mirror of
https://github.com/openstenoproject/qmk
synced 2024-11-23 00:44:38 +00:00
Separated backlight and LCD disable/enable
Also moved them to correct places
This commit is contained in:
parent
5ba228b684
commit
1e7585e767
8 changed files with 53 additions and 36 deletions
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@ -186,22 +186,24 @@ static keyframe_animation_t lcd_bitmap_leds_animation = {
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};
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};
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static keyframe_animation_t suspend_animation = {
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static keyframe_animation_t suspend_animation = {
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.num_frames = 3,
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.num_frames = 4,
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.loop = false,
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.loop = false,
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.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
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.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
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.frame_functions = {
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.frame_functions = {
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lcd_keyframe_display_layer_text,
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lcd_keyframe_display_layer_text,
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backlight_keyframe_animate_color,
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backlight_keyframe_animate_color,
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keyframe_disable_lcd_and_backlight,
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lcd_keyframe_disable,
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lcd_keyframe_disable,
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},
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},
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};
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};
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static keyframe_animation_t resume_animation = {
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static keyframe_animation_t resume_animation = {
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.num_frames = 4,
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.num_frames = 5,
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.loop = false,
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.loop = false,
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.frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0},
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.frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0},
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.frame_functions = {
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.frame_functions = {
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keyframe_enable_lcd_and_backlight,
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lcd_keyframe_enable,
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backlight_keyframe_enable,
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display_logo,
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display_logo,
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backlight_keyframe_animate_color,
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backlight_keyframe_animate_color,
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enable_visualization,
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enable_visualization,
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@ -128,22 +128,24 @@ static keyframe_animation_t lcd_layer_display = {
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};
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};
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static keyframe_animation_t suspend_animation = {
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static keyframe_animation_t suspend_animation = {
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.num_frames = 3,
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.num_frames = 4,
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.loop = false,
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.loop = false,
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.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
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.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
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.frame_functions = {
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.frame_functions = {
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lcd_keyframe_display_layer_text,
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lcd_keyframe_display_layer_text,
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backlight_keyframe_animate_color,
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backlight_keyframe_animate_color,
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keyframe_disable_lcd_and_backlight,
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lcd_keyframe_disable,
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lcd_keyframe_disable,
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},
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},
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};
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};
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static keyframe_animation_t resume_animation = {
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static keyframe_animation_t resume_animation = {
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.num_frames = 4,
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.num_frames = 5,
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.loop = false,
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.loop = false,
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.frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0},
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.frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0},
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.frame_functions = {
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.frame_functions = {
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keyframe_enable_lcd_and_backlight,
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lcd_keyframe_enable,
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backlight_keyframe_enable,
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display_logo,
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display_logo,
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backlight_keyframe_animate_color,
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backlight_keyframe_animate_color,
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enable_visualization,
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enable_visualization,
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@ -59,3 +59,19 @@ bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_st
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LCD_INT(state->current_lcd_color));
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LCD_INT(state->current_lcd_color));
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return false;
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return false;
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}
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}
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bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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lcd_backlight_hal_color(0, 0, 0);
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return false;
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}
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bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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lcd_backlight_color(LCD_HUE(state->current_lcd_color),
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LCD_SAT(state->current_lcd_color),
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LCD_INT(state->current_lcd_color));
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return false;
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}
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@ -24,4 +24,7 @@ bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualize
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// Sets the backlight color to the target color
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// Sets the backlight color to the target color
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bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
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bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
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bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
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bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
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#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
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#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
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@ -158,3 +158,17 @@ bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation,
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gdispFlush();
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gdispFlush();
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return false;
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return false;
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}
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}
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bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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gdispSetPowerMode(powerOff);
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return false;
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}
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bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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gdispSetPowerMode(powerOn);
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return false;
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}
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@ -30,4 +30,8 @@ bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer
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// Displays both the layer text and the led states
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// Displays both the layer text and the led states
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bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
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bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
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bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
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bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
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#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */
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#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */
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@ -228,27 +228,6 @@ bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t*
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return false;
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return false;
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}
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}
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bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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#ifdef LCD_ENABLE
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gdispSetPowerMode(powerOff);
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#endif
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#ifdef LCD_BACKLIGHT_ENABLE
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lcd_backlight_hal_color(0, 0, 0);
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#endif
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return false;
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}
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bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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#ifdef LCD_ENABLE
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gdispSetPowerMode(powerOn);
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#endif
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return false;
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}
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bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) {
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bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)animation;
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(void)state;
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(void)state;
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@ -130,9 +130,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat
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// Does nothing, useful for adding delays
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// Does nothing, useful for adding delays
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bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
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bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
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bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
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bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
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// Call this once, when the initial animation has finished, alternatively you can call it
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// Call this once, when the initial animation has finished, alternatively you can call it
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// directly from the initalize_user_visualizer function (the animation can be null)
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// directly from the initalize_user_visualizer function (the animation can be null)
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bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state);
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bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state);
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