* Added `add_oneshot_mods` & `del_oneshot_mods`
Deleted undefined and unused prototypes:
- void oneshot_enable(void)
- void oneshot_disable(void)
- void oneshot_toggle(void)
Reordered the oneshot functions to follow the same order as other mod
functions, that is to say : get, add, del, set, clear
* Stricter conditions on add_oneshot_mods & del_oneshot_mods
Prevent extending the one shot timer if the called add_oneshot_mods or del_oneshot_mods do not change anything to the current one shot mod state.
Co-authored-by: David Kosorin <david@kosorin.net>
Co-authored-by: David Kosorin <david@kosorin.net>
* solenoid: remove two functions that do nothing.
These functions modify the argument, and so they do nothing.
Note: versions of these functions exist in mtdjr's user folder,
however to core solenoid support and mtdjr user-specific solenoid
support are exclusive (only one can be used at a time).
So removing these confusing functions does no harm.
* solenoid: bugfix: don't allow dwell time to go 1ms below minimum time.
The previous code allowed dwell time to go 1ms below the configured minimum.
This change corrects it.
* solenoid: bugfix: when incrementing above maximum dwell time, jump back to minimum, not to 1
The previous code used to jump back to 1, which might be way under the configured minimum setting.
* solenoid: bugfix: on startup actually use the eeprom-stored dwell-time
This is because the dwell time is stored in two variables.
* solenoid: bugfix: on haptic_reset, actually use the newly set default dwell time.
This is needed because dwell time is configured in two variables.
* solenoid: on HPT_RST set buzz to a default value
* solenoid: buzz: reworked to make more configurable. Previous behaviour maintained.
* solenoid: documentation: clarify meaning of dwell time
* solenoid: add feature SOLENOID_DWELL_STEP_SIZE
* solenoid: documentation: added note about the precision of the solenoid time settings
* haptic: Correctly call haptic_reset when eeprom is corrupt.
* haptic: improve what happens if haptic is enabled without erasing eeprom
* haptic: improve what happens if solenoid is enabled without erasing eeprom
* drivers/haptic: fix compilation issue, when haptic is enabled, but solenoid isn't
* Branch point for 2020 November 28 Breaking Change
Update readme.md
* Share button state from mousekey to pointing_device
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Joystick 16-bit support
* Add variable joystick axes resolution
* Moved #define statements to .h files
* Moved definitions to quantum/joystick.h
Removed duplicate definitions from usb_descriptor.h and
process_joysick.h
Adjust process_joystick.c and usb_descriptor.c to use the pre-computed
"JOYSTICK_RESOLUTION" value which contains the logical maximum value
of a joystick axis
* Cleaning up unnecessary code
* Update docs/feature_joystick.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Workaround to joystick.h not being included to report.h
* Removed unnecessary newlines, updated report.h
Changed JOYSTICK_AXES_RESOLUTION conditional in report.h
Co-authored-by: Ryan <fauxpark@gmail.com>
The matrix_col_t type was added in commit 0284431ad9 (part of #3449),
but then the code which used that type was removed in #6140, and no
other users were added since that time. The presence of that type,
however, limits MATRIX_ROWS to 32, which probably does not matter for a
real keyboard, but prevents doing things like making a firmware to test
all existing pins on a board like Teensy++ 2.0 (which has 46 GPIOs).
* Better handle LTO_ENABLE
Especially when calling from command line
* Replace LINK_TIME_OPTIMIZATION_ENABLE with LTO_ENABLE
* Remove long for LTO from show_options.mk
* Initialize Layer State on startup
Right now, on startup, the default layer state gets called and set, triggering the callback functions for the default layer state. However, the normal layer state never actually gets initialized. It's set to 0 directly, by default, but the callback functions are never actually called. This creates some inconsistency in the behavior for end users. This adds a simple "clear" that triggers the callback on startup. This should produce more consisten behavior between the two functions and layer masks.
* Stupid hack
* Fix type casting?
* Fix compile issues with magic is disabled
* add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
* Incorporates patches and changes to HID reporting
There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.
