qmk_firmware/keyboards/duck/orion/v3/v3.c
Ryan fe6d6cf76d
Remove empty override functions (#14312)
* Remove empty override functions, 0-9

* Remove empty override functions, A-D

* Remove empty override functions, E-H

* Remove empty override functions, handwired

* Remove empty override functions, I-L

* Remove empty override functions, M-P

* Remove empty override functions, Q-T

* Remove empty override functions, U-Z
2021-09-05 21:36:31 +01:00

39 lines
1.5 KiB
C

/* Copyright 2019 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "v3.h"
#include "indicator_leds.h"
// Alphas PB1
// Navigation Cluster: PB2
// Number Row, Mods: PB3
// Function Row: PE6
// Other than using RGB or LED matrix, QMK cannot turn on specific zones
// of backlight LEDs. Unfortunately, Duck PCBs do not follow this design
// and instead use multiple pins connected to each of these zones. QMK is
// only able to control them ALL with the current default mechanisms.
// Locking indicator LEDs
// The Duck Orion V3 has 3 locking indicator LEDs and are located to the right
// of the Escape key.
bool led_update_kb(led_t led_state) {
if(led_update_user(led_state)) {
writePin(B0, !led_state.caps_lock);
writePin(B4, !led_state.num_lock);
writePin(D7, !led_state.scroll_lock);
}
return true;
}