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Fixing OLED Driver for 128x64 displays (#6085)
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3 changed files with 54 additions and 8 deletions
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@ -108,10 +108,11 @@ void oled_task_user(void) {
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|`OLED_DISPLAY_CUSTOM` |*Not defined* |Changes the display defines for use with custom displays.<br />Requires user to implement the below defines. |
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|`OLED_DISPLAY_WIDTH` |`128` |The width of the OLED display. |
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|`OLED_DISPLAY_HEIGHT` |`32` |The height of the OLED display. |
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|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`|
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|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`. |
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|`OLED_BLOCK_TYPE` |`uint16_t` |The unsigned integer type to use for dirty rendering. |
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|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`|
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|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`|
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|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`. |
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|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`. |
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|`OLED_COM_PINS` |`COM_PINS_SEQ` |How the SSD1306 chip maps it's memory to display.<br />Options are `COM_PINS_SEQ`, `COM_PINS_ALT`, `COM_PINS_SEQ_LR`, & `COM_PINS_ALT_LR`. |
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|`OLED_SOURCE_MAP` |`{ 0, ... N }` |Precalculated source array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
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|`OLED_TARGET_MAP` |`{ 24, ... N }`|Precalculated target array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
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@ -63,6 +63,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define COM_SCAN_DEC 0xC8
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#define DISPLAY_OFFSET 0xD3
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#define COM_PINS 0xDA
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#define COM_PINS_SEQ 0x02
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#define COM_PINS_ALT 0x12
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#define COM_PINS_SEQ_LR 0x22
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#define COM_PINS_ALT_LR 0x32
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// Timing & Driving Commands
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#define DISPLAY_CLOCK 0xD5
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@ -182,7 +186,7 @@ bool oled_init(uint8_t rotation) {
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static const uint8_t PROGMEM display_setup2[] = {
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I2C_CMD,
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COM_PINS, 0x02,
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COM_PINS, OLED_COM_PINS,
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CONTRAST, 0x8F,
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PRE_CHARGE_PERIOD, 0xF1,
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VCOM_DETECT, 0x40,
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@ -24,17 +24,39 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Expected user to implement the necessary defines
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#elif defined(OLED_DISPLAY_128X64)
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// Double height 128x64
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#ifndef OLED_DISPLAY_WIDTH
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#define OLED_DISPLAY_WIDTH 128
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#endif
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#ifndef OLED_DISPLAY_HEIGHT
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#define OLED_DISPLAY_HEIGHT 64
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#endif
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#ifndef OLED_MATRIX_SIZE
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#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 1024 (compile time mathed)
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#define OLED_BLOCK_TYPE uint32_t
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#endif
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#ifndef OLED_BLOCK_TYPE
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#define OLED_BLOCK_TYPE uint16_t
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#endif
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#ifndef OLED_BLOCK_COUNT
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#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 32 (compile time mathed)
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#endif
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#ifndef OLED_BLOCK_SIZE
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#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
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#endif
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#ifndef OLED_COM_PINS
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#define OLED_COM_PINS COM_PINS_ALT
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#endif
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// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
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// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
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#define OLED_SOURCE_MAP { 32, 40, 48, 56 }
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#define OLED_TARGET_MAP { 24, 16, 8, 0 }
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#ifndef OLED_SOURCE_MAP
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#define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
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#endif
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#ifndef OLED_TARGET_MAP
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#define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 }
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#endif
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// If OLED_BLOCK_TYPE is uint32_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 24, 16, 8, 0 }
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// If OLED_BLOCK_TYPE is uint16_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 }
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@ -43,17 +65,36 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// #define OLED_TARGET_MAP { 56, 120, 48, 112, 40, 104, 32, 96, 24, 88, 16, 80, 8, 72, 0, 64 }
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#else // defined(OLED_DISPLAY_128X64)
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// Default 128x32
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#ifndef OLED_DISPLAY_WIDTH
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#define OLED_DISPLAY_WIDTH 128
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#endif
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#ifndef OLED_DISPLAY_HEIGHT
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#define OLED_DISPLAY_HEIGHT 32
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#endif
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#ifndef OLED_MATRIX_SIZE
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#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
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#endif
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#ifndef OLED_BLOCK_TYPE
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#define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
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#endif
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#ifndef OLED_BLOCK_COUNT
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#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 16 (compile time mathed)
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#endif
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#ifndef OLED_BLOCK_SIZE
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#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
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#endif
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#ifndef OLED_COM_PINS
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#define OLED_COM_PINS COM_PINS_SEQ
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#endif
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// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
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// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
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#ifndef OLED_SOURCE_MAP
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#define OLED_SOURCE_MAP { 0, 8, 16, 24 }
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#endif
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#ifndef OLED_TARGET_MAP
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#define OLED_TARGET_MAP { 24, 16, 8, 0 }
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#endif
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// If OLED_BLOCK_TYPE is uint8_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 48, 32, 16, 0, 56, 40, 24, 8 }
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