qmk_firmware/keyboards/idobao/id67/keymaps/thewerther/config.h
Vino Rodrigues 7fd05afb10
[Keyboard] Revert "Fix id67 RGB Matrix (#16916)" - on IDOBAO ID67 kb (#16917)
Co-authored-by: Drashna Jaelre <drashna@live.com>
2022-05-11 17:09:10 -07:00

94 lines
4.1 KiB
C

/* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DRIVER_LED_UNDERGLOW 10
#define TAPPING_TERM 500
#if defined(RGB_MATRIX_ENABLE)
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// change saturation and hue step size
#undef RGBLIGHT_HUE_STEP
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 5
#define RGBLIGHT_HUE_STEP 5
#define RGB_MATRIX_KEYPRESSES
// disable effects from keyboard level config.h
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_BREATHING
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_VAL
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#undef ENABLE_RGB_MATRIX_CYCLE_ALL
#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#undef ENABLE_RGB_MATRIX_DUAL_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef ENABLE_RGB_MATRIX_HUE_BREATHING
#undef ENABLE_RGB_MATRIX_HUE_PENDULUM
#undef ENABLE_RGB_MATRIX_HUE_WAVE
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_MULTISPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
// only enable a few
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
// #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE// Pulses keys hit to hue & value then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
// #endif // # if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#endif // # if defined(RGB_MATRIX_ENABLE)