qmk_firmware/keyboards/ergodox_ez
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
base Move keyboard USB IDs and strings to data driven, pass 2: D-E (#17956) 2022-08-15 13:30:12 +10:00
glow Remove useless "ifdef KEYBOARD_*" (#20078) 2023-03-16 20:18:33 +11:00
keymaps Get rid of USB_LED_CAPS_LOCK (#21436) 2023-07-06 09:48:02 +01:00
shine Remove useless "ifdef KEYBOARD_*" (#20078) 2023-03-16 20:18:33 +11:00
util Normalise Space Cadet keycodes (#18864) 2022-10-27 11:19:16 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
ergodox_ez.c Add direction to dynamic_macro_record_start_user (#19689) 2023-04-03 13:01:07 +10:00
ergodox_ez.h Move RGBLIGHT_LED_MAP to data driven (#21095) 2023-06-14 22:01:13 +10:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
led_i2c.c [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
matrix.c [Keyboard] Fix suspend issues on ergodox_ez. (#15300) 2022-01-10 17:09:15 -08:00
post_config.h [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
readme.md [Keyboard] Update to ZSA Boards (#10119) 2020-10-13 04:35:36 -07:00
rules.mk Move DEBOUNCE_TYPE to data driven (#21489) 2023-07-09 21:06:03 +10:00

ErgoDox EZ

ErgoDox EZ

The ErgoDox EZ is a mass produced version of the original ErgoDox keyboard, with optional support for RGB Light (Shine) or RGB Matrix (Glow).

Make example for this keyboard (after setting up your build environment):

make ergodox_ez:default:flash

For the ErgoDox EZ Shine, and Glow, use one of the following:

make ergodox_ez/shine:default:flash
make ergodox_ez/glow:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Oryx Configuation

If you have ORYX_CONFIGURATOR defined in your keymap's config.h, this enables a number of the built in options from the Oryx Configurator.

Indicator LEDs

You can use the LED_LEVEL keycode to cycle through the brightness levels for the LEDs on the top right of the keyboard. These settings are saved in eeprom (persistant memory).

Alternatively, you can set the brightness by calling the following functions:

void ergodox_led_all_set(uint8_t level);
void ergodox_right_led_1_set(uint8_t level);
void ergodox_right_led_2_set(uint8_t level);
void ergodox_right_led_3_set(uint8_t level);

These settings are not persistent, so you'd need to reset it every time the board starts.

These are on a 0-255 scale

RGB Matrix Features

If you're using the Smart LED (layer indication) feature from the Oryx Configurator, you want to make sure that you enable these options by adding #define ORYX_CONFIGURATOR to your keymap's config.h.

This changes the RGB_TOG keycode so that it will toggle the lights on and off, in a way that will allow the Smart LEDs to continue to work, even with the rest of the LEDs turned off.

Additionally, a new keycode has been added to toggle the Smart LEDs. Use TOGGLE_LAYER_COLOR, if you aren't already.