forked from mirrors/qmk_firmware
023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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keymaps | ||
info.json | ||
matrix_diagram.md | ||
readme.md | ||
rules.mk |
CMM.Studio Fuji65
CMM.Studio Fuji65 Keyboard
- Keyboard Maintainer: CMM.Studio Freather
- Hardware Supported: PCB, Atmega32u4
Make example for this keyboard (after setting up your build environment):
make cmm_studio/fuji65:default
For reset instruction, use the physical reset button on the back of the keyboard to enter bootloader mode
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.