qmk_firmware/keyboards/checkerboards/quark_plus/config.h

67 lines
2.1 KiB
C

/* Copyright 2022 Nathan Spears
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
/* key matrix pins */
#define MATRIX_ROW_PINS { B4, B1, C2, D0, D6, B0, B6, B5 }
#define MATRIX_COL_PINS { C6, D1, D5, D4, D3, D2 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Switch LED Backlighting */
#define BACKLIGHT_PIN C4
#define BACKLIGHT_LEVELS 6
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
// ws2812 options
#define RGB_DI_PIN C5 // pin the DI on the ws2812 is hooked-up to
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14 // number of LEDs
#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
#define RGBLIGHT_SAT_STEP 12 // units to step when in/decresing saturation
#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
#define ENCODERS_PAD_A { C7, B7, B3, B2}
#define ENCODERS_PAD_B { B7, C7, B2, B3}
#define ENCODER_RESOLUTION 4