qmk_firmware/keyboards/kprepublic/bm80/config.h
peepeetee 2742d0c4c1
[Keyboard] Add BM80 Keyboard (#12948)
* Initial compatibility with bm80

* move files to kprepublic directory, see #12159

* fix pin assignment

* Revert "fix pin assignment"

This reverts commit 5a53a74953a23bb5064c11d5d9e6daf007a54872.

* add testing setup (peepeetee keymap, will use for personal purposes later), fix LED assignment, add indicator LED, LED location, count, and flags are broken

* fixed flags( not sure, please check)

* fixed number of LEDs

* add comment about f11

* remove comment about f11, change capslock flag to be 1 rather than 1+8 as there is a standalone indicator LED

* readme.md

* add via keymap

* add info.json with help from noroadsleft's converter

* add suspended state implementation, I don't think it's working

* update to my testing setup

* restore erroneously included bm68rgb config

* Update keyboards/kprepublic/bm80/config.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* add reset instructions

* change reset instruction grammar

* remove not working sleep function, add comment for RGB flags

* add LED mapping comments

* change readme grammar

* replace rgb light paremeters with rgb matrix paremeters, enable framebuffer effects

* re-enable peepeetee/config.h, updating my disabled effect list

* updating my disabled effect list

* update LED struct documentation

* update readme with RGB matrix effect information

* Update keyboards/kprepublic/bm80/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

* move files back to keyboard from keyboard/kprepublic, see 85b33d6 and qmk#12159

* Apply suggestions from code review

Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>

* cleanup peepeetee keymap

* update peepeetee keymap; rebase on current master

* moved to /kprepublic, see #12159

* Apply suggestions from code review

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Apply suggestions from code review

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-09-27 22:00:47 -07:00

99 lines
3.7 KiB
C

/*
Copyright 2021 peepeetee
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4B50 //KP
#define PRODUCT_ID 0xEF83
#define DEVICE_VER 0x0001
#define MANUFACTURER KPRepublic
#define PRODUCT BM80HSRGB
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 17
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, B2, B1, B0, C6, C7 }
#define MATRIX_COL_PINS { F0, F1, F4, D7, D6, D4, D5, D3, D2, F5, F6, F7, D1, D0, B4, B5, B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define LED_CAPS_LOCK_PIN E6
#define LED_PIN_ON_STATE 0
#define RGB_DI_PIN E2
// The number of LEDs connected
#define DRIVER_LED_TOTAL 87
#ifdef RGB_DI_PIN
#define RGBLED_NUM 87
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
//#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
//#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
#define RGB_MATRIX_STARTUP_HUE 0 // Sets the default hue value, if none has been set
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
// #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// does not work for some reason, might revisit
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION