101 lines
3.9 KiB
C
101 lines
3.9 KiB
C
/*
|
|
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
|
|
* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
|
|
/* Pointing device configuration. */
|
|
|
|
// Enable use of pointing device on slave split.
|
|
#define SPLIT_POINTING_ENABLE
|
|
|
|
// Pointing device is on the right split.
|
|
#define POINTING_DEVICE_RIGHT
|
|
|
|
// Limits the frequency that the sensor is polled for motion.
|
|
#define POINTING_DEVICE_TASK_THROTTLE_MS 1
|
|
|
|
// Invert X axis on mouse reports.
|
|
#define POINTING_DEVICE_INVERT_X
|
|
|
|
/* RGB matrix support. */
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
# define SPLIT_TRANSPORT_MIRROR
|
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
|
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
|
|
# define RGB_MATRIX_KEYPRESSES
|
|
|
|
// Startup values.
|
|
# define RGB_MATRIX_DEFAULT_VAL 64
|
|
|
|
// Rainbow swirl as startup mode.
|
|
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
|
|
// Slow swirl at startup.
|
|
# define RGB_MATRIX_DEFAULT_SPD 32
|
|
|
|
# ifndef __arm__
|
|
// Disable control of RGB matrix by keycodes (must use firmware implementation
|
|
// to control the feature).
|
|
# define RGB_MATRIX_DISABLE_KEYCODES
|
|
# else // __arm__
|
|
// Enable all animations on ARM boards since they have plenty of memory
|
|
// available for it.
|
|
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
# define ENABLE_RGB_MATRIX_BREATHING
|
|
# define ENABLE_RGB_MATRIX_BAND_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
# define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
# define ENABLE_RGB_MATRIX_RAINDROPS
|
|
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
# define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
# define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
# define ENABLE_RGB_MATRIX_SPLASH
|
|
# define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
# endif // !__arm__
|
|
#endif
|