forked from mirrors/qmk_firmware
6169b47e82
* Add target 'build-for-compare' to `build_keyboard.mk` The `build-for-compare` target provides an easy way to check the md5 checksum of the generated binary. You can easily see if there is any change in the generated binaries between the two versions, as in the example below. ``` $ git checkout 0.11.0 M build_keyboard.mk M tmk_core/rules.mk Note: checking out '0.11.0'. HEAD is now atc66df1664
2020 November 28 Breaking Changes Update (#11053) $ make helix:all:build-for-compare | grep ^MD5 MD5 (.build/helix_rev2_default.hex) = 5c3606562c944bb4d18832e601b45d4a MD5 (.build/helix_rev2_edvorakjp.hex) = 9e43d13d389d518ba7e99cd7337e28d6 MD5 (.build/helix_rev2_five_rows.hex) = 8bcb61c2fd5d237c2997f2fa007d4934 MD5 (.build/helix_rev2_five_rows_jis.hex) = b97cd818d52f73ca2d4e78c86d90a791 MD5 (.build/helix_rev2_froggy.hex) = c492172364188f4e2918b10bf0f3a0a6 MD5 (.build/helix_rev2_froggy_106.hex) = b0861fd735a8f81881a8c02730641a2b MD5 (.build/helix_rev2_led_test.hex) = 5c97d982a5da5cfb3dacb28a8934b81d MD5 (.build/helix_rev2_xulkal.hex) = 01f603dc46bcf9094d7e106831d8f5b1 MD5 (.build/helix_rev2_yshrsmz.hex) = 5a008bca2d0c5790a151c02834c529ba $ git checkout 0.11.1 M build_keyboard.mk M tmk_core/rules.mk Previous HEAD position wasc66df1664
2020 November 28 Breaking Changes Update (#11053) HEAD is now atcc08e3082
nix-shell: add milc dependency (#11086) $ make helix:all:build-for-compare | grep ^MD5 MD5 (.build/helix_rev2_default.hex) = 5c3606562c944bb4d18832e601b45d4a MD5 (.build/helix_rev2_edvorakjp.hex) = 9e43d13d389d518ba7e99cd7337e28d6 MD5 (.build/helix_rev2_five_rows.hex) = 8bcb61c2fd5d237c2997f2fa007d4934 MD5 (.build/helix_rev2_five_rows_jis.hex) = b97cd818d52f73ca2d4e78c86d90a791 MD5 (.build/helix_rev2_froggy.hex) = c492172364188f4e2918b10bf0f3a0a6 MD5 (.build/helix_rev2_froggy_106.hex) = b0861fd735a8f81881a8c02730641a2b MD5 (.build/helix_rev2_led_test.hex) = 5c97d982a5da5cfb3dacb28a8934b81d MD5 (.build/helix_rev2_xulkal.hex) = d848383adfd7463b138c6da179cf1436 MD5 (.build/helix_rev2_yshrsmz.hex) = 5a008bca2d0c5790a151c02834c529ba ``` * make builds reproducable by default * update build_keyboard.mk: remove 'build-for-compare' target * GNU make (3.81) on macOS 10.14(Mojave) does not have the 'undefine' directive. * Adopted fauxpark's suggestion. * Update tmk_core/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * update tmk_core/rules.mk * fix tmk_core/rules.mk Co-authored-by: Zach White <skullydazed@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
375 lines
12 KiB
Makefile
375 lines
12 KiB
Makefile
# Determine what keyboard we are building and setup the build environment.
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#
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# We support folders up to 5 levels deep below `keyboards/`. This file is
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# responsible for determining which folder is being used and doing the
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# corresponding environment setup.
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ifndef VERBOSE
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.SILENT:
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endif
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.DEFAULT_GOAL := all
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include common.mk
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# Set the filename for the final firmware binary
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KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
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KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
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# Force expansion
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TARGET := $(TARGET)
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# For split boards we need to set a master half.
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MASTER ?= left
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ifdef master
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MASTER = $(master)
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endif
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ifeq ($(MASTER),right)
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OPT_DEFS += -DMASTER_IS_ON_RIGHT
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else
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ifneq ($(MASTER),left)
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$(error MASTER does not have a valid value(left/right))
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endif
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endif
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ifdef SKIP_VERSION
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OPT_DEFS += -DSKIP_VERSION
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endif
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# Determine which subfolders exist.
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KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
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KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
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KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
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KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
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KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
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KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
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KEYBOARD_PATHS :=
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KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
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KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
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KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
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KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
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KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
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endif
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# Pull in rules.mk files from all our subfolders
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
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include $(KEYBOARD_PATH_5)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
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include $(KEYBOARD_PATH_4)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
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include $(KEYBOARD_PATH_3)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
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include $(KEYBOARD_PATH_2)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
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include $(KEYBOARD_PATH_1)/rules.mk
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endif
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MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
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# Check for keymap.json first, so we can regenerate keymap.c
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include build_json.mk
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ifeq ("$(wildcard $(KEYMAP_PATH))", "")
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# Look through the possible keymap folders until we find a matching keymap.c
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ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_5)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_4)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_3)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_2)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_1)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ($(LAYOUTS),)
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# If we haven't found a keymap yet fall back to community layouts
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include build_layout.mk
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else
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$(error Could not find keymap)
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# this state should never be reached
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endif
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endif
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ifeq ($(strip $(CTPC)), yes)
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CONVERT_TO_PROTON_C=yes
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endif
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ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
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TARGET := $(TARGET)_proton_c
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include platforms/chibios/GENERIC_STM32_F303XC/configs/proton_c.mk
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OPT_DEFS += -DCONVERT_TO_PROTON_C
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endif
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ifneq ($(FORCE_LAYOUT),)
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TARGET := $(TARGET)_$(FORCE_LAYOUT)
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endif
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include quantum/mcu_selection.mk
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# Find all the C source files to be compiled in subfolders.
