qmk_firmware/keyboards/nullbitsco/snap
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
matrix.c
readme.md
rules.mk
snap.c Move remaining LAYOUT_alls to data driven (#20463) 2023-04-27 07:45:43 +10:00
snap.h Move remaining LAYOUT_alls to data driven (#20463) 2023-04-27 07:45:43 +10:00

SNAP

SNAP

A unique, tweakable split 75% keyboard kit built by nullbits. More info at nullbits.co

  • Keyboard Maintainer: Jay Greco
  • Hardware Supported: SNAP Rev1, Pro Micro comaptible MCUs.
  • Hardware Availability: nullbits.co

Note: If you are seeing issues with MacOS and keyboard hangs after sleep, make sure NO_USB_STARTUP_CHECK = yes is set in your rules.mk.

Adds experimental "Remote Keyboard" functionality, which forwards keystrokes from an external macropad, keyboard, or numpad over UART/TRRS, removing the need for an additional USB connection.

Make example for this keyboard (after setting up your build environment):

make nullbitsco/snap:default

Bootloader

Enter the bootloader in 2 ways:

  • Physical reset button: Briefly press the reset button located near the MCU on the the PCB
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.