qmk_firmware/keyboards/crkbd/keymaps/toinux/keymap.c
Ryan 5e4b076af3
Remove legacy keycodes, part 5 (#18710)
* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
2022-10-15 22:29:43 +01:00

250 lines
19 KiB
C

/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
Copyright 2022 @toinux
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "users/toinux/keymap_qwerty_fr.h"
#include "keycodes.h"
#ifdef OLED_ENABLE
#include "oled.h"
#endif
// TEMPLATE
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | | | | | | | | | | | | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | | | | | | | | | | | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | | | | | | | | | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Base
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// |Tab/LGui| Q | W | E | R | T | | Y | U | I | O | P | Bksp |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | CtrlSc | A | S | D | F | G | | H | J | K | L | ;/Mous | '/Rctl |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | Shift | Z | X | C | V | B | | N | M | , | . | / | SftEnT |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | LALT | LOWER |Spc/FUN | | Spc/NAV| RAISE |ACCENTS |
// `--------------------------' `--------------------------'
[_BASE] = LAYOUT_split_3x6_3(
TABLGUI, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
CTRLSC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, MOSCLN, QUORCTL,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFTENT,
KC_LALT, LOWER, FUN, SPCNAV, RAISE, ACCENTS
),
// Gaming
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | Esc | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | Ctrl | A | S | D | F | G | | H | J | K | L | ;/Mous | ' |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | Shift | Z | X | C | V | B | | N | M | , | . | / | SftEnT |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | LALT |GAMING2 | Space | | Spc/NAV| RAISE |ACCENTS |
// `--------------------------' `--------------------------'
[_GAMING] = LAYOUT_split_3x6_3(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, MOSCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFTENT,
KC_LALT, GAMING2, KC_SPC, SPCNAV, RAISE, ACCENTS
),
// Gaming 2
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | Tab | 1 | 2 | 3 | 4 | 5 | | | | | | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | Ctrl | 6 | 7 | 8 | 9 | 0 | | | | | | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | LGui | Base | | Vol- | Vol+ | Mute | | | | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
[_GAMING2] = LAYOUT_split_3x6_3(
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LCTL, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LGUI, BASE, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______
),
// Accents, see http://marin.jb.free.fr/qwerty-fr/
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | | â | é | è | ê | € | | û | ù | î | ô | œ | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | à | æ | ë | | « | | » | ü | ï | ö | ° | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | à | | ç | | | | | | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
[_ACCENTS] = LAYOUT_split_3x6_3(
_______, QF_ACIR, QF_EACU, QF_EGRV, QF_ECIR, QF_EURO, QF_UCIR, QF_UGRV, QF_ICIR, QF_OCIR, QF_OE, _______,
_______, QF_AGRV, QF_AE, QF_EDIA, _______, QF_LDAQ, QF_RDAQ, QF_UDIA, QF_IDIA, QF_ODIA, QF_DEG, _______,
_______, QF_AGRV, _______, QF_CCED, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
// Lower
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | Del |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | SC_F1 | SC_F2 | SC_F3 | SC_F4 | | | | _ | + | { | } | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | Gaming | | Vol- | Vol+ | Mute | | | | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
[_LOWER] = LAYOUT_split_3x6_3(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
_______, SC_F1, SC_F2, SC_F3, SC_F4, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, GAMING, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______
),
// Raise
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | | | | | | | | - | = | [ | ] | \ |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | | | | | | | | | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
[_RAISE] = LAYOUT_split_3x6_3(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______
),
// Functions and keypad
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | | F1 | F2 | F2 | F4 | | | | 7 | 8 | 9 | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | F5 | F6 | F7 | F8 | | | | 4 | 5 | 6 | - | / |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | F9 | F10 | F11 | F12 | | | | 1 | 2 | 3 | + | * |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | = | 0 | . |
// `--------------------------' `--------------------------'
[_FUN] = LAYOUT_split_3x6_3(
_______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, XXXXXXX, _______,
_______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS,
_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST,
_______, _______, _______, KC_PENT, KC_P0, KC_PDOT
),
// Navigation and function keys
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | | F1 | F2 | F2 | F4 | | | | Pg Up | Up | Pg Dn | Ins | Del |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | F5 | F6 | F7 | F8 | | | Home | Left | Down | Right | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | F9 | F10 | F11 | F12 | | | Space | End | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
[_NAV] = LAYOUT_split_3x6_3(
_______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_DEL,
_______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,
_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_SPC, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______
),
// Mouse
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | | | Wh up | Ms up | Wh dn | | | | | | | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | | Ms lft | Ms dn | Ms rgt | | | | btn1 | btn3 | btn2 | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | | | Wh lft | | Wh rgt | | | | | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
[_MOUSE] = LAYOUT_split_3x6_3(
_______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, KC_BTN1, KC_BTN3, KC_BTN2, _______, _______,
_______, _______, KC_WH_L, _______, KC_WH_R, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
// Adjust
// ,-----------------------------------------------------. ,-----------------------------------------------------.
// | Reset | | | | | Print | | Num | Caps | Scroll | | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | On/Off | Hue ↑ | Sat ↑ | Brght ↑| | | | | | | | | |
// |--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
// | Cycle | Hue ↓ | Sat ↓ | Brght ↓| | | | | | | | | |
// `--------+--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------+--------'
// | | | | | | | |
// `--------------------------' `--------------------------'
[_ADJUST] = LAYOUT_split_3x6_3(
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_NUM, KC_CAPS, KC_SCRL, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef OLED_ENABLE
if (record->event.pressed) {
set_keylog(keycode, record);
}
#endif // OLED_ENABLE
switch (keycode) {
case FUN:
if (!host_keyboard_led_state().num_lock) {
tap_code(KC_NUM_LOCK);
}
return true;
break;
}
return true;
}
void keyboard_post_init_user(void) {
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR);
rgb_matrix_sethsv_noeeprom(HSV_OFF);
#endif
}