qmk_firmware/keyboards/pom_keyboards/tnln95/keymaps/default_ansi/keymap.c
Nick Brassel 219afaba42
Reworked backlight keycodes. (#18961)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-06 08:11:59 +11:00

42 lines
2.8 KiB
C

/* Copyright 2020 Nguyen Minh HOang
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_DEF,
_FNC
};
#define CMD_COPY LCTL(KC_INS)
#define CMD_PASTE LSFT(KC_INS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEF] = LAYOUT_ansi(
KC_PMNS, KC_PAST, KC_PSLS, KC_BSPC, KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPC, KC_HOME,
KC_PPLS, KC_P7, KC_P8, KC_P9, KC_NUM, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_P4, KC_P5, KC_P6, CMD_COPY, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOTE, KC_ENTER, KC_PGDN,
KC_PENT, KC_P1, KC_P2, KC_P3, CMD_PASTE, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSFT, KC_UP, KC_END,
KC_PDOT, KC_P0, KC_COMMA , KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_RALT, MO(_FNC), KC_LEFT, KC_DOWN, KC_RIGHT
),
[_FNC] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_RMOD, RGB_MOD, KC_INS, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DOWN,BL_UP, BL_BRTG, _______, _______, KC_MUTE,
_______, _______, _______ , _______, _______, _______, _______, _______, MO(_FNC), _______, _______, _______
)
};