qmk_firmware/keyboards/neokeys/g67/soldered
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

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* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, M

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* Move RGBLight animations to data driven, P

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

Palette G67 Soldered

Palette G67 Carbon

A blockered 65% with RGB underglow, USB Type C, and footprints for in-switch backlight.

  • Keyboard Maintainer: The QMK Community
  • Hardware Supported: Palette G67 Soldered (ATmega32U4)
  • Hardware Availability: NEO Keys

Make example for this keyboard (after setting up your build environment):

make neokeys/palette_g67/soldered:default

Flashing example for this keyboard:

make neokeys/palette_g67/soldered:default:flash

To reset the board into bootloader mode, hold the key at the top left of the keyboard while connecting the USB cable (also erases persistent settings).

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.