5e4b076af3
* `KC_SLCK` -> `KC_SCRL` * `KC_NLCK` -> `KC_NUM`
203 lines
12 KiB
C
203 lines
12 KiB
C
/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
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Copyright 2021 Jonavin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "rgb_matrix_map.h"
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#include "jonavin.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Ins Rotary(Mute)
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// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
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// Tab Q W E R T Y U I O P [ ] \ PgUp
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// Caps A S D F G H J K L ; " Enter PgDn
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// Sh_L Z X C V B N M , . ? Sh_R Up End
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// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
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[_BASE] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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TT(_LOWER), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFTCAPSWIN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FN1] = LAYOUT(
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_______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_CALC, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
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_______, _______, RGB_VAI, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, _______, _______, QK_BOOT, KC_HOME,
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KC_CAPS, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
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_______, RGB_NITE,RGB_HUI, _______, _______, _______, KC_NUM, _______, RGB_TOD, RGB_TOI, _______, _______, RGB_MOD, _______,
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_______, KC_WINLCK, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
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),
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[_LOWER] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, _______, _______,
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_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_TAB, KC_P4, KC_P5, KC_P6, KC_PDOT, _______, _______, _______, KC_HOME,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, KC_PENT, KC_END,
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_______, KC_NO, KC_DEL, KC_INS, KC_NO, KC_NO, KC_NO, KC_P0, KC_00, KC_PDOT, KC_PSLS, _______, RCTL(KC_PGUP), _______,
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_______, _______, _______, KC_BSPC, _______, _______, _______, RCTL(KC_LEFT), RCTL(KC_PGDN), RCTL(KC_RIGHT)
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),
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[_RAISE] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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#ifdef COLEMAK_LAYER_ENABLE
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[_COLEMAK] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_MUTE,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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TT(_LOWER), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFTCAPSWIN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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#endif // COLEMAK_LAYER_ENABLE
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};
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#if defined(ENCODER_ENABLE) && !defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality when not using userspace defaults
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void encoder_action_rgbhue(bool clockwise) {
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if (clockwise)
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rgblight_increase_hue_noeeprom();
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else
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rgblight_decrease_hue_noeeprom();
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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uint8_t mods_state = get_mods();
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if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
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encoder_action_layerchange(clockwise);
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} else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
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unregister_mods(MOD_BIT(KC_RSFT));
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encoder_action_navpage(clockwise);
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register_mods(MOD_BIT(KC_RSFT));
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} else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word
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encoder_action_navword(clockwise);
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} else if (mods_state & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, change rgb hue/colour
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encoder_action_rgbhue(clockwise);
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} else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track
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encoder_action_mediatrack(clockwise);
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} else {
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switch(get_highest_layer(layer_state)) {
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case _FN1:
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#ifdef IDLE_TIMEOUT_ENABLE
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timeout_update_threshold(clockwise);
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#endif
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break;
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default:
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encoder_action_volume(clockwise); // Otherwise it just changes volume
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break;
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}
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}
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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// Capslock, Scroll lock and Numlock indicator on Left side lights.
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bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF);
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if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) {
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rgb_matrix_set_color(LED_L1, RGB_GREEN);
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rgb_matrix_set_color(LED_L2, RGB_GREEN);
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}
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#ifdef INVERT_NUMLOCK_INDICATOR
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if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF
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rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
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rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
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}
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#else
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if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // Normal, on if NUM lock is ON
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rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
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rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
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}
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#endif // INVERT_NUMLOCK_INDICATOR
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if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
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rgb_matrix_set_color(LED_L5, RGB_RED);
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rgb_matrix_set_color(LED_L6, RGB_RED);
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rgb_matrix_set_color(LED_L7, RGB_RED);
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}
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if (keymap_config.no_gui) {
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rgb_matrix_set_color(LED_LWIN, RGB_RED); //light up Win key when disabled
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}
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switch(get_highest_layer(layer_state)){ // special handling per layer
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case _FN1: // on Fn layer select what the encoder does when pressed
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rgb_matrix_set_color(LED_R2, RGB_RED);
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rgb_matrix_set_color(LED_R3, RGB_RED);
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rgb_matrix_set_color(LED_R4, RGB_RED);
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rgb_matrix_set_color(LED_FN, RGB_RED); //FN key
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// Add RGB Timeout Indicator -- shows 0 to 139 using F row and num row; larger numbers using 16bit code
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uint16_t timeout_threshold = get_timeout_threshold();
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if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_FUNCROW[timeout_threshold], RGB_RED);
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else if (timeout_threshold < 140) {
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rgb_matrix_set_color(LED_LIST_FUNCROW[(timeout_threshold / 10)], RGB_RED);
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rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_RED);
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} else { // >= 140 minutes, just show these 3 lights
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rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_RED);
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rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_RED);
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rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_RED);
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}
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break;
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case _LOWER:
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for (uint8_t i=0; i<ARRAYSIZE(LED_LIST_NUMPAD); i++) {
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rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_MAGENTA);
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}
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rgb_matrix_set_color(LED_R4, RGB_MAGENTA);
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rgb_matrix_set_color(LED_R5, RGB_MAGENTA);
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rgb_matrix_set_color(LED_R6, RGB_MAGENTA);
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break;
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case _RAISE:
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rgb_matrix_set_color(LED_R6, RGB_GREEN);
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rgb_matrix_set_color(LED_R7, RGB_GREEN);
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rgb_matrix_set_color(LED_R8, RGB_GREEN);
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break;
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#ifdef COLEMAK_LAYER_ENABLE
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case _COLEMAK:
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for (uint8_t i=0; i<ARRAYSIZE(LED_SIDE_RIGHT); i++) {
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rgb_matrix_set_color(LED_SIDE_RIGHT[i], RGB_BLUE);
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}
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break;
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#endif
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default:
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break;
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}
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return false;
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}
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#endif
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void keyboard_post_init_keymap(void) {
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// keyboard_post_init_user() moved to userspace
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
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rgb_matrix_set_color_all(RGB_NAUTILUS); // Default startup colour
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activate_rgb_nightmode(false); // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle
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#endif
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}
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