT, XXXXXXX, SCMD_T(KC_NO), XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
KC_HOME,
KC_SPACE, KC_BSPACE, KC_END,
// right hand
DV_X, DV_A, DV_B, DV_C, DV_D, DV_E, DV_F,
DV_O, DV_I, DV_1, DV_2, DV_3, DV_SLSH, DV_PERC,
DV_M, DV_4, DV_5, DV_6, DV_PLUS, DV_MINS,
DV_L, DV_J, DV_7, DV_8, DV_9, DV_ASTR, DV_CIRC,
DV_DOT, DV_0, DV_COMM, DV_UNDS, DV_BSLS,
// right thumb
XXXXXXX, XXXXXXX,
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
[LAYERS_DV] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX,
// right hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, TO(DVORAK_DV), TO(PLOVER_DV), TO(GAMING_DV), XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX
),
[MEDIA_FN] = LAYOUT_ergodox(
// left hand
KC_AUDIO_VOL_DOWN, KC_AUDIO_MUTE, RGB_TOG, XXXXXXX, KC_MAIL, KC_FIND, KC_WWW_REFRESH,
KC_MEDIA_PREV_TRACK, KC_F9, KC_F7, KC_F5, KC_F3, KC_F1, KC_WWW_HOME,
KC_PAUSE, KC_F19, KC_F17, KC_F15, KC_F13, KC_F11,
RGB_HUD, XXXXXXX, XXXXXXX, _______, KC_F23, KC_F21, KC_WWW_BACK,
RGB_VAD, KC_CLCK, KC_PSCREEN, XXXXXXX, MO(FIRMWARE),
// left thumb
_______, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, KC_MEDIA_EJECT,
// right hand
KC_WWW_FAVORITES, KC_MY_COMPUTER, KC_CALCULATOR, XXXXXXX, RGB_MOD, RGB_M_P, KC_AUDIO_VOL_UP,
KC_WWW_SEARCH, KC_F2, KC_F4, KC_F6, KC_F8, KC_F10, KC_MEDIA_NEXT_TRACK,
KC_F12, KC_F14, KC_F16, KC_F18, KC_F20, KC_MEDIA_PLAY_PAUSE,
KC_WWW_FORWARD, KC_F22, KC_F24, _______, XXXXXXX, XXXXXXX, RGB_HUI,
KC_SYSTEM_POWER, XXXXXXX, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, RGB_VAI,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
RGB_GREEN, XXXXXXX, XXXXXXX
),
[HYPER_FN] = LAYOUT_ergodox(
// left hand
XXXXXXX, HYPR(KC_F1), HYPR(KC_F2), HYPR(KC_F3), HYPR(KC_F4), HYPR(KC_F5), XXXXXXX,
XXXXXXX, HYPR(KC_F6), HYPR(KC_F7), HYPR(KC_F8), HYPR(KC_F9), HYPR(KC_F10), XXXXXXX,
XXXXXXX, HYPR(KC_F11), HYPR(KC_F12), HYPR(KC_F13), HYPR(KC_F14), HYPR(KC_F15),
XXXXXXX, HYPR(KC_F16), HYPR(KC_F17), HYPR(KC_F18), HYPR(KC_F19), HYPR(KC_F20), XXXXXXX,
XXXXXXX, HYPR(KC_F21), HYPR(KC_F22), HYPR(KC_F23), HYPR(KC_F24),
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX,
// right hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// right thumb
XXXXXXX, _______,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX
),
[MEH_FN] = LAYOUT_ergodox(
// left hand
LCA(KC_F11), LCA(KC_F9), LCA(KC_F7), LCA(KC_F5), LCA(KC_F3), LCA(KC_F1), XXXXXXX,
LCAG(KC_F11), LCAG(KC_F9), LCAG(KC_F7), LCAG(KC_F5), LCAG(KC_F3), LCAG(KC_F1), XXXXXXX,
MEH(KC_F11), MEH(KC_F9), MEH(KC_F7), MEH(KC_F5), MEH(KC_F3), MEH(KC_F1),
SGUI(KC_F11), SGUI(KC_F9), SGUI(KC_F7), SGUI(KC_F5), SGUI(KC_F3), SGUI(KC_F1), XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX,
// right hand
XXXXXXX, LCA(KC_F2), LCA(KC_F4), LCA(KC_F6), LCA(KC_F8), LCA(KC_F10), LCA(KC_F12),
XXXXXXX, LCAG(KC_F2), LCAG(KC_F4), LCAG(KC_F6), LCAG(KC_F8), LCAG(KC_F10), LCAG(KC_F12),
MEH(KC_F2), MEH(KC_F4), MEH(KC_F6), MEH(KC_F8), MEH(KC_F10), MEH(KC_F12),
XXXXXXX, SGUI(KC_F2), SGUI(KC_F4), SGUI(KC_F6), SGUI(KC_F8), SGUI(KC_F10), SGUI(KC_F12),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX
),
[MEH_FN_PLUS] = LAYOUT_ergodox(
// left hand
LCA(KC_F23), LCA(KC_F21), LCA(KC_F19), LCA(KC_F17), LCA(KC_F15), LCA(KC_F13), XXXXXXX,
LCAG(KC_F23), LCAG(KC_F21), LCAG(KC_F19), LCAG(KC_F17), LCAG(KC_F15), LCAG(KC_F13), XXXXXXX,
MEH(KC_F23), MEH(KC_F21), MEH(KC_F19), MEH(KC_F17), MEH(KC_F15), MEH(KC_F13),
SGUI(KC_F23), SGUI(KC_F21), SGUI(KC_F19), SGUI(KC_F17), SGUI(KC_F15), SGUI(KC_F13), XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX,
// right hand
XXXXXXX, LCA(KC_F14), LCA(KC_F16), LCA(KC_F18), LCA(KC_F20), LCA(KC_F22), LCA(KC_F24),
