forked from mirrors/qmk_firmware
a3cbc8a004
* Relocate bootmagic logic to have single entrypoint * Align init of layer state
307 lines
7.9 KiB
C
307 lines
7.9 KiB
C
/* Copyright 2016-2018 Erez Zukerman, Jack Humbert, Yiancar
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#if defined(__AVR__)
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# include <avr/pgmspace.h>
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# include <avr/io.h>
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# include <avr/interrupt.h>
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#endif
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#if defined(PROTOCOL_CHIBIOS)
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# include <hal.h>
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# include "chibios_config.h"
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#endif
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#include "wait.h"
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#include "matrix.h"
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#include "keymap.h"
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#ifdef BACKLIGHT_ENABLE
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# ifdef LED_MATRIX_ENABLE
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# include "led_matrix.h"
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# else
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# include "backlight.h"
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# endif
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#endif
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#if defined(RGBLIGHT_ENABLE)
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# include "rgblight.h"
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#elif defined(RGB_MATRIX_ENABLE)
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// Dummy define RGBLIGHT_MODE_xxxx
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# define RGBLIGHT_H_DUMMY_DEFINE
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# include "rgblight.h"
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#endif
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#ifdef RGB_MATRIX_ENABLE
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# include "rgb_matrix.h"
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#endif
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "bootloader.h"
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#include "bootmagic.h"
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#include "timer.h"
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#include "sync_timer.h"
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#include "config_common.h"
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#include "gpio.h"
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#include "atomic_util.h"
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#include "led.h"
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#include "action_util.h"
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#include "action_tapping.h"
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#include "print.h"
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#include "send_string_keycodes.h"
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#include "suspend.h"
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#include <stddef.h>
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#include <stdlib.h>
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extern layer_state_t default_layer_state;
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#ifndef NO_ACTION_LAYER
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extern layer_state_t layer_state;
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#endif
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#if defined(SEQUENCER_ENABLE)
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# include "sequencer.h"
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# include "process_sequencer.h"
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#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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# include "process_midi.h"
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#endif
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#ifdef AUDIO_ENABLE
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# include "audio.h"
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# include "process_audio.h"
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# ifdef AUDIO_CLICKY
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# include "process_clicky.h"
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# endif
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#endif
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#ifdef STENO_ENABLE
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# include "process_steno.h"
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#endif
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#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
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# include "process_music.h"
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#endif
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#ifdef BACKLIGHT_ENABLE
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# include "process_backlight.h"
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#endif
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#ifdef LEADER_ENABLE
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# include "process_leader.h"
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#endif
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#ifdef UNICODE_ENABLE
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# include "process_unicode.h"
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#endif
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#ifdef UCIS_ENABLE
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# include "process_ucis.h"
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#endif
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#ifdef UNICODEMAP_ENABLE
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# include "process_unicodemap.h"
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#endif
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#ifdef TAP_DANCE_ENABLE
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# include "process_tap_dance.h"
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#endif
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#ifdef PRINTING_ENABLE
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# include "process_printer.h"
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#endif
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#ifdef AUTO_SHIFT_ENABLE
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# include "process_auto_shift.h"
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#endif
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#ifdef COMBO_ENABLE
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# include "process_combo.h"
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#endif
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#ifdef KEY_LOCK_ENABLE
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# include "process_key_lock.h"
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#endif
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#ifdef TERMINAL_ENABLE
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# include "process_terminal.h"
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#else
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# include "process_terminal_nop.h"
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#endif
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#ifdef SPACE_CADET_ENABLE
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# include "process_space_cadet.h"
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#endif
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#ifdef MAGIC_KEYCODE_ENABLE
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# include "process_magic.h"
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#endif
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#ifdef JOYSTICK_ENABLE
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# include "process_joystick.h"
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#endif
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#ifdef GRAVE_ESC_ENABLE
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# include "process_grave_esc.h"
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#endif
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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# include "process_rgb.h"
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#endif
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#ifdef HD44780_ENABLE
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# include "hd44780.h"
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#endif
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#ifdef HAPTIC_ENABLE
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# include "haptic.h"
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#endif
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#ifdef OLED_DRIVER_ENABLE
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# include "oled_driver.h"
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#endif
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#ifdef DIP_SWITCH_ENABLE
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# include "dip_switch.h"
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#endif
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#ifdef DYNAMIC_MACRO_ENABLE
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# include "process_dynamic_macro.h"
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#endif
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#ifdef DYNAMIC_KEYMAP_ENABLE
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# include "dynamic_keymap.h"
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#endif
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#ifdef VIA_ENABLE
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# include "via.h"
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#endif
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#ifdef WPM_ENABLE
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# include "wpm.h"
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#endif
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#ifdef USBPD_ENABLE
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# include "usbpd.h"
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#endif
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// Function substitutions to ease GPIO manipulation
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#if defined(__AVR__)
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/* The AVR series GPIOs have a one clock read delay for changes in the digital input signal.
