9dbee3e23d
Co-authored-by: Nick Brassel <nick@tzarc.org>
43 lines
1.8 KiB
C
43 lines
1.8 KiB
C
/* Copyright 2021 Kyle McCreery
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k55, k54, k53, k52, k51, k50, k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
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k65, k59, k58, k57, k56, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
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k64, k69, k68, k63, k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
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k62, k60, k67, k66, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, \
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k61, k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
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{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
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{ k50, k51, k52, k53, k54, k55, k56, k57, k58, k59 }, \
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{ k60, k61, k62, k63, k64, k65, k66, k67, k68, k69 } \
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}
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