forked from mirrors/qmk_firmware
c4a2bea0e6
Co-authored-by: jack <0x6a73@protonmail.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Joel Challis <git@zvecr.com>
47 lines
1.9 KiB
C
47 lines
1.9 KiB
C
/* Copyright 2023 TW59420 <https://github.com/TW59420>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const rgblight_segment_t PROGMEM my_layer0_dfu[] = RGBLIGHT_LAYER_SEGMENTS({3, 2, HSV_WHITE});
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const rgblight_segment_t PROGMEM my_layer1_val[] = RGBLIGHT_LAYER_SEGMENTS({3, 2, HSV_BLUE});
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const rgblight_segment_t PROGMEM my_layer2_sat[] = RGBLIGHT_LAYER_SEGMENTS({3, 2, HSV_PURPLE});
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const rgblight_segment_t PROGMEM my_layer3_hue[] = RGBLIGHT_LAYER_SEGMENTS({3, 2, HSV_RED});
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(LT(3, KC_LCTL), LT(1, KC_C), LT(2, KC_V)),
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[1] = LAYOUT(RGB_VAD, KC_TRNS, RGB_VAI),
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[2] = LAYOUT(RGB_SAD, RGB_SAI, KC_TRNS),
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[3] = LAYOUT(KC_TRNS, RGB_HUD, RGB_HUI)};
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_layer0_dfu, my_layer1_val, my_layer2_sat, my_layer3_hue);
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(0, layer_state_cmp(state, 0));
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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rgblight_set_layer_state(3, layer_state_cmp(state, 3));
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return state;
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}
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