forked from mirrors/qmk_firmware
b229b0fba7
* Fix issues with recent keymap.json changes * Allow empty author string
455 lines
15 KiB
Makefile
455 lines
15 KiB
Makefile
# Determine what keyboard we are building and setup the build environment.
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#
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# We support folders up to 5 levels deep below `keyboards/`. This file is
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# responsible for determining which folder is being used and doing the
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# corresponding environment setup.
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ifndef VERBOSE
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.SILENT:
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endif
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.DEFAULT_GOAL := all
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include common.mk
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# Set the qmk cli to use
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QMK_BIN ?= qmk
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# Set the filename for the final firmware binary
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KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
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KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
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# Force expansion
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TARGET := $(TARGET)
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ifneq ($(FORCE_LAYOUT),)
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TARGET := $(TARGET)_$(FORCE_LAYOUT)
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endif
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# Object files and generated keymap directory
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# To put object files in current directory, use a dot (.), do NOT make
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# this an empty or blank macro!
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KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
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# For split boards we need to set a master half.
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MASTER ?= left
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ifdef master
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MASTER = $(master)
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endif
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ifeq ($(MASTER),right)
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OPT_DEFS += -DMASTER_IS_ON_RIGHT
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else
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ifneq ($(MASTER),left)
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$(error MASTER does not have a valid value(left/right))
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endif
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endif
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ifdef SKIP_VERSION
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OPT_DEFS += -DSKIP_VERSION
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endif
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# Determine which subfolders exist.
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KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
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KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
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KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
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KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
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KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
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KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
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KEYBOARD_PATHS :=
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KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
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KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
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KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
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KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
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KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
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endif
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# Pull in rules.mk files from all our subfolders
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
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include $(KEYBOARD_PATH_5)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
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include $(KEYBOARD_PATH_4)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
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include $(KEYBOARD_PATH_3)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
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include $(KEYBOARD_PATH_2)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
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include $(KEYBOARD_PATH_1)/rules.mk
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endif
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MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
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# Pull in rules from info.json
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INFO_RULES_MK = $(shell $(QMK_BIN) generate-rules-mk --quiet --escape --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_rules.mk)
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include $(INFO_RULES_MK)
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# Check for keymap.json first, so we can regenerate keymap.c
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include build_json.mk
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ifeq ("$(wildcard $(KEYMAP_PATH))", "")
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# Look through the possible keymap folders until we find a matching keymap.c
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ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_5)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_4)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_3)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_2)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_1)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ($(LAYOUTS),)
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# If we haven't found a keymap yet fall back to community layouts
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include build_layout.mk
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else
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$(error Could not find keymap)
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# this state should never be reached
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endif
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endif
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# Have we found a keymap.json?
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ifneq ("$(wildcard $(KEYMAP_JSON))", "")
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KEYMAP_C := $(KEYMAP_OUTPUT)/src/keymap.c
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KEYMAP_H := $(KEYMAP_OUTPUT)/src/config.h
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# Load the keymap-level rules.mk if exists
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-include $(KEYMAP_PATH)/rules.mk
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# Load any rules.mk content from keymap.json
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INFO_RULES_MK = $(shell $(QMK_BIN) generate-rules-mk --quiet --escape --keyboard $(KEYBOARD) --keymap $(KEYMAP) --output $(KEYMAP_OUTPUT)/src/rules.mk)
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include $(INFO_RULES_MK)
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# Add rules to generate the keymap files - indentation here is important
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$(KEYMAP_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)
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$(QMK_BIN) json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON)
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$(KEYMAP_OUTPUT)/src/config.h: $(KEYMAP_JSON)
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$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --keymap $(KEYMAP) --output $(KEYMAP_H)
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generated-files: $(KEYMAP_OUTPUT)/src/config.h $(KEYMAP_OUTPUT)/src/keymap.c
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endif
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ifeq ($(strip $(CTPC)), yes)
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CONVERT_TO_PROTON_C=yes
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endif
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ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
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include platforms/chibios/boards/QMK_PROTON_C/convert_to_proton_c.mk
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endif
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include quantum/mcu_selection.mk
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# Find all the C source files to be compiled in subfolders.
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KEYBOARD_SRC :=
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KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
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KEYBOARD_C_2 := $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).c
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KEYBOARD_C_3 := $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).c
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KEYBOARD_C_4 := $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).c
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KEYBOARD_C_5 := $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).c
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ifneq ("$(wildcard $(KEYBOARD_C_5))","")
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KEYBOARD_SRC += $(KEYBOARD_C_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_4))","")
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KEYBOARD_SRC += $(KEYBOARD_C_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_3))","")
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KEYBOARD_SRC += $(KEYBOARD_C_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_2))","")
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KEYBOARD_SRC += $(KEYBOARD_C_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_1))","")
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KEYBOARD_SRC += $(KEYBOARD_C_1)
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endif
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# Generate KEYBOARD_name_subname for all levels of the keyboard folder
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KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
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endif
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# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
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# that the same keymap may be used on multiple keyboards.
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#
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# We grab the most top-level include file that we can. That file should
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# use #ifdef statements to include all the neccesary subfolder includes,
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# as described here:
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#
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# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
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#
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QMK_KEYBOARD_H = $(KEYBOARD_OUTPUT)/src/default_keyboard.h
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_2).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_3).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_4).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
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endif
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# Determine and set parameters based on the keyboard's processor family.
