* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
* add matrix_diagram.md
* info.json: apply friendly formatting
* grid align keycodes in keymaps
* physically arrange layout macro
The switch positions available for matrix position [3, 13] are both to the left of the only position present for matrix position [4, 7]. This commit switches the two locations physically and in the keymaps.
* add LAYOUT_60_ansi_split_bs_rshift
* add LAYOUT_60_ansi_arrow
* add LAYOUT_60_tsangan_hhkb
* add LAYOUT_60_iso_split_bs_rshift
* add LAYOUT_60_iso_arrow
* add LAYOUT_60_tsangan_hhkb_iso