forked from mirrors/qmk_firmware
155 lines
4.3 KiB
C
155 lines
4.3 KiB
C
|
|
#include <avr/sfr_defs.h>
|
|
#include <avr/timer_avr.h>
|
|
#include <avr/wdt.h>
|
|
#include "lfk87.h"
|
|
#include "issi.h"
|
|
#include "TWIlib.h"
|
|
#include "lighting.h"
|
|
#include "debug.h"
|
|
#include "quantum.h"
|
|
|
|
uint16_t click_hz = CLICK_HZ;
|
|
uint16_t click_time = CLICK_MS;
|
|
uint8_t click_toggle = CLICK_ENABLED;
|
|
|
|
__attribute__((weak))
|
|
const Layer_Info layer_info[] = {
|
|
// Layer Mask Red Green Blue
|
|
{0x00000000, 0xFFFFFFFF, {0x00, 0xFF, 0x00}}, // base layers - green
|
|
{0x00000002, 0xFFFFFFFE, {0x00, 0x00, 0xFF}}, // function layer - blue
|
|
{0x00000004, 0xFFFFFFFC, {0xFF, 0x00, 0xFF}}, // settings layer - magenta
|
|
{0xFFFFFFFF, 0xFFFFFFFF, {0xFF, 0xFF, 0xFF}}, // unknown layer - REQUIRED - white
|
|
};
|
|
|
|
void matrix_init_kb(void)
|
|
{
|
|
// put your keyboard start-up code here
|
|
// runs once when the firmware starts up
|
|
matrix_init_user();
|
|
set_rgb(31, 0x00, 0x00, 0x00); // Caps lock
|
|
set_rgb(32, 0xFF, 0x00, 0x00); // Layer indicator, start red
|
|
#ifndef AUDIO_ENABLE
|
|
// If we're not using the audio pin, drive it low
|
|
setPinOutput(C6);
|
|
writePinLow(C6);
|
|
#endif
|
|
#ifdef ISSI_ENABLE
|
|
issi_init();
|
|
#endif
|
|
#ifdef WATCHDOG_ENABLE
|
|
// This is done after turning the layer LED red, if we're caught in a loop
|
|
// we should get a flashing red light
|
|
wdt_enable(WDTO_500MS);
|
|
#endif
|
|
}
|
|
|
|
void matrix_scan_kb(void)
|
|
{
|
|
#ifdef WATCHDOG_ENABLE
|
|
wdt_reset();
|
|
#endif
|
|
#ifdef ISSI_ENABLE
|
|
// switch/underglow lighting update
|
|
static uint32_t issi_device = 0;
|
|
static uint32_t twi_last_ready = 0;
|
|
if(twi_last_ready > 1000){
|
|
// Its been way too long since the last ISSI update, reset the I2C bus and start again
|
|
twi_last_ready = 0;
|
|
TWIInit();
|
|
force_issi_refresh();
|
|
}
|
|
if(isTWIReady()){
|
|
twi_last_ready = 0;
|
|
// If the i2c bus is available, kick off the issi update, alternate between devices
|
|
update_issi(issi_device, issi_device);
|
|
if(issi_device){
|
|
issi_device = 0;
|
|
}else{
|
|
issi_device = 3;
|
|
}
|
|
}else{
|
|
twi_last_ready++;
|
|
}
|
|
#endif
|
|
// Update layer indicator LED
|
|
//
|
|
// Not sure how else to reliably do this... TMK has the 'hook_layer_change'
|
|
// but can't find QMK equiv
|
|
static uint32_t layer_indicator = -1;
|
|
if(layer_indicator != layer_state){
|
|
for(uint32_t i=0;; i++){
|
|
// the layer_info list should end with layer 0xFFFF
|
|
// it will break this out of the loop and define the unknown layer color
|
|
if((layer_info[i].layer == (layer_state & layer_info[i].mask)) || (layer_info[i].layer == 0xFFFFFFFF)){
|
|
set_rgb(32, layer_info[i].color.red, layer_info[i].color.green, layer_info[i].color.blue);
|
|
layer_indicator = layer_state;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
matrix_scan_user();
|
|
}
|
|
|
|
void click(uint16_t freq, uint16_t duration){
|
|
#ifdef AUDIO_ENABLE
|
|
if(freq >= 100 && freq <= 20000 && duration < 100){
|
|
play_note(freq, 10);
|
|
for (uint16_t i = 0; i < duration; i++){
|
|
_delay_ms(1);
|
|
}
|
|
stop_all_notes();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool process_record_kb(uint16_t keycode, keyrecord_t* record)
|
|
{
|
|
if (click_toggle && record->event.pressed){
|
|
click(click_hz, click_time);
|
|
}
|
|
if (keycode == QK_BOOT) {
|
|
reset_keyboard_kb();
|
|
} else {
|
|
}
|
|
return process_record_user(keycode, record);
|
|
}
|
|
|
|
void reset_keyboard_kb(void){
|
|
#ifdef WATCHDOG_ENABLE
|
|
MCUSR = 0;
|
|
wdt_disable();
|
|
wdt_reset();
|
|
#endif
|
|
set_rgb(31, 0x00, 0xFF, 0xFF);
|
|
set_rgb(32, 0x00, 0xFF, 0xFF);
|
|
force_issi_refresh();
|
|
reset_keyboard();
|
|
}
|
|
|
|
bool led_update_kb(led_t led_state) {
|
|
bool res = led_update_user(led_state);
|
|
if(res) {
|
|
// Set capslock LED to Blue
|
|
if (led_state.caps_lock) {
|
|
set_rgb(31, 0x00, 0x00, 0x7F);
|
|
} else{
|
|
set_rgb(31, 0x00, 0x00, 0x00);
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
// Lighting info, see lighting.h for details
|
|
const uint8_t switch_matrices[] = {0, 1};
|
|
const uint8_t rgb_matrices[] = {6, 7};
|
|
|
|
// RGB Map:
|
|
// 27 29 10 9 8 7 6
|
|
// 26 5
|
|
// 25 4
|
|
// 24 3
|
|
// 23 22 21 20 14 15 11 1 2
|
|
const uint8_t rgb_sequence[] = {
|
|
27, 29, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 11, 15, 14, 20, 21, 22, 23, 24, 25, 26
|
|
};
|