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# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
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# not used for LUFA
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ifdef MCU_FAMILY
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PLATFORM=CHIBIOS
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PLATFORM_KEY=chibios
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FIRMWARE_FORMAT?=bin
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OPT_DEFS += -DMCU_$(MCU_FAMILY)
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else ifdef ARM_ATSAM
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PLATFORM=ARM_ATSAM
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PLATFORM_KEY=arm_atsam
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FIRMWARE_FORMAT=bin
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else
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PLATFORM=AVR
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PLATFORM_KEY=avr
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FIRMWARE_FORMAT?=hex
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endif
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# Find all of the config.h files and add them to our CONFIG_H define.
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CONFIG_H :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_5)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_4)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_3)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_2)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_1)/config.h
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endif
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POST_CONFIG_H :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
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POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
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endif
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# Pull in stuff from info.json
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INFO_JSON_FILES :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/info.json)","")
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INFO_JSON_FILES += $(KEYBOARD_PATH_1)/info.json
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/info.json)","")
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INFO_JSON_FILES += $(KEYBOARD_PATH_2)/info.json
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/info.json)","")
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INFO_JSON_FILES += $(KEYBOARD_PATH_3)/info.json
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/info.json)","")
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INFO_JSON_FILES += $(KEYBOARD_PATH_4)/info.json
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/info.json)","")
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INFO_JSON_FILES += $(KEYBOARD_PATH_5)/info.json
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endif
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CONFIG_H += $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
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$(KEYBOARD_OUTPUT)/src/info_config.h: $(INFO_JSON_FILES)
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$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h
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$(KEYBOARD_OUTPUT)/src/default_keyboard.h: $(INFO_JSON_FILES)
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$(QMK_BIN) generate-keyboard-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.h
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$(KEYBOARD_OUTPUT)/src/layouts.h: $(INFO_JSON_FILES)
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$(QMK_BIN) generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h
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generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/default_keyboard.h $(KEYBOARD_OUTPUT)/src/layouts.h
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.INTERMEDIATE : generated-files
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# Userspace setup and definitions
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ifeq ("$(USER_NAME)","")
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USER_NAME := $(KEYMAP)
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endif
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USER_PATH := users/$(USER_NAME)
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-include $(USER_PATH)/rules.mk
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ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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ifneq ("$(wildcard $(USER_PATH)/post_config.h)","")
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POST_CONFIG_H += $(USER_PATH)/post_config.h
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endif
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# Disable features that a keyboard doesn't support
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-include disable_features.mk
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ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(KEYMAP_PATH)/config.h
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endif
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ifneq ("$(KEYMAP_H)","")
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CONFIG_H += $(KEYMAP_H)
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endif
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# project specific files
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SRC += \
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$(KEYBOARD_SRC) \
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$(KEYMAP_C) \
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$(QUANTUM_SRC) \
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$(QUANTUM_DIR)/main.c \
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(KEYMAP_PATH)
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VPATH += $(USER_PATH)
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VPATH += $(KEYBOARD_PATHS)
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VPATH += $(COMMON_VPATH)
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include common_features.mk
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include $(TMK_PATH)/protocol.mk
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include $(TMK_PATH)/common.mk
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include bootloader.mk
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SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
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SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
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SRC += $(TMK_COMMON_SRC)
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OPT_DEFS += $(TMK_COMMON_DEFS)
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EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
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SKIP_COMPILE := no
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ifneq ($(REQUIRE_PLATFORM_KEY),)
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ifneq ($(REQUIRE_PLATFORM_KEY),$(PLATFORM_KEY))
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SKIP_COMPILE := yes
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endif
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endif
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include $(TMK_PATH)/$(PLATFORM_KEY).mk
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ifneq ($(strip $(PROTOCOL)),)
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include $(TMK_PATH)/protocol/$(strip $(shell echo $(PROTOCOL) | tr '[:upper:]' '[:lower:]')).mk
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else
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include $(TMK_PATH)/protocol/$(PLATFORM_KEY).mk
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endif
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-include $(TOP_DIR)/platforms/$(PLATFORM_KEY)/flash.mk
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# TODO: remove this bodge?
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PROJECT_DEFS := $(OPT_DEFS)
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PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
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PROJECT_CONFIG := $(CONFIG_H)
|
|
|
|
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
|
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
|
|
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
|
|
include $(VISUALIZER_PATH)/visualizer.mk
|
|
endif
|
|
|
|
CONFIG_H += $(POST_CONFIG_H)
|
|
ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
|
|
|
|
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
|
|
$(KEYMAP_OUTPUT)_SRC := $(SRC)
|
|
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
|
|
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" \
|
|
-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
|
|
-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
|
|
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
|
|
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
|
|
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
|
|
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
|
|
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
|
|
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
|
|
|
|
# Default target.
|
|
ifeq ($(SKIP_COMPILE),no)
|
|
all: build check-size
|
|
else
|
|
all:
|
|
echo "skipped" >&2
|
|
endif
|
|
|
|
build: elf cpfirmware
|
|
check-size: build
|
|
check-md5: build
|
|
objs-size: build
|
|
|
|
include show_options.mk
|
|
include $(TMK_PATH)/rules.mk
|
|
|
|
# Ensure we have generated files available for each of the objects
|
|
define GEN_FILES
|
|
$1: generated-files
|
|
endef
|
|
$(foreach O,$(OBJ),$(eval $(call GEN_FILES,$(patsubst %.a,%.o,$(O)))))
|