forked from mirrors/qmk_firmware
39 lines
2.5 KiB
C
39 lines
2.5 KiB
C
#include "keymap_common.h"
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#include "action_layer.h"
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#include "backlight.h"
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default */
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KEYMAP_ANSI150(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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ESC, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
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LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, \
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LCTL,LGUI,LALT, SPC, RALT,FN0 ,RCTL),
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/* Layer 1: Arrow keys */
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KEYMAP_ANSI150(TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
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UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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LEFT,DOWN,RGHT, TRNS, TRNS,TRNS,TRNS),
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/* Layer 2: Space Fn */
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KEYMAP_ANSI150(TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
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TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS),
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/* Layer 3: Functions */
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KEYMAP_ANSI150(SLEP,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, FN4, \
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TRNS,TRNS,UP, END, PSCR,SLCK,BRK, TRNS,INS, HOME,TRNS,VOLD,VOLU,FN5, \
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CAPS,LEFT,DOWN,RGHT,PGDN,TRNS,LEFT,DOWN,UP ,RGHT,TRNS,TRNS, TRNS, \
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TRNS, TRNS,DEL, TRNS,TRNS,PGUP,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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MPRV,MPLY,MNXT, TRNS, FN2,TRNS,FN3),
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(3), // Switch to function layer
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[1] = ACTION_LAYER_TAP_KEY(3, KC_SPACE), // Switch to function layer (Space Fn)
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[2] = ACTION_LAYER_TOGGLE(1), // Toggle "Arrow keys" layer
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[3] = ACTION_LAYER_TOGGLE(2), // Toggle "Space fn" layer
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[4] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_SWITCH), // Toggle switch leds
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[5] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_PCB), // Toggle pcb leds
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};
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