2021-04-20 16:15:21 +00:00
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/* Copyright 2021 Jirou
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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2021-05-22 06:17:32 +00:00
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2021-04-20 16:15:21 +00:00
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[_BASE] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
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KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12
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)
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};
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2021-05-22 06:17:32 +00:00
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bool encoder_update_user(uint8_t index, bool clockwise) {
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2021-04-20 16:15:21 +00:00
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if (index == 0) { /* First encoder */
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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}
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2021-05-22 06:17:32 +00:00
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return true;
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}
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