qmk_firmware/keyboards/silverbullet44/config.h
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00

74 lines
2.1 KiB
C

/*
Copyright 2019 SwanMatch
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MASTER_RIGHT
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_COUNT 52
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_TYPING_HEATMAP
#else
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
#define RGBLIGHT_EFFECT_BREATHE_CENTER 2 // 1 to 2.7
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
/*== customize snake effect ==*/
#define RGBLIGHT_EFFECT_SNAKE_LENGTH RGBLED_NUM
/*== customize knight effect ==*/
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 6
#endif
/* Audio */
#ifdef AUDIO_ENABLE
#define AUDIO_PIN B6
#define STARTUP_SONG SONG(STARTUP_SOUND)
#define AUDIO_CLICKY
#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f
#endif
//#define RETRO_TAPPING
#ifdef MOUSEKEY_ENABLE
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 5
#define MOUSEKEY_TIME_TO_MAX 60
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT