forked from mirrors/qmk_firmware
221 lines
10 KiB
C
221 lines
10 KiB
C
/* Copyright 2021 3araht
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define DF_COLE DF(_COLEMAK)
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#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
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#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
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#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
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#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
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#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH
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#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
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#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
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#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
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#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
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#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
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#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH
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#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5
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// #define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0
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#define _________________FUNC__L___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
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// #define _________________FUNC__R___________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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#ifndef PEDAL_NORMALLY_CLOSED
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_OPEN,
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#endif
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_CLOSE,
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#ifdef PEDAL_NORMALLY_CLOSED
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_OPEN,
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#endif
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_QWERTY,
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_COLEMAK,
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_MISC,
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_FN
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};
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// Alias layout macros that expand groups of keys.
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#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_OPEN] = LAYOUT(
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MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3,
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MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1,
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MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP,
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MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1,
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MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1,
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MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE,
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MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU,
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MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5,
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TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4,
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MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4,
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MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4
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),
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[_CLOSE] = LAYOUT(
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MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3,
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MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1,
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MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP,
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MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1,
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MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1,
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MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE,
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MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU,
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MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5,
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TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4,
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MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5,
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MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4
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),
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[_QWERTY] = LAYOUT_wrapper(
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_________________NUMBER_L__________________,
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KC_GESC, KC_TAB, _________________QWERTY_L1_________________,
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KC_CAPS, _________________QWERTY_L2_________________, KC_H,
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KC_LSFT, _________________QWERTY_L3_________________, KC_N,
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KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR,
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MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______,
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KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______,
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_________________QWERTY_R1_________________, KC_DEL,
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KC_PGUP, KC_G, _________________QWERTY_R2_________________, KC_ENT,
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KC_PGDN, KC_B, _________________QWERTY_R3_________________, KC_RSFT,
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KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[_COLEMAK] = LAYOUT_wrapper(
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_________________NUMBER_L__________________,
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KC_GESC, KC_TAB, _________________COLEMAK_L1________________,
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KC_LCTL, _________________COLEMAK_L2________________, KC_ENT,
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KC_LSFT, _________________COLEMAK_L3________________, KC_M,
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KC_CAPS, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR,
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MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______,
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KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______,
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_________________COLEMAK_R1________________, KC_DEL,
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KC_PGUP, KC_D, _________________COLEMAK_R2________________, KC_ENT,
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KC_PGDN, KC_B, _________________COLEMAK_R3________________, KC_RSFT,
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KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[_MISC] = LAYOUT_wrapper(
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_________________FUNC__L___________________,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, KC_F10, _______,
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KC_F6, KC_F7, KC_F8, KC_F9, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_QUOT, _______,
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_______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_FN] = LAYOUT(
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DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, DF_QWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG
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)
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};
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void eeconfig_init_user(void) { // EEPROM is getting reset!
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_enable();
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rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD);
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rgb_matrix_sethsv(HSV_BLUE);
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rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE);
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// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
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#endif
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}
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void keyboard_post_init_user(void) {
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// Set octave to MI_OCT_0
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midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN;
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// avoid using 127 since it is used as a special number in some sound sources.
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midi_config.velocity = MIDI_INITIAL_VELOCITY;
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// party mode (for LED soldering test. Enable rainbow color effect, and disable led_indicator to check all LEDs)
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rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON);
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};
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#ifdef RGB_MATRIX_ENABLE
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void rgb_matrix_indicators_user(void) {
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if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled.
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uint8_t layer = biton32(layer_state);
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switch (layer) {
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case _CLOSE:
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// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy.
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// Close state indicator
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rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc
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break;
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case _FN:
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// left hand side
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rgb_matrix_set_color( 46, RGB_DARKORANGE); // DF_OPEN
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rgb_matrix_set_color( 48, RGB_DARKWHITE); // DF_QWER
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rgb_matrix_set_color( 60, RGB_DARKWHITE); // DF_COLE
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rgb_matrix_set_color( 73, RGB_DARKYELLOW); // AG_SWAP
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rgb_matrix_set_color( 72, RGB_DARKYELLOW); // AG_NORM
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// right hand side
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rgb_matrix_set_color( 1, RGB_DARKYELLOW); // MI_OCTD
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rgb_matrix_set_color(13, RGB_DARKGREEN); // MI_OCTU
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rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD
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rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU
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rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD
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rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI
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rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD
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rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI
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rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD
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rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI
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rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD
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rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI
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rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD
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rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD
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rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST
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rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG
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rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN
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break;
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}
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}
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}
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#endif
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