forked from mirrors/qmk_firmware
222 lines
14 KiB
C
222 lines
14 KiB
C
/* Copyright 2022 ML
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include <string.h>
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#include <math.h>
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#include <lib/lib8tion/lib8tion.h>
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_names {
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_BASE,
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_FN,
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};
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enum user_rgb_mode {
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RGB_MODE_ALL,
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RGB_MODE_NONE,
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};
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typedef union {
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uint32_t raw;
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struct {
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uint8_t rgb_mode :8;
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};
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} user_config_t;
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user_config_t user_config;
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// enum layer_keycodes { };
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
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│Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Pse││Del│
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└───┘└───┴───┴───┴───┘└───┴───┴───┴───┘└───┴───┴───┴───┘└───┘└───┘
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┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┐
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│ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Bckspc││Del│
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├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
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│ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │ \ ││PgU│
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├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤├───┤
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│ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │ Enter ││PgD│
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├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘└───┘
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│ LShift │ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │ RSft │┌───┐
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├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─────┘│ ↑ │
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│LCrl│GUI │LAlt│ Space │RAlt│ Fn │ ┌───┼───┼───┐
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└────┴────┴────┴────────────────────────┴────┴────┘ │ ← │ ↓ │ → │
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└───┴───┴───┘
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┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
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│ ││ │ │ │ ││ │ │ │ ││ │ │ │ ││ ││ │
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└───┘└───┴───┴───┴───┘└───┴───┴───┴───┘└───┴───┴───┴───┘└───┘└───┘
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┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐┌───┐
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│ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │ ~ │ ││ │
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├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤├───┤
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│ │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │ | ││ │
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├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤├───┤
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│ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │ ││ │
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├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘└───┘
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│ LShift │ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │ RSft │┌───┐
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├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─────┘│ │
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│ │ │ │ │ │ │ ┌───┼───┼───┐
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└────┴────┴────┴────────────────────────┴────┴────┘ │ │ │ │
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└───┴───┴───┘
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*/
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/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
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[_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLD, KC_MUTE, KC_VOLU,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_LEFT, KC_DOWN, KC_RIGHT
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),
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/*
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┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
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│Rst││ │ │ │ ││ │ │ │ ││ │ │ │ ││ ││Tog│
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└───┘└───┴───┴───┴───┘└───┴───┴───┴───┘└───┴───┴───┴───┘└───┘└───┘
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┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐┌───┐
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│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ││Hui│
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├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤├───┤
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│ │ │ │ │ │ │ │ │ │ │ │ │ │ ││Hud│
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├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤├───┤
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│ │ │ │ │ │ │ │ │ │ │ │ │ ││ │
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├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘└───┘
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│ │ │ │ │ │ │ │ │ │ │ │ │┌───┐
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├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─────┘│Vai│
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│ │ │ │ │ │ │ ┌───┼───┼───┐
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└────┴────┴────┴────────────────────────┴────┴────┘ │Spd│Vad│Spi│
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└───┴───┴───┘
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*/
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/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
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[_FN] = LAYOUT(
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_TOG, RGB_MOD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI,
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_______, _______, _______, _______, _______, _______, RGB_SPD, RGB_VAD, RGB_SPI
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),
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};
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void keyboard_post_init_user(void) {
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user_config.raw = eeconfig_read_user();
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switch (user_config.rgb_mode) {
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case RGB_MODE_ALL:
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rgb_matrix_set_flags(LED_FLAG_ALL);
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rgb_matrix_enable_noeeprom();
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break;
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case RGB_MODE_NONE:
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rgb_matrix_set_flags(LED_FLAG_NONE);
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rgb_matrix_set_color_all(0, 0, 0);
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break;
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case RGB_TOG:
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if (record->event.pressed) {
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switch (rgb_matrix_get_flags()) {
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case LED_FLAG_ALL: {
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rgb_matrix_set_flags(LED_FLAG_NONE);
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rgb_matrix_set_color_all(0, 0, 0);
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user_config.rgb_mode = RGB_MODE_NONE;
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}
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break;
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default: {
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rgb_matrix_set_flags(LED_FLAG_ALL);
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rgb_matrix_enable_noeeprom();
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user_config.rgb_mode = RGB_MODE_ALL;
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}
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break;
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}
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eeconfig_update_user(user_config.raw);
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}
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return false;
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}
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return true;
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}
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#ifdef ENCODER_ENABLE
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static uint8_t encoder_state[NUM_ENCODERS] = {0};
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static keypos_t encoder_cw[NUM_ENCODERS] = {{3, 5}};
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static keypos_t encoder_ccw[NUM_ENCODERS] = {{4, 5}};
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void encoder_action_unregister(void) {
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for (int index = 0; index < NUM_ENCODERS; ++index) {
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if (encoder_state[index]) {
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keyevent_t encoder_event = (keyevent_t) {
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.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
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.pressed = false,
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.time = timer_read(),
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.type = KEY_EVENT
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};
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encoder_state[index] = 0;
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action_exec(encoder_event);
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}
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}
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}
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void encoder_action_register(uint8_t index, bool clockwise) {
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keyevent_t encoder_event = (keyevent_t) {
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.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
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.pressed = true,
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.time = timer_read(),
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.type = KEY_EVENT
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};
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encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
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action_exec(encoder_event);
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}
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void matrix_scan_user(void) {
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encoder_action_unregister();
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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encoder_action_register(index, clockwise);
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return false;
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}
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#endif
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bool rgb_matrix_indicators_user(void) {
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rgb_matrix_set_color(2, 0, 0, 0);
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HSV hsv = rgb_matrix_config.hsv;
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uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
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hsv.h = time;
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RGB rgb = hsv_to_rgb(hsv);
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if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
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if (host_keyboard_led_state().caps_lock) {
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rgb_matrix_set_color(2, rgb.r, rgb.g, rgb.b);
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}
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} else {
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if (host_keyboard_led_state().caps_lock) {
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rgb_matrix_set_color(2, rgb.r, rgb.g, rgb.b);
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} else {
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rgb_matrix_set_color(2, 0, 0, 0);
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}
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}
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return false;
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}
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