qmk_firmware/keyboards/runes/skjoldr
James Young b6ac0ecf82
Runes Skjöldr Touch-Up (#17792)
* skjoldr.h: use ___ for KC_NO

* skjoldr.h: use K<row><column> notation

Matrix was previously defined using identifiers in the format of K<column><row>.

* skjoldr.h: add matrix diagram

* info.json: apply friendly formatting

- key legends as labels
- correct key sizes and positioning

* refactor keymaps

Refactors the `default` and `via` keymaps.

- use QMK-native keycode aliases
- grid-align keycodes for readability

* rename LAYOUT macro to LAYOUT_60_ansi_arrow

* enable Community Layout support

* info.json: correct maintainer value

Field is meant to reference the maintainer's GitHub username.
2022-07-25 23:55:26 +01:00
..
keymaps Runes Skjöldr Touch-Up (#17792) 2022-07-25 23:55:26 +01:00
config.h
info.json Runes Skjöldr Touch-Up (#17792) 2022-07-25 23:55:26 +01:00
readme.md
rules.mk Runes Skjöldr Touch-Up (#17792) 2022-07-25 23:55:26 +01:00
skjoldr.c
skjoldr.h Runes Skjöldr Touch-Up (#17792) 2022-07-25 23:55:26 +01:00

Skjöldr

Skjöldr

Skjöldr [/ˈskjɒldr̩/] (Old Norse: Shield)

60% keyboard with arrow keys based on atmega32u4 mcu.

  • Keyboard Maintainer: Vicktor
  • Hardware Supported: atmega32u4
  • Hardware Availability: Website -- Currently Indonesia only

Reset the keyboard with FN + Backspace or by pressing the reset button on the PCB.

Make example for this keyboard (after setting up your build environment):

make runes/skjoldr:default

Flashing example for this keyboard:

make runes/skjoldr:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.