qmk_firmware/keyboards/gmmk/pro/ansi/keymaps/paddlegame/config.h
Tomas Guinan 999391f3ae
Created "paddlegame" keymap (#13629)
* Added gmmk pro paddlegame keymap

* Replaced config.h with my own

* Adjust code to better fit style guide

* Update readme to include layout

* Fixed keymap, was missing a few keys

* Replaced all instances of _isWinKeyDisabled with keymap_config.no_gui

* Update keyboards/gmmk/pro/ansi/keymaps/paddlegame/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Tomas Guinan <bngrybt@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-08-18 08:43:27 +10:00

24 lines
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C

/* Copyright 2021 Tomas Guinan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#endif
#define FORCE_NKRO