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KEYBOARD_SRC :=
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KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
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KEYBOARD_C_2 := $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).c
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KEYBOARD_C_3 := $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).c
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KEYBOARD_C_4 := $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).c
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KEYBOARD_C_5 := $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).c
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ifneq ("$(wildcard $(KEYBOARD_C_5))","")
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KEYBOARD_SRC += $(KEYBOARD_C_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_4))","")
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KEYBOARD_SRC += $(KEYBOARD_C_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_3))","")
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KEYBOARD_SRC += $(KEYBOARD_C_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_2))","")
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KEYBOARD_SRC += $(KEYBOARD_C_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_1))","")
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KEYBOARD_SRC += $(KEYBOARD_C_1)
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endif
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# Generate KEYBOARD_name_subname for all levels of the keyboard folder
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KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
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endif
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# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
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# that the same keymap may be used on multiple keyboards.
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#
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# We grab the most top-level include file that we can. That file should
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# use #ifdef statements to include all the neccesary subfolder includes,
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# as described here:
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#
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# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
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#
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_2).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_3).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_4).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
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endif
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# Determine and set parameters based on the keyboard's processor family.
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# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
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# not used for LUFA
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ifdef MCU_FAMILY
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PLATFORM=CHIBIOS
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PLATFORM_KEY=chibios
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FIRMWARE_FORMAT?=bin
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else ifdef ARM_ATSAM
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PLATFORM=ARM_ATSAM
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PLATFORM_KEY=arm_atsam
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FIRMWARE_FORMAT=bin
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else
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PLATFORM=AVR
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PLATFORM_KEY=avr
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FIRMWARE_FORMAT?=hex
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endif
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# Find all of the config.h files and add them to our CONFIG_H define.
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CONFIG_H :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_5)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_4)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_3)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_2)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_1)/config.h
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endif
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POST_CONFIG_H :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
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endif
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# Userspace setup and definitions
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ifeq ("$(USER_NAME)","")
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USER_NAME := $(KEYMAP)
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endif
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USER_PATH := users/$(USER_NAME)
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-include $(USER_PATH)/rules.mk
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ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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# Object files directory
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# To put object files in current directory, use a dot (.), do NOT make
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# this an empty or blank macro!
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KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
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ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(KEYMAP_PATH)/config.h
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endif
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# project specific files
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SRC += $(KEYBOARD_SRC) \
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$(KEYMAP_C) \
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$(QUANTUM_SRC)
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(KEYMAP_PATH)
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VPATH += $(USER_PATH)
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VPATH += $(KEYBOARD_PATHS)
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VPATH += $(COMMON_VPATH)
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include common_features.mk
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include $(TMK_PATH)/protocol.mk
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include $(TMK_PATH)/common.mk
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include bootloader.mk
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SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
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SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
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SRC += $(TMK_COMMON_SRC)
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OPT_DEFS += $(TMK_COMMON_DEFS)
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EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
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SKIP_COMPILE := no
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ifneq ($(REQUIRE_PLATFORM_KEY),)
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ifneq ($(REQUIRE_PLATFORM_KEY),$(PLATFORM_KEY))
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SKIP_COMPILE := yes
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endif
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endif
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include $(TMK_PATH)/$(PLATFORM_KEY).mk
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ifneq ($(strip $(PROTOCOL)),)
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include $(TMK_PATH)/protocol/$(strip $(shell echo $(PROTOCOL) | tr '[:upper:]' '[:lower:]')).mk
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else
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include $(TMK_PATH)/protocol/$(PLATFORM_KEY).mk
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endif
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# TODO: remove this bodge?
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PROJECT_DEFS := $(OPT_DEFS)
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PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
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PROJECT_CONFIG := $(CONFIG_H)
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ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
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VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
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VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
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include $(VISUALIZER_PATH)/visualizer.mk
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endif
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CONFIG_H += $(POST_CONFIG_H)
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ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
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OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
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$(KEYMAP_OUTPUT)_SRC := $(SRC)
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$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
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-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
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-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
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-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
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$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
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$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
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$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
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$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
|
|
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
|
|
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
|
|
|
|
# Default target.
|
|
ifeq ($(SKIP_COMPILE),no)
|
|
all: build check-size
|
|
else
|
|
all:
|
|
echo "skipped" >&2
|
|
endif
|
|
|
|
build: elf cpfirmware
|
|
check-size: build
|
|
check-md5: build
|
|
objs-size: build
|
|
|
|
include show_options.mk
|
|
include $(TMK_PATH)/rules.mk
|