9a4c7a48ba
* quarkeys/z60/hotswap: rename LAYOUT to LAYOUT_60_ansi_tsangan_split_rshift * quarkeys/z60/solder: add matrix diagram * quarkeys/z60/solder: rename LAYOUT to LAYOUT_all * quarkeys/z60/solder: add LAYOUT_60_ansi * quarkeys/z60/solder: add LAYOUT_60_ansi_split_bs_rshift * quarkeys/z60/solder: add LAYOUT_60_iso * quarkeys/z60/solder: add LAYOUT_60_iso_split_bs_rshift * quarkeys/z60/solder: add LAYOUT_60_ansi_tsangan * quarkeys/z60/solder: add LAYOUT_60_tsangan_hhkb * quarkeys/z60/solder: add LAYOUT_60_iso_tsangan * quarkeys/z60/solder: enable Community Layout support
69 lines
4.3 KiB
C
69 lines
4.3 KiB
C
/*
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/ Copyright 2022 quarkeys
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/ This program is free software: you can redistribute it and/or modify
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/ it under the terms of the GNU General Public License as published by
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/ the Free Software Foundation, either version 2 of the License, or
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/ (at your option) any later version.
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/ This program is distributed in the hope that it will be useful,
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/ but WITHOUT ANY WARRANTY; without even the implied warranty of
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/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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/ GNU General Public License for more details.
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/ You should have received a copy of the GNU General Public License
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/ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_60_ansi_tsangan_split_rshift(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_UP), MO(1),
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, RALT_T(KC_LEFT), RGUI_T(KC_DOWN), RCTL_T(KC_RGHT)),
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[1] = LAYOUT_60_ansi_tsangan_split_rshift(
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QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[2] = LAYOUT_60_ansi_tsangan_split_rshift(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[3] = LAYOUT_60_ansi_tsangan_split_rshift(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
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};
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const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({23, 1, HSV_RED});
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const rgblight_segment_t PROGMEM my_ar_numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS({40, 2, HSV_WHITE});
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const rgblight_segment_t PROGMEM my_symbol_layer[] = RGBLIGHT_LAYER_SEGMENTS({26, 2, HSV_WHITE});
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const rgblight_segment_t PROGMEM my_other_layer[] = RGBLIGHT_LAYER_SEGMENTS({13, 2, HSV_WHITE});
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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my_capslock_layer, // Caplock indicator
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my_ar_numpad_layer, // Arrow keys & Numpad, Operator keys, reset key, RGB control and media control
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my_symbol_layer, // F1-F12 keys & Symbols
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my_other_layer // Self-Defined
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);
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void keyboard_post_init_user(void) {
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rgblight_layers = my_rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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rgblight_set_layer_state(3, layer_state_cmp(state, 3));
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return state;
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}
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