XXXXXXX, LCAG(KC_F14), LCAG(KC_F16), LCAG(KC_F18), LCAG(KC_F20), LCAG(KC_F22), LCAG(KC_F24),
MEH(KC_F14), MEH(KC_F16), MEH(KC_F18), MEH(KC_F20), MEH(KC_F22), MEH(KC_F24),
XXXXXXX, SGUI(KC_F14), SGUI(KC_F16), SGUI(KC_F18), SGUI(KC_F20), SGUI(KC_F22), SGUI(KC_F24),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX
),
[FIRMWARE] = LAYOUT_ergodox(
// left hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
// left thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
RESET, XXXXXXX, XXXXXXX,
// right hand
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// right thumb
XXXXXXX, XXXXXXX,
XXXXXXX,
XXXXXXX, XXXXXXX, EEP_RST
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_GREEN:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_sethsv_red();
#endif
}
return false;
case KC_CLCK:
if (record->event.pressed) {
if (!(CAPS_LOCK)) {
ergodox_right_led_1_on();
CAPS_LOCK = 1;
} else {
ergodox_right_led_1_off();
CAPS_LOCK = 0;
}
}
return true;
case KC_NLCK:
if (record->event.pressed) {
if (!(NUM_LOCK)) {
ergodox_right_led_2_on();
NUM_LOCK = 1;
} else {
ergodox_right_led_2_off();
NUM_LOCK = 0;
}
}
return true;
case KC_SLCK:
if (record->event.pressed) {
if (!(SCROLL_LOCK)) {
ergodox_right_led_3_on();
SCROLL_LOCK = 1;
} else {
ergodox_right_led_3_off();
SCROLL_LOCK = 0;
}
}
case KC_MS_WH_LEFT:
if (record->event.pressed) {
if (SCROLL_LOCK) {
return false;
} else {
return true;
}
}
case KC_MS_WH_UP:
if (record->event.pressed) {
if (SCROLL_LOCK) {
return false;
} else {
return true;
}
}
case KC_MS_WH_DOWN:
if (record->event.pressed) {
if (SCROLL_LOCK) {
return false;
} else {
return true;
}
}
case KC_MS_WH_RIGHT:
if (record->event.pressed) {
if (SCROLL_LOCK) {
return false;
} else {
return true;
}
}
default:
return true;
}
}
uint32_t layer_state_set_user(uint32_t state) {
uint8_t layer = biton32(state);
switch (layer) {
case DVORAK_US:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
break;
case PLOVER_US:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case GAMING_US:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case ARROWS_US:
rgblight_sethsv_noeeprom_blue();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case MOUSE_US:
rgblight_sethsv_noeeprom_blue();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case NUMPAD_US:
rgblight_sethsv_noeeprom_blue();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case LAYERS_US:
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case DVORAK_DV:
rgblight_sethsv_noeeprom_green();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
break;
case PLOVER_DV:
rgblight_sethsv_noeeprom_green();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case GAMING_DV:
rgblight_sethsv_noeeprom_green();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case ARROWS_DV:
rgblight_sethsv_noeeprom_blue();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case MOUSE_DV:
rgblight_sethsv_noeeprom_blue();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case NUMPAD_DV:
rgblight_sethsv_noeeprom_blue();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case LAYERS_DV:
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case MEDIA_FN:
rgblight_sethsv_noeeprom_yellow();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case HYPER_FN:
rgblight_sethsv_noeeprom_magenta();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
case MEH_FN:
rgblight_sethsv_noeeprom_magenta();
rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 4);
break;
case MEH_FN_PLUS:
rgblight_sethsv_noeeprom_magenta();
rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 5);
break;
case FIRMWARE:
rgblight_sethsv_noeeprom_pink();
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
default:
break;
}
return state;
};

