104 lines
3.2 KiB
Text
104 lines
3.2 KiB
Text
= ViToni's keymap for GMMK Pro ISO
|
|
|
|
== Layout
|
|
Based on the stock layout but making use of CAPS as FN similar to laptop keyboards.
|
|
This frees up the left row for other uses (although not remapped yet).
|
|
Since both Delete and Insert are used for coding they are part of the CAPS layer as well.
|
|
|
|
The differences are as follows:
|
|
|
|
=== Layer 0 (`_BASE`)
|
|
Mostly stock + CAPS goes to layer `_MOV`.
|
|
FN toggles the layer `_RGB`.
|
|
|
|
=== Layer 1 (`_MOV`), accessed by pressing `CAPS` on layer `_BASE`
|
|
[%header]
|
|
|===
|
|
| Key / Action | Mapped to
|
|
| ESC | _RESET_
|
|
| F1 | KC_MYCM
|
|
| F2 | KC_WHOM
|
|
| F3 | KC_CALC
|
|
| F4 | KC_MSEL
|
|
| F5 | KC_MPRV
|
|
| F6 | KC_MPLY
|
|
| F7 | KC_MSTP
|
|
| F8 | KC_MNXT
|
|
| F9 | KC_MUTE
|
|
| F10 | KC_VOLD
|
|
| F11 | KC_VOLU
|
|
| N | NK_TOGG
|
|
| Delete | Insert
|
|
| Left | Home
|
|
| Right | End
|
|
| Up | PgUp
|
|
| Down | PgDn
|
|
|===
|
|
|
|
=== Layer 2 (`_RGB`), accessed by pressing `FN` on layer `_BASE`
|
|
Revamped the stock FN layer to focus on RGB only.
|
|
|
|
[%header]
|
|
|===
|
|
| Key / Action | Mapped to
|
|
| Knob clockwise | Value/Brightness up
|
|
| Knob anti-clockwise | Value/Brightness down
|
|
| Backspace | _RESET_
|
|
| Enter | RGB_TOG
|
|
| Del | RGB_MOD
|
|
| PgUp | RGB_RMOD
|
|
| PgDn | RGB_SPI
|
|
| End | RGB_SPD
|
|
| Left | RGB_HUD
|
|
| Right | RGB_HUI
|
|
| Up | RGB_SAI
|
|
| Down | RGB_SAD
|
|
|===
|
|
|
|
No other changes have been made.
|
|
|
|
== RGB light
|
|
|
|
The code customizing RGB light usage is decribed here:
|
|
|
|
* link:../../../../../../users/vitoni/readme.adoc[/users/vitoni/readme.adoc]
|
|
|
|
When using `RGB_MATRIX_TIMEOUT` addtional options are available:
|
|
|
|
* `RGB_FADE_IN` makes the RGB lights fade in instead of setting the value/brightness to 100% (implicitly due to HSV including the brightness) when resuming after RGB lights have been turned off.
|
|
Fade in occurs when the keyboard is initialized and when the RGB brightness has been changed (e.g. suspending, fade out, etc.).
|
|
* `RGB_DISABLE_WITH_FADE_OUT` activates fade out before the keyboard is disabled by `RGB_MATRIX_TIMEOUT`.
|
|
|
|
Parameters used to define the behavior are:
|
|
[%header]
|
|
|===
|
|
|Key | Default | Description
|
|
|
|
| RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
|
| 200 (<= UNIT8_MAX)
|
|
| Maximum assumed value for brightness.
|
|
Used to calculate lead time for fade out before suspend timeout.
|
|
|
|
|===
|
|
|
|
`RGB_IDLE_TIMEOUT` enables fading out after being idle for the defined time and allows
|
|
* `RGB_IDLE_BREATHE` also activates a brethe effect while idling.
|
|
|
|
[%header]
|
|
|===
|
|
|Key | Default | Description
|
|
|
|
|RGB_IDLE_TIMEOUT
|
|
|4500
|
|
|Time in milliseconds without activity before considered to be idle.
|
|
|
|
|RGB_IDLE_MINIMUM_BRIGHTNESS
|
|
|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` / 5
|
|
|Brightness value RGB is dimmed to when starting to idle. +
|
|
When breathing used as the lower bound of the brightness value.
|
|
|
|
|RGB_IDLE_MAXIMUM_BRIGHTNESS
|
|
|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` * 2/5
|
|
|Upper bound of brightness value of the RGB light while breathing.
|
|
|
|
|===
|