The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:
```
bits |0|1|2|3|4|5|6|7|
|*|*|*|*|*|*|*|*| axis 0 (report size 8)
|*|*|*|*|*|*|*|*| ...
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*| axis 6
|*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
|*| | | | | | | | last of 9 buttons, not aligned
```
So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.
Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)
* Add save and restore of each pin used in reading joystick (AVR).
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.
Fix joystick report id
Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)
Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.
Documentation fixes
* Fix port addressing for joystick analog read
* The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
* avoid float functions to compute range mapping for axis adc reading
* Remove V-USB support for now. Updated docs accordingly.
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios
* Fix HID joystick report sending for ChibiOS.
Add one analog axis to the onekey:joystick keymap.
Fix pin state save and restore during joystick analog read for STM32
MCUs.
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add missing mcuconf.h and halconf.h to onekey:joystick keymap.
Add suggested fixes from PR.
* Switch saveState and restoreState signature to use pin_t type.
onekey:joystick : add a second axis, virtual and programmatically animated.
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add PR corrections
* Remove halconf.h and mcuconf.h from onekey keymaps
* Change ADC_PIN to A0
Co-authored-by: achol <allecooll@hotmail.com>
Co-authored-by: José Júnior <jose.junior@gmail.com>
Co-authored-by: a-chol <achol@notamail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Re-fix the dual-bank bootloader stuff.
* Use wait_ms() instead of using nop's for a delay, as ChibiOS is actually running at the time of bootloader jump.
Mousekey scrolling should have a separate repeat variable
to keep track of scrolling acceleration, instead of being
tied to mouse movement scolling in mousekeys. The send function
should record when the last movement was made since this is
when movement is actually sent. Doing this fixes the bug where
the initial press of a mousekey scroll button causes a double scroll.
Signed-off-by: Daniel Hong <daniel.hong@live.com>
Fixes the handling for the oneshot cleanup, so it only cleans up if it is active. It should not cleanup of SHO is off (eg using a normal oneshot key), nor if it's actively pressed or used.
Previous behavior BROKE swap hand key.
* I2C_TIMEOUT is not defined on arm teensy
* Work round teensy having different ChibiOS config options
* Stash OLED conf files
* update comment
* update comment
* Remove stm32 alias to allow teensy alt mode
With this change, when ps2_mouse is disabled, mousekeys works as usual. With
ps2_mouse enabled, mousekeys button state is shared with ps2_mouse for clicking,
dragging, and scrolling, mousekeys clicks are produced by ps2_mouse only, and
mouskeys button state is transferred to mousekeys without generating clicks to
enable mousekeys dragging.
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* init
* add RETRO_TAP; tap anyway after TAP_TERM, if no interruption
* RETRO_TAP works for other types of taps
* revert to upstream/master
* explain this fork in readme
* use one readme.md file instaed
* fix the error if NO_ACTION_ONESHOT is defined
* restore readme.md to upstream master
Co-authored-by: Tsan-Kuang Lee <tsan.kuang.lee@gmail.com>
* Branch point for 2020 May 30 Breaking Change
* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)
* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)
* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)
* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)
* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)
* Convert V-USB usbdrv to a submodule (#8321)
* Unify Tap Hold functions and documentation (#8348)
* Changing board names to prevent confusion (#8412)
* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)
* Move spaceman keyboards (#8830)
* Migrate miscellaneous `fn_actions` entries (#8977)
* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)
* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)
* Refactor Lily58 to use split_common (#6260)
* Refactor zinc to use split_common (#7114)
* Add a message if bin/qmk doesn't work (#9000)
* Fix conflicting types for 'tfp_printf' (#8269)
* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)
* Refactor and updates to TKC1800 code (#8472)
* Switch to qmk forks for everything (#9019)
* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)
* Audio enable corrections (2/3) (#8903)
* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)
* Audio enable corrections (Part 4) (#8974)
* Fix typo from PR7114 (#9171)
* Augment future branch Changelogs (#8978)
* Revert "Branch point for 2020 May 30 Breaking Change"
This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped
SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.
The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.
Resolves#2682
* Refactor to use mpaland/printf
* trim firmware size
* remove keymap changes
* run clang format
* Fixup after rebase
* fix up git-submodule command for printf