View file

@ -0,0 +1,15 @@
{
"name": "hacker_dvorak",
"version": "1.0.0",
"description": "Inspired by the [*Programmer Dvorak*](https://www.kaufmann.no/roland/dvorak) keyboard layout, cherry picked ideas from other layouts in the [EZ Repository](https://configure.ergodox-ez.com/search?q=dvorak&legacy=true), a character distribution [heatmap vizualizer](https://run.plnkr.co/plunks/5EEO8nJ2wRzYAfT3), my own subjective use cases and lots of trial and error.",
"main": "gulpfile.js",
"scripts": {
"test": "test"
},
"author": "SalchiPapa",
"license": "GPL-2.0",
"dependencies": {
"gulp": "^3.9.1",
"gulp-run-command": "0.0.9"
}
}

View file

@ -0,0 +1,62 @@
# [Ergodox EZ Hacker Dvorak Layout](https://configure.ergodox-ez.com/layouts/Wadz/latest/0)
Inspired by the [*Programmer Dvorak*](https://www.kaufmann.no/roland/dvorak) keyboard layout, cherry picked ideas from other layouts in the [EZ Repository](https://configure.ergodox-ez.com/search?q=dvorak&legacy=true), a character distribution [heatmap vizualizer](https://run.plnkr.co/plunks/5EEO8nJ2wRzYAfT3), my own subjective use cases and lots of trial and error.
## Setup
Configure your OS keyboard layout to US, or the keymap will be incorrect.
## Limitations
I plan to use [QMK](https://docs.qmk.fm) in the future, in order to overcome some limitations of the Ergodox EZ [graphical configurator](https://configure.ergodox-ez.com/layouts/default/latest/0)), however I will defer that, until more progress is made to the new [configurator](https://medium.com/the-ergo/the-configurator-is-out-of-beta-e107aec80cae).
## Layers
1. Dvorak
* US Dvorak layout.
* All symbols (including shifted symbols).
* All modifier are dual keys positioned near the home row.
2. Querty
* Used to overcome the limitation pointed above, when your OS layout is set to Dvorak instead of US, this way you can use
Standard Dvorak (available by default on all the main operating systems) on other normal keybdoards and Hacker Dvorak on
the Ergodox EZ Shine at the same time, without changing back and forth tho OS layout.
3. Gaming
* Still in development.
* Left side is mainly "normal" Qwerty.
* Right side is mainly for movement, either using the mouse, the arrow keys, the number pad or the `H`, `J`, `K`, `L` as direction keys.
4. Arrows
* Arrow keys navigation.
* All modifier keys.
* Common text edititng shortcuts (doesn't work for MacOS).
5. Mouse
* Mouse navigation.
* All modifier keys.
* Common text edititng shortcuts (doesn't work for MacOS).
6. Numpad
* ATM style numpad.
* All modifier keys.
