forked from mirrors/qmk_firmware
412af0f4e7
* initial commit * - Move layout to readme - Finish first (0) layer * remove cruft * fix ASCII keymap in readme * fix ASCII keymap in readme #2 * fix ASCII keymap in readme * rename layers * use 2 shift layout * rename layers, populate additional layers * final layout (TM) * fix RGB saturation increase position
39 lines
1.8 KiB
C
39 lines
1.8 KiB
C
#include "dz60.h"
|
|
|
|
// Make special keycodes more visible
|
|
#define ____ KC_TRNS
|
|
#define XXXX KC_NO
|
|
|
|
// Layer definition
|
|
#define L0 0
|
|
#define L1 1
|
|
#define L2 2
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
|
|
// Base layer - ANSI QWERTY
|
|
[L0] = LAYOUT_2_shifts(
|
|
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXX, KC_BSPC,
|
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
|
KC_LSFT, XXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
|
|
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(L1), KC_SPC, KC_RALT, MO(L2), KC_LEFT, KC_DOWN, KC_RIGHT),
|
|
|
|
// Utility layer - RGB and multimedia control
|
|
[L1] = LAYOUT_2_shifts(
|
|
____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ____, ____,
|
|
____, RGB_TOG, RGB_MOD, RGB_M_K, RGB_M_R, ____, ____, KC_PSCR, ____, KC_PAUS, ____, ____, ____, ____,
|
|
____, RGB_HUI, RGB_HUD, ____, ____, ____, ____, KC_INS, KC_HOME, KC_PGUP, ____, ____, ____,
|
|
____, ____, RGB_SAI, RGB_SAD, ____, ____, ____, ____, ____, KC_END, KC_PGDN, ____, KC_MPLY, KC_VOLU, KC_MUTE,
|
|
____, RGB_VAI, RGB_VAD, ____, ____, ____, ____, ____, KC_MPRV, KC_VOLD, KC_MNXT),
|
|
|
|
// Setup layer - Reset an additional "b" button
|
|
[L2] = LAYOUT_2_shifts(
|
|
RESET, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
|
|
KC_B, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, RESET,
|
|
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
|
|
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
|
|
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____),
|
|
|
|
};
|
|
|