forked from mirrors/qmk_firmware
103 lines
3.7 KiB
C
103 lines
3.7 KiB
C
/*
|
|
Copyright 2020 <contact@vwolf.be>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 5
|
|
#define MATRIX_COLS 15
|
|
|
|
// Checked with Eagle Schematic
|
|
#define MATRIX_ROW_PINS { D1, D0, D2, D3, D5 }
|
|
#define MATRIX_COL_PINS { E6, F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4 }
|
|
|
|
/* COL2ROW or ROW2COL */
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* Define RGB */
|
|
#define RGBLED_NUM 67
|
|
#define RGB_MATRIX_LED_COUNT 67
|
|
#define RGB_DI_PIN B0
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
|
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
|
#define RGB_MATRIX_KEYPRESSES
|
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
|
|
|
|
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
|
|
|
|
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
#define ENABLE_RGB_MATRIX_BREATHING
|
|
#define ENABLE_RGB_MATRIX_BAND_SAT
|
|
#define ENABLE_RGB_MATRIX_BAND_VAL
|
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
#define ENABLE_RGB_MATRIX_RAINDROPS
|
|
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
// The PIXEL_FRACTAL effect does not work properly when the matrix layout is
|
|
// different from the physical layout; it also has problems when underglow
|
|
// LEDs are present, or when multiple LEDs are associated with the same key.
|
|
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
|
|
// Framebuffer effects; can be enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
// is defined. Both of these effects currently don't work properly when the
|
|
// key matrix does not match the physical layout, so they are disabled.
|
|
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
|
|
// Reactive effects; can be enabled only if at least one of
|
|
// RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined.
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
#define ENABLE_RGB_MATRIX_SPLASH
|
|
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
|
|
#endif
|