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Allow for RGB actions to take place on Keydown instead of Keyup (#16886)
* Allow for switch on keydown * add docs
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@ -777,6 +777,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
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#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
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#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
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// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
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#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
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```
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## EEPROM storage :id=eeprom-storage
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@ -52,7 +52,11 @@ static void __attribute__((noinline, unused)) handleKeycodeRGBMode(const uint8_t
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*/
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bool process_rgb(const uint16_t keycode, const keyrecord_t *record) {
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// need to trigger on key-up for edge-case issue
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#ifndef RGB_TRIGGER_ON_KEYDOWN
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if (!record->event.pressed) {
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#else
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if (record->event.pressed) {
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#endif
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#if (defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)) || (defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES))
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uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
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#endif
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