* Letters from `A` to `F` for hexadecimal numbers (`B` is also used for binary numeric literals in most programming
languages, ie. `0b11001`).
* `X` for hexadecimal numeric literals in most programming languages, ie. `0xbeef`.
* `O` for octal numeric literals in most programming languages, ie `0o123`.
* `J` for complex numeric literals in Python, ie. `3j`.
* `I` and `M` for complex Julia numeric literals, ie. `3im`.
* Common symbols for mathematical operations.
7. Hyper Fn
* Useful for custom global shortcuts.
8. Media Fn
* Media keys.
* Function keys.
* EZ Shine keys.
9. Meh Fn
* Useful for custom application shortcuts.
10. Meh Fn +
* Useful for custom standard shortcuts.
## To Do
Add images.
***
Please comment below if you have any ideas or suggestions. If you have used this layout or used it as a base, I'd love to hear about your experience!

View file

@ -0,0 +1,35 @@
# Set any rules.mk overrides for your specific keymap here.
# See rules at https://docs.qmk.fm/#/config_options?id=the-rulesmk-file
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
TAP_DANCE_ENABLE = yes
MOUSEKEY_ENABLE = yes # Mouse keys(+4700b).
EXTRAKEY_ENABLE = yes # Audio control and System control(+450b).
SLEEP_LED_ENABLE = yes # Turn off leds when computer is sleeping.
KEY_LOCK_ENABLE = yes # (+1730b)
RGBLIGHT_ENABLE = yes
LEADER_ENABLE = yes
UNICODE_ENABLE = no # For Unicode.
COMMAND_ENABLE = no # Commands for debug and configuration
SWAP_HANDS_ENABLE = no # Allow swapping hands of keyboard.
# This are by default off:
# CONSOLE_ENABLE = no # Console for debug(+400)
# BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
# API_SYSEX_ENABLE = no
# MIDI_ENABLE = no
# UNICODEMAP_ENABLE = no
# BLUETOOTH_ENABLE = no
# AUDIO_ENABLE = no
# FAUXCLICKY_ENABLE = no
# VARIABLE_TRACE = no
# BACKLIGHT_ENABLE = no
# RGB_MATRIX_ENABLE = no
# COMBO_ENABLE = no
# This don't need argument:
# CUSTOM_MATRIX # Custom matrix file for the ErgoDox EZ
# SPLIT_KEYBOARD

View file

@ -0,0 +1,47 @@
/* Copyright 2016 James Kay
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_PLOVER_DVORAK_H
#define KEYMAP_PLOVER_DVORAK_H
#include "keymap_dvorak.h"
#define PD_NUM DV_1
#define PD_LS DV_Q
#define PD_LT DV_W
#define PD_LP DV_E
#define PD_LH DV_R
#define PD_LK DV_S
#define PD_LW DV_D
#define PD_LR DV_F
#define PD_STAR DV_Y
#define PD_RF DV_U
#define PD_RP DV_I
#define PD_RL DV_O
#define PD_RT DV_P
#define PD_RD DV_LBRC
#define PD_RR DV_J
#define PD_RB DV_K
#define PD_RG DV_L
#define PD_RS DV_SCLN
#define PD_RZ DV_QUOT
#define PD_A DV_C
#define PD_O DV_V
#define PD_E DV_N
#define PD_U DV_M
#endif