cdf640578b
Co-authored-by: Pablo Martínez <58857054+elpekenin@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
74 lines
4.3 KiB
C
Executable file
74 lines
4.3 KiB
C
Executable file
/* Copyright 2020 lmlask
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define MOUSEKEY_DELAY 50
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#define MIDI_ADVANCED
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#define TAPPING_TERM 175 //For fast typing
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#define QUICK_TAP_TERM 0 //No autorepeat in tap-hold keys
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#define HOLD_ON_OTHER_KEY_PRESS //For fast typing
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// Min 0, max 32
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#define JOYSTICK_BUTTON_COUNT 32
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// Min 0, max 6: X, Y, Z, Rx, Ry, Rz
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#define JOYSTICK_AXIS_COUNT 0
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// Min 8, max 16
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#define JOYSTICK_AXIS_RESOLUTION 8
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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//#undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Enables RGB_MATRIX_ALPHAS_MODS
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#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Enables RGB_MATRIX_GRADIENT_UP_DOWN
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#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Enables RGB_MATRIX_GRADIENT_LEFT_RIGHT
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//#undef ENABLE_RGB_MATRIX_BREATHING // Enables RGB_MATRIX_BREATHING
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//#undef ENABLE_RGB_MATRIX_BAND_SAT // Enables RGB_MATRIX_BAND_SAT
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//#undef ENABLE_RGB_MATRIX_BAND_VAL //Enables RGB_MATRIX_BAND_VAL
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#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Enables RGB_MATRIX_BAND_PINWHEEL_SAT
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#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Enables RGB_MATRIX_BAND_PINWHEEL_VAL
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#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Enables RGB_MATRIX_BAND_SPIRAL_SAT
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#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Enables RGB_MATRIX_BAND_SPIRAL_VAL
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#undef ENABLE_RGB_MATRIX_CYCLE_ALL // Enables RGB_MATRIX_CYCLE_ALL
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#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Enables RGB_MATRIX_CYCLE_LEFT_RIGHT
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#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Enables RGB_MATRIX_CYCLE_UP_DOWN
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#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Enables RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN //Enables RGB_MATRIX_CYCLE_OUT_IN
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#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Enables RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Enables RGB_MATRIX_CYCLE_PINWHEEL
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#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Enables RGB_MATRIX_CYCLE_SPIRAL
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#undef ENABLE_RGB_MATRIX_DUAL_BEACON //Enables RGB_MATRIX_DUAL_BEACON
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#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON// Enables RGB_MATRIX_RAINBOW_BEACON
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#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enables RGB_MATRIX_RAINBOW_PINWHEELS
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#undef ENABLE_RGB_MATRIX_RAINDROPS //Enables RGB_MATRIX_RAINDROPS
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#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS// Enables RGB_MATRIX_JELLYBEAN_RAINDROPS
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//#undef ENABLE_RGB_MATRIX_HUE_BREATHING // Enables RGB_MATRIX_HUE_BREATHING
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#undef ENABLE_RGB_MATRIX_HUE_PENDULUM //Enables RGB_MATRIX_HUE_PENDULUM
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#undef ENABLE_RGB_MATRIX_HUE_WAVE //Enables RGB_MATRIX_HUE_WAVE
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#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL //Enables RGB_MATRIX_PIXEL_FRACTAL
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#undef ENABLE_RGB_MATRIX_PIXEL_FLOW //Enables RGB_MATRIX_PIXEL_FLOW
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#undef ENABLE_RGB_MATRIX_PIXEL_RAIN //Enables RGB_MATRIX_PIXEL_RAIN
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//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Enables RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Enables RGB_MATRIX_SOLID_REACTIVE
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//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE //Enables RGB_MATRIX_SOLID_REACTIVE_WIDE
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//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Enables RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Enables RGB_MATRIX_SOLID_REACTIVE_CROSS
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#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Enables RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS //Enables RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS //Enables RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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//#undef ENABLE_RGB_MATRIX_SPLASH //Enables RGB_MATRIX_SPLASH
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#undef ENABLE_RGB_MATRIX_MULTISPLASH // Enables RGB_MATRIX_MULTISPLASH
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//#undef ENABLE_RGB_MATRIX_SOLID_SPLASH //Enables RGB_MATRIX_SOLID_SPLASH
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#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Enables RGB_MATRIX_SOLID_MULTISPLASH
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