/* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "jonavin.h" #ifdef RGBLIGHT_ENABLE // Custom RGB Colours #define HSV_OBE_BOW 180, 100, 100 // colour for matching keycaps #endif // RGBLIGHT_ENABLE const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base */ [_BASE] = LAYOUT( KC_TSTOG,KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, TT(_RAISE), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LSFTCAPSWIN,KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_LOWER,KC_B), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTUP,KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_RAISESPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ), [_FN1] = LAYOUT( KC_MUTE, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_INS, KC_HOME, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSCR, KC_SCRL, KC_PAUS, KC_NO, KC_NO, KC_NO, QK_BOOT, KC_END, KC_CAPS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NUM, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGUP, KC_TRNS, KC_TRNS,KC_WINLCK,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_HOME, KC_PGDN, KC_END ), [_LOWER] = LAYOUT( EE_CLR, KC_TILD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_VAD, RGB_VAI, KC_TRNS, KC_DEL, RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EMO_TEARS, EMO_SAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_TOG, RGB_HUD, KC_NO, KC_NO, EMO_SHRUG,KC_NO, KC_NO, KC_NO, KC_NO, EMO_JOY, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, EMO_CONFUSE,KC_NO,KC_NO,KC_TRNS,EMO_NERVOUS, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, KC_TRNS, KC_TRNS, KC_APP, KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SPD, RGB_RMOD,RGB_SPI ), [_RAISE] = LAYOUT( KC_NO, KC_GRV, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_PSLS, KC_DEL, KC_VOLU, KC_NO, KC_HOME,KC_UP, KC_END, KC_PGUP, KC_NO, KC_TAB, KC_P4, KC_P5, KC_P6, KC_NO, KC_NO, KC_NO, KC_PEQL, KC_VOLD,TT(_RAISE),KC_LEFT,KC_DOWN,KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, KC_PENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_P0, KC_00, KC_NO, KC_PDOT, KC_PSLS, CT_PGUP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CT_HOME, CT_PGDN, CT_END ) }; #ifdef RGBLIGHT_ENABLE enum custom_rgblight_layers { _rgbWINLOCK, _rgbFN, _rgbLOWER, _rgbRAISE }; // Optional RGB Light Mapping Zones {LED Posiiton, Number of LEDs, Colour} const rgblight_segment_t PROGMEM _rgb_winlock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {1, 3, HSV_RED}, {15, 3, HSV_RED} ); const rgblight_segment_t PROGMEM _rgb_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS( {6, 6, HSV_PURPLE} ); // Light LEDs 9 & 10 in cyan when keyboard layer 1 is active const rgblight_segment_t PROGMEM _rgb_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( {4, 10, HSV_YELLOW} ); const rgblight_segment_t PROGMEM _rgb_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( {3, 5, HSV_GREEN}, {10, 5, HSV_GREEN} ); const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST( _rgb_winlock_layer, _rgb_fn_layer, _rgb_lower_layer, _rgb_raise_layer ); bool led_update_user(led_t led_state) { rgblight_set_layer_state(_rgbWINLOCK, keymap_config.no_gui); writePin(LED_CAPS_LOCK_PIN, led_state.caps_lock); #ifdef INVERT_NUMLOCK_INDICATOR writePin(LED_NUM_LOCK_PIN, !led_state.num_lock); // inverse numlock indicator override #else writePin(LED_NUM_LOCK_PIN, led_state.num_lock); // normal, light LED when numlock on #endif // INVERT_NUMLOCK_INDICATOR return false; } layer_state_t layer_state_set_user(layer_state_t state) { rgblight_set_layer_state(_rgbFN, layer_state_cmp(state, _FN1)); rgblight_set_layer_state(_rgbLOWER, layer_state_cmp(state, _LOWER)); rgblight_set_layer_state(_rgbRAISE, layer_state_cmp(state, _RAISE)); return state; } #endif // RGBLIGHT_ENABLE void keyboard_post_init_keymap(void) { // keyboard_post_init_user() moved to userspace #ifdef RGBLIGHT_ENABLE rgblight_enable_noeeprom(); rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); rgblight_sethsv_noeeprom(HSV_OBE_BOW); // Default startup colour rgblight_layers = _rgb_layers; #endif }