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* But here's more margin to make it two clocks. */
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# if !defined(GPIO_INPUT_PIN_DELAY)
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# define GPIO_INPUT_PIN_DELAY 2
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# endif
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# define waitInputPinDelay() wait_cpuclock(GPIO_INPUT_PIN_DELAY)
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#elif defined(__ARMEL__) || defined(__ARMEB__)
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/* For GPIOs on ARM-based MCUs, the input pins are sampled by the clock of the bus
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* to which the GPIO is connected.
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* The connected buses differ depending on the various series of MCUs.
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* And since the instruction execution clock of the CPU and the bus clock of GPIO are different,
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* there is a delay of several clocks to read the change of the input signal.
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*
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* Define this delay with the GPIO_INPUT_PIN_DELAY macro.
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* If the GPIO_INPUT_PIN_DELAY macro is not defined, the following default values will be used.
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* (A fairly large value of 0.25 microseconds is set.)
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*/
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# if !defined(GPIO_INPUT_PIN_DELAY)
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# if defined(STM32_SYSCLK)
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# define GPIO_INPUT_PIN_DELAY (STM32_SYSCLK / 1000000L / 4)
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# elif defined(KINETIS_SYSCLK_FREQUENCY)
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# define GPIO_INPUT_PIN_DELAY (KINETIS_SYSCLK_FREQUENCY / 1000000L / 4)
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# endif
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# endif
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# define waitInputPinDelay() wait_cpuclock(GPIO_INPUT_PIN_DELAY)
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#endif
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#define SEND_STRING(string) send_string_P(PSTR(string))
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#define SEND_STRING_DELAY(string, interval) send_string_with_delay_P(PSTR(string), interval)
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// Look-Up Tables (LUTs) to convert ASCII character to keycode sequence.
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extern const uint8_t ascii_to_keycode_lut[128];
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extern const uint8_t ascii_to_shift_lut[16];
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extern const uint8_t ascii_to_altgr_lut[16];
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extern const uint8_t ascii_to_dead_lut[16];
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// clang-format off
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#define KCLUT_ENTRY(a, b, c, d, e, f, g, h) \
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( ((a) ? 1 : 0) << 0 \
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| ((b) ? 1 : 0) << 1 \
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| ((c) ? 1 : 0) << 2 \
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| ((d) ? 1 : 0) << 3 \
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| ((e) ? 1 : 0) << 4 \
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| ((f) ? 1 : 0) << 5 \
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| ((g) ? 1 : 0) << 6 \
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| ((h) ? 1 : 0) << 7 )
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// clang-format on
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void send_string(const char *str);
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void send_string_with_delay(const char *str, uint8_t interval);
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void send_string_P(const char *str);
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void send_string_with_delay_P(const char *str, uint8_t interval);
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void send_char(char ascii_code);
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// For tri-layer
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void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
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layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
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void set_single_persistent_default_layer(uint8_t default_layer);
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void tap_random_base64(void);
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#define IS_LAYER_ON(layer) layer_state_is(layer)
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#define IS_LAYER_OFF(layer) !layer_state_is(layer)
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#define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer)
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#define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer)
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void matrix_init_kb(void);
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void matrix_scan_kb(void);
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void matrix_init_user(void);
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void matrix_scan_user(void);
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uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache);
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uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache);
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bool process_action_kb(keyrecord_t *record);
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bool process_record_kb(uint16_t keycode, keyrecord_t *record);
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bool process_record_user(uint16_t keycode, keyrecord_t *record);
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void post_process_record_kb(uint16_t keycode, keyrecord_t *record);
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void post_process_record_user(uint16_t keycode, keyrecord_t *record);
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void reset_keyboard(void);
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void startup_user(void);
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void shutdown_user(void);
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void register_code16(uint16_t code);
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void unregister_code16(uint16_t code);
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void tap_code16(uint16_t code);
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void send_dword(uint32_t number);
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void send_word(uint16_t number);
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void send_byte(uint8_t number);
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void send_nibble(uint8_t number);
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uint16_t hex_to_keycode(uint8_t hex);
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void led_set_user(uint8_t usb_led);
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void led_set_kb(uint8_t usb_led);
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bool led_update_user(led_t led_state);
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bool led_update_kb(led_t led_state);
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void api_send_unicode(uint32_t unicode);
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