32d6a8b7ec
* adds support for dz60 * fix dz60 readme
54 lines
No EOL
1.3 KiB
C
54 lines
No EOL
1.3 KiB
C
#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x2260
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#define DEVICE_VER 0x0001
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#define MANUFACTURER KBDFans
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#define PRODUCT DZ60
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#define DESCRIPTION DZ60 Keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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/* key matrix pins */
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
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#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#define BACKLIGHT_PIN B6
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#define BACKLIGHT_LEVELS 5
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* prevent stuck modifiers */
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#define PREVENT_STUCK_MODIFIERS
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#define RGB_DI_PIN E2
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 20
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif |