* first Adalyn commit
* fixed json and removed via
* fixed GPL headers and rules.mk
* fix extra space after gpl
add vial keymap
* Removed VIAL and revised rules.mk
* updating per request and completing readme
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* Initial Code for Wren Keyboard
This is the initial hardware test commit for the wren. More detailed keymaps will be added soon.
* Update layout and add author
* Add PCB Image and Clarify Bootloader Instructions
* Update config.h
Updating config.h to remove mentions to LED backlighting (not supported on this PCB)
* Update wren.h to match PR checklist
* Roll back addition of code that should have been in wren.h
* Update /default/keymap.c
Make keyboard.c "pristine" to the best of my ability and add information about configuring a "non-standard" layout.
* Update readme.md
* Update keymap readmes to match PR checklist
* Update readme.md
* Final touches before PR
* Un-delete non-wren files
* Create rules.mk
* Create config.h
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/wren.c
As per feedback, move encoder definition to wren.c from keymap.c.
* Update keyboards/wren/keymaps/walterhanley/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Update keyboards/wren/keymaps/default/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Create Keymap-Level config.h
I've been dealing with some issues with this board over-drawing power on certain devices; this should fix that issue on my build without affecting other users.
* Add bells and whistles to personal keymap
This update adds bells and whistles to my personal keymap. I couldn't figure out how to modify rotary encoder functionality for just my personal layout with the definition in wren.c, so I moved it back into the individual keymaps. Please let me know if this is an issue and I can look into possible alternative implementations.
* Update to match drashna's requested changes
* Update keymap.c
This update refines drashna's requested changes.
* Update keymap.c
Fix typo
* add QMK Configurator data for Atlas
* add QMK Configurator data for Pearl
* add QMK Configurator data for Zeus
* add QMK Configurator data for Zeuspad
* physically arrange Zeus layout macro
Moves the keycode for the rotary encoder to the top row.
* kbdfans/odin/*: Reformat info.json to be human-readable
Apply `qmk format-json` to the `info.json` files for `kbdfans/odin/rgb`
and `kbdfans/odin/soldered; no actual content changes.
* kbdfans/odin/*: Fix key ordering in info.json
The order of key entries in `info.json` did not match the order of
layout macro arguments (apparently the keys in the cursor block, which
are shifted down by 0.25u with respect to the rest of keys, were treated
as separate rows). Fix the order to make the configurator
produce proper keymaps.
* Drashna's method is applied to rotary encoder rotation detection. rgb_matrix_user.inc -> rgb_matrix_kb.inc.
* Disabled some RGB MATRIX effects to shrink the firmware size.
* via # of layers changed from 5 to 4.
* Initiate RGB Support
* Add RGB Support for PIX
* Revert Encoder pin assignment
* Lower default RGB LED to 15
* Use Left shift for far left key
* Replicate via keymap to default keymap
* [Keymap] Adding personal keymap for ikki68 Aurora
* Add license headers
* Added support to toggle LED modes
* Added a toggleable layer for macOS (which swaps the GUI/ALT positions)
* Add script to build all bcat keymaps at once
* Move userspace RGB to separate source file
* Move layer handling logic into userspace
* Move keycap aliases into userspace
* Add OLED userspace library and Lily58 OLED setup
* Add Luna keyboard pet, generic OLED pet framework
Luna artwork and original implementation by HellSingCoder, licensed
under GPL v2.0.
See also: 6dfe915e26/keyboards/sofle/keymaps/helltm/keymap.c
* Use OLED on bcat's Crkbd
I had to turn off a few unused features to address firmware size limits.
* Remove vestigial NK_TOGG keybindings
* Add post-render hook to OLED pet API
This enables OLED pets to draw custom widgets (e.g., LED indicator
status) on top of their animation frames.
* Add Isda keyboard pet
For future use on my Unicorne keyboard. Unicorn artwork by sparrow666,
licensed under GPL v2.0.
See also: https://opengameart.org/content/unicorn-2
* Replace OLED timeout implementation with custom
The default implementation never lets the OLED turn off if a continuous
animation is in progress. The custom one does.
* Move keyboard state for OLED functions into struct
No change in firmware size, but makes keymaps read a little nicer and
enables more functionality in OLED pets.
* Enable continuously running OLED pet (for Luna)
* Sync OLED state; enable Bootmagic only when needed
The new extensible split transport for Split Common finally allows OLED
on/off status to be synced between halves of the keyboard. :)
Unfortunately, this required disabling Bootmagic Lite to keep my Crkbd
under the firmware size limit. (I now after 28 bytes free on avr-gcc
version 8.5.0.) So now I'll enable Bootmagic only on keyboards that
actually require it, i.e., ones lacking an accessible reset button.
* Update 9-Key macropad keymap for working from home
* Remove includes redundant with quantum.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Simplify BCAT_OLED_PET makefile logic
* Swap some keys on my 9-Key macropad around
* Inline spurious variable in OLED code
* Remove max brightness that's now set by default
The default max brightness is only 120 rather than 150, but that might
actually fix some weirdness I've seen with bright white LED settings.
* Enable specific RGBLIGHT modes instead of default
The general trend these days seems to be enabling only the modes you
want, so I'm manually expanding the ones currently enabled by
RGBLIGHT_ANIMATIONS.
I'd like to try out the TWINKLE mode too, but it seems not to work at
all on ARM right now, and all my usable RGBLIGHT keebs are ARM boards.
* Reenable RGB_MATRIX animations after #15018
My Crkbd still has a reasonable amount of free space with these:
27974/28672 (97%, 698 bytes free). The RGB_MATRIX_KEYPRESSES effects
would put it over the firmware size limit, but I really don't ever use
those anyway.
* Use new get_u8_str function for WPM display
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Updated default keymap to match one shipping with the boards
* Fix encoder function so it works for users
of the online configurator
* Updated Info.json to match default keymap
* Changes as per review
* Added accent.
* Added keymap for 5x6 dactyl manuform on KOY layout
* Added xd75 folder that is not in the main repo anymore?
* Added keymap for naked48 on KOY layout
* Added keymap for splitreus62 on KOY layout
* Added keymap for Dactyl Manuform 4x6 with RGB LEDs and K.O,Y layout
* Fixed error where handedness was not correctly determined because of combining vbus pins of both controllers.
* Replaced dynamic macros bith backspace and delete.
* Changed detecting handedness from detecting usb communication to checking a wired pin. This avoids problems when booting the PC, where VBUS is already high, but no communication is happening -> both halves think they are not master.
* Update keyboards/handwired/dactyl_manuform/4x6/keymaps/scheiklp/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keymap.c
Added copyright
* Update config.h
* Update rules.mk
* Updated files according to PR requests.
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Removed duplicate code. Updated copyright info.
* Restored readme
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update encoder callback
* Move encoder callback
- Encoder callback function was moved from ``encoder_update_user`` in ``keymap.c`` to ``encoder_update_kb`` in ``keyboard.c``
* Update keyboards/evolv/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code() on encoder callback
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code_delay
* Minor readability changes
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Add keymap for the Keychron Q1 ISO layout
- The rightest key column is: Ins, Home, PgUp, PgDn, which differs from the default.
- RGB lighting turns off when the computer sleeps
- Caps Lock and alpha keys turn red to indicate when Caps Lock is on
- When the Fn layer is active, RGB lighting turns off for keys that are not assigned
* Update keyboards/keychron/q1/rev_0102/keymaps/kubahorak/rgb_matrix_user.c
Suggestion from review
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* support for Stack Overflow The Key from Drop - adapted from @frap129
* addressing code review comments
there's still some issues related to LEDs so i think for now the best
course of action is to remove those items until we can get better
details on the assembly of the board.
* removing this on the correct branch
* cleaning up more code review comments, moving to simpler/common formats for maps
* it is a C not a G fool
* well, looks like you can do it this way too for booting/dfu
* fixing missing newline for gcc to be quiet
* removing busted links
* formatting to match current template
* Update keyboards/massdrop/thekey/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Andy Piper <andypiper@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* remove macroMode functionality
* update kbdfans/kbd75/rev1:noroadsleft keymap
- replace `_______` instances with `XXXXXXX` on System layer
- add line breaks between keymap layers
* add tkl_f13_ansi Community Layout
* add tkl_f13_ansi_tsangan Community Layout
* add tkl_f13_iso Community Layout
* add tkl_f13_iso_tsangan Community Layout
* add missing layout diagrams to readme.md
* fix layout macro references in info.json files
* add tkl_nofrow_iso Community Layout
* enable Community Layout support: dyz/dyz_tkl
* enable Community Layout support: kopibeng/mnk88
* enable Community Layout support: mechlovin/infinity88
* enable Community Layout support: tgr/jane/v2ce
* tgr/jane/v2ce: rename/add layouts
The ANSI Tsangan and ISO Tsangan layout macros did not note that Split Right Shift was supported. This commit notes the Split Right Shift in the macro name, and adds Tsangan layouts without Split Right Shift for ANSI and ISO, which fixes the Community Layout support.
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
This commit makes the mode keys transparent in the LOWER layer instead
of disabled.
Before this commit, the following sequence of key presses `LGUI+LOWER+l`
would translate into `Cmd+right` in macOS and, therefore, move the
cursor to the end of line.
But, pressing `LOWER+LGUI+l` would completely ignore the `LGUI` and,
therefore, move the cursor one letter to the right.
With this change, pressing `LOWER+LGUI+l` produces the same result as
`LGUI+LOWER+l`.
This is also true for multiple other combinations, like
`RALT+SHIFT+LOWER+l`, `LOWER+RALT+SHIFT+l`, `SHIFT+LOWER+RALT+l`, etc.
Co-authored-by: Gaston Jorquera <gjorquera@gmail.com>
* rename LAYOUT to LAYOUT_all
* pluckey.h: add matrix diagram
* pluckey.h: use XXX for KC_NO
* add LAYOUT_ergo macro with keymap
`info.json` had layout data for this macro, but the macro was not present in the source code.
* info.json: correct key sequence
Fixes incorrect key assignments in QMK Configurator.
* macros in json keymaps
* add advanced macro support to json
* add a note about escaping macro strings
* add simple examples
* format json
* add support for language specific keymap extras
* switch to dictionaries instead of inline text for macros
* use SS_TAP on the innermost tap keycode
* add the new macro format to the schema
* document the macro limit
* add the json keyword for syntax highlighting
* fix format that vscode screwed up
* Update feature_macros.md
* add tests for macros
* change ding to beep
* add json support for SENDSTRING_BELL
* update doc based on feedback from sigprof
* document host_layout
* remove unused var
* improve carriage return handling
* support tab characters as well
* Update docs/feature_macros.md
Co-authored-by: Nick Brassel <nick@tzarc.org>
* escape backslash characters
* format
* flake8
* Update quantum/quantum_keycodes.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* info.json: apply friendly formatting
* info.json: update labels; reposition keys
* wang_ergo.h: use XXX for KC_NO
* wang_ergo.h: add matrix diagram
* rename LAYOUT to LAYOUT_all
* move Backspace keycode to top row
Moves the matrix argument/keycode for Backspace to its proper position at the end of the top row.
* add LAYOUT_2x2u with keymap
* info.json: update maintainer field
Use the maintainer's GitHub username.
* rename LAYOUT to LAYOUT_65_ansi_blocker; enable Community Layout support
* refactor default keymaps
Updates grid alignment of keycodes, and adds a Function layer to the default keymap.
* refactor LAYOUT_iso into LAYOUT_65_iso_blocker_split_bs
Adds missing KC_NUBS position, and moves Enter keycode to home row (consistent with QMK Community Layout).
* remove LAYOUT_split_left_shift
With the changes to LAYOUT_65_iso_blocker_split_bs, LAYOUT_split_left_shift maps all the same positions, but in a different sequence, making it redundant.
* refactor LAYOUT_7u_space to LAYOUT_65_iso_blocker_tsangan_split_bs
Moves Enter keycode to home row.
* remove LAYOUT_split_space_1
LAYOUT_split_space_1 differs from LAYOUT_split_space_2 only in the sizes of the split spacebars, and I like the layout rendering of LAYOUT_split_space_2 better. :)
* refactor LAYOUT_split_space_2 into LAYOUT_all
ANSI Enter, split Backspace, split Left Shift, and Split Spacebar.
* add LAYOUT_65_ansi_blocker_split_bs
* add LAYOUT_65_ansi_blocker_tsangan_split_bs
* add LAYOUT_65_iso_blocker
* ginkgo65.h: touch-up block diagrams
* info.json: use maintainer's GitHub username
* bugfix layout macros
Position k1D wasn't being assigned on the ISO layouts or LAYOUT_all.
* rules.mk: update Community Layout support