136 lines
4 KiB
C
136 lines
4 KiB
C
/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 7
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#define DIODE_DIRECTION COL2ROW
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// wiring of each half
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#define MATRIX_ROW_PINS { D3, D2, E6, B4 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
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#define USE_I2C
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/* Select hand configuration */
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// #define MASTER_LEFT
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// #define MASTER_RIGHT
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#define EE_HANDS
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// different Jian configs
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#define DIPS_ENABLE
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#define PHYSICAL_LEDS_ENABLE
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#define NUM_LOCK_LED_PIN C6
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#define CAPS_LOCK_LED_PIN D7
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#define SCROLL_LOCK_LED_PIN B5
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// #define NUM_NMOSFET //uncomment this if you using n-mosfet
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// #define CAPS_NMOSFET //uncomment this if you using n-mosfet
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// #define SCROLL_NMOSFET //uncomment this if you using n-mosfet
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// #define NUM_INVERT // uncomment this if you want to reverse logic of numlock
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// This will make it light up only when lock is off
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// (Doesn't work on mac. There is no num lock, so it will be always off and lit)
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#ifdef NUM_NMOSFET
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#define RESET_NUM_LOCK_LED() writePinLow(NUM_LOCK_LED_PIN)
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#ifdef NUM_INVERT
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#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock)
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#else
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#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock)
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#endif // NUM_INVERT
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#else
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#define RESET_NUM_LOCK_LED() writePinHigh(NUM_LOCK_LED_PIN)
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#ifdef NUM_INVERT
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#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock)
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#else
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#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock)
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#endif // NUM_INVERT
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#endif // NUM_NMOSFET
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#ifdef CAPS_NMOSFET
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#define RESET_CAPS_LOCK_LED() writePinLow(CAPS_LOCK_LED_PIN)
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#define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, led_state.caps_lock)
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#else
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#define RESET_CAPS_LOCK_LED() writePinHigh(CAPS_LOCK_LED_PIN)
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#define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, !led_state.caps_lock)
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#endif // CAPS_NMOSFET
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#ifdef SCROLL_NMOSFET
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#define RESET_SCROLL_LOCK_LED() writePinLow(SCROLL_LOCK_LED_PIN)
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#define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, led_state.scroll_lock)
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#else
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#define RESET_SCROLL_LOCK_LED() writePinHigh(SCROLL_LOCK_LED_PIN)
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#define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, !led_state.scroll_lock)
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#endif // SCROLL_NMOSFET
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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#ifdef BACKLIGHT_ENABLE
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#define BACKLIGHT_PIN B6
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#define BACKLIGHT_LEVELS 5
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#define BREATHING_PERIOD 6
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#endif
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D4
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#define RGBLIGHT_TIMER
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#define RGBLED_NUM 7 // Number of LEDs
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_SPLIT
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#ifndef IOS_DEVICE_ENABLE
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#if RGBLED_NUM <= 6
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#define RGBLIGHT_LIMIT_VAL 255
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#else
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#define RGBLIGHT_LIMIT_VAL 130
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#endif
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#define RGBLIGHT_VAL_STEP 8
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#else
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#if RGBLED_NUM <= 6
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#define RGBLIGHT_LIMIT_VAL 90
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#else
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#define RGBLIGHT_LIMIT_VAL 45
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#endif
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#define RGBLIGHT_VAL_STEP 4
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#endif
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
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#define USB_MAX_POWER_CONSUMPTION 400
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#else
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// iOS device need lessthan 100
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#define USB_MAX_POWER_CONSUMPTION 100
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#endif
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