opensteno_qmk/common/keymap.c

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/*
Copyright 2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap.h"
#include "report.h"
#include "keycode.h"
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#include "action.h"
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/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
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action_t keymap_keycode_to_action(uint8_t keycode)
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{
action_t action;
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switch (keycode) {
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case KC_A ... KC_EXSEL:
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action.code = ACTION_KEY(keycode);
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break;
case KC_LCTRL ... KC_LGUI:
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action.code = ACTION_LMOD(keycode);
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break;
case KC_RCTRL ... KC_RGUI:
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action.code = ACTION_RMOD(keycode);
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break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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break;
case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(keycode);
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break;
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case KC_TRNS:
action.code = ACTION_TRANSPARENT;
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break;
default:
action.code = ACTION_NO;
break;
}
return action;
}
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#ifndef NO_LEGACY_KEYMAP_SUPPORT
/* legacy support with weak reference */
__attribute__ ((weak))
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
{
/* convert from legacy keycode to action */
uint8_t keycode = keymap_get_keycode(layer, row, col);
action_t action;
switch (keycode) {
case KC_FN0 ... KC_FN31:
{
uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
if (key) {
action.code = ACTION_LAYER_SET_TAP_KEY(layer, key);
} else {
action.code = ACTION_LAYER_SET_MOMENTARY(layer);
}
}
return action;
default:
return keymap_keycode_to_action(keycode);
}
}
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#endif
__attribute__ ((weak))
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void keymap_call_function(keyrecord_t *event, uint8_t id, uint8_t opt)
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{
}