qmk_firmware/keyboards/idank/spankbd/keymaps/via/keymap.c

81 lines
4.6 KiB
C

// Copyright 2023 Idan Kamara (@idank)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum {
_ALPHA, // default
_SPECIAL, // special characters
_NUMBERS // numbers/function/motion
};
#define KC_CTL_A MT(MOD_LCTL, KC_A) // Tap for A, hold for Control
#define KC_CTL_CL MT(MOD_LCTL, KC_SCLN) // Tap for colon, hold for Control
#define KC_SFT_Z MT(MOD_RSFT, KC_Z) // Tap for Z, hold for Shift
#define KC_SFT_SL MT(MOD_RSFT, KC_SLSH) // Tap for slash, hold for Shift
#define KC_GUI_ESC MT(MOD_LGUI, KC_ESC) // Tap for Esc, hold for GUI (Meta, Command, Win)
#define KC_ALT_ENT MT(MOD_LALT, KC_ENT) // Tap for Enter, hold for Alt (Option)
#define KC_SPE_SPC LT(_SPECIAL, KC_SPC) // Tap for Space, hold for Special layer
#define KC_NUM_SPC LT(_NUMBERS, KC_SPC) // Tap for Space, hold for Numbers layer
#define KC_SFT_TAB MT(MOD_RSFT, KC_TAB) // Tap for Tab, hold for Right Shift
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Alpha layer
*
* ,-------------------------------. ,-------------------------------.
* | Q | W | E | R | T | | Y | U | I | O | P |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | CTRL A| S | D | F | G | | H | J | K | L |CTRL ; |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | SHFT Z| X | C | V | B | | N | M | < | > |SHFT / |
* `-------------------------------' `-------------------------------'
* .------------------------------. .----------------------.
* | ESC META | ENT ALT | SPC SPE | | SPC NUM | SHFT | TAB |
* '------------------------------' '----------------------'
*/
[_ALPHA] = LAYOUT_split_3x5_3(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_CTL_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_CTL_CL,
KC_SFT_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SFT_SL,
KC_GUI_ESC, KC_ALT_ENT, KC_SPE_SPC, KC_NUM_SPC, KC_LSFT, KC_SFT_TAB),
/* Keymap 1: Special characters layer
*
* ,-------------------------------. ,-------------------------------.
* | ! | @ | { | } | | | | ` | ~ | | | \ |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | # | $ | ( | ) | RMB | | + | - | / | * | ' |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | % | ^ | [ | ] | LMB | | & | = | , | . | - |
* `-------------------------------' `-------------------------------'
* .------------------. .-----------------.
* | BSPC | ; | = | | = | ; | DEL |
* '------------------' '-----------------'
*/
[_SPECIAL] = LAYOUT_split_3x5_3(
KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV, KC_TILD, KC_TRNS, KC_TRNS, KC_BSLS,
KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_BTN2, KC_PLUS, KC_MINS, KC_SLSH, KC_ASTR, KC_QUOT,
KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_BTN1, KC_AMPR, KC_EQL, KC_COMM, KC_DOT, KC_MINS,
KC_BSPC, KC_SCLN, KC_EQL, KC_EQL, KC_SCLN, KC_DEL),
/* Keymap 2: Numbers/Function/Motion layer
*
* ,-------------------------------. ,-------------------------------.
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | F1 | F2 | F3 | F4 | F5 | | LFT | DWN | UP | RGT | VOLUP |
* |-------+-----+-----+-----+-----| |-----+-----+-----+-----+-------|
* | F6 | F7 | F8 | F9 | F10 | | MLFT| MDWN| MUP | MRGT| VOLDN |
* `-------------------------------' `-------------------------------'
* .-----------------. .-----------------.
* | F11 | F12 | | | | PLY | SKP |
* '-----------------' '-----------------'
*/
[_NUMBERS] = LAYOUT_split_3x5_3(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_VOLU,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_VOLD,
KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT)
};