forked from mirrors/qmk_firmware
42 lines
2.7 KiB
C
42 lines
2.7 KiB
C
// Copyright 2022 Anton Chernenko (@ch3rny)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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enum layers {
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BASE,
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LOWER,
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RAISE,
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ADJUST
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = LAYOUT(
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_INS, KC_PGUP,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_DEL, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(LOWER), KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, LT(LOWER, KC_BSPC), LT(ADJUST, KC_ENT), LT(RAISE, KC_SPC),KC_RALT,MO(RAISE),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[LOWER] = LAYOUT(
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KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PPLS, KC_EQL, _______, KC_HOME,
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PMNS, _______, _______, KC_END,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[RAISE] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[ADJUST] = LAYOUT(
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QK_BOOT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_RBT, RGB_HUI, RGB_SAI,
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_______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUD, RGB_SAD,
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_______, VK_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_VAD, RGB_MOD
